Player Matchup

Merlin
Merlin
BBG Wheat thinz
Merlin
Level 108
God Stats
1W - 2L
1,646 SR
Queue Stats
171W - 182L
1,529 Elo+
Party 1
Mulan
Mulan
Drizzt7075
Mulan
Level 160
God Stats
4W - 2L
1,520 SR
Queue Stats
202W - 202L
1,575 Elo+
Solo
Charybdis
Charybdis
Peculiar Warden
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 211L
1,691 Elo+
Party 1
Team Averages
Level 131
1,555 SR
1,598 Elo+

VS

Team Averages
Level 125
1,598 SR
1,689 Elo+
Ra
Ra
CubicalKhan828
Ra
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,673 Elo+
Party 2
Odin
Odin
Grunt Leader318
Odin
Level 118
God Stats
4W - 3L
1,647 SR
Queue Stats
12W - 7L
1,797 Elo+
Party 2
Cthulhu
Cthulhu
darkestknight211
Cthulhu
Level 153
God Stats
3W - 3L
1,646 SR
Queue Stats
23W - 18L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
9,167
705
15,347
10,485
4,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
11
2 / 4 / 6
8,956
689
7,198
16,949
15,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Peculiar Warden
Charybdis
11
2 / 10 / 4
8,501
654
8,423
12,201
4,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 11
9,965
767
10,958
9,743
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 2 / 11
10,280
791
9,376
13,130
14,477
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
7 / 3 / 9
11,119
855
12,240
18,753
19,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
18
18
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
5
4
11
2.63
L
Mulan
2
4
6
1.25
W
6
2
11
5.75
L
Charybdis
Peculiar Warden
Charybdis
2
10
4
0.4
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,968
Damage
32,574
39,635
Taken
41,626
24,231
Mitigated
38,076
5,103
Healing
16,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,347
1,461
0
930
10,485
4,103
0
6,397
4,088
47,029
0
W
10,958
1,645
5,822
4,269
9,743
3,665
616
3,807
5,936
46,310
0
L
Mulan
7,198
1,146
1,014
2,729
16,949
15,613
0
10,311
6,638
0
17,884
W
9,376
783
0
1,479
13,130
14,477
970
5,251
7,879
0
24,619
L
Charybdis
Peculiar Warden
Charybdis
8,423
3,823
0
430
12,201
4,515
0
7,141
5,060
0
29,674
W
12,240
872
0
5,236
18,753
19,934
412
6,521
12,232
26,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
31,364
148
Minions Killed
129
7
Camps Cleared
5
641,253
Distance Traveled
788,895
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,167
705
74
6
3
223,635
0
W
Ra
9,965
767
61
5
3
245,839
4
L
Mulan
8,956
689
23
2
2
231,982
2
W
Odin
10,280
791
44
3
2
271,501
4
L
Charybdis
8,501
654
51
4
2
185,636
5
W
Cthulhu
11,119
855
24
2
0
271,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role