Player Matchup

Odin
Odin
diegoluque7
Odin
Level 160
God Stats
3W - 0L
1,714 SR
Queue Stats
131W - 73L
1,642 Elo+
Party 1
Terra
Terra
lRYAl_Mayorista
Terra
Level 147
God Stats
4W - 0L
1,510 SR
Queue Stats
140W - 115L
1,648 Elo+
Party 1
Scylla
Scylla
sheayni
Scylla
Level 10
God Stats
2W - 0L
2,091 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 106
1,771 SR
1,597 Elo+

VS

Team Averages
Level 55
1,495 SR
1,364 Elo+
Apollo
Apollo
Alpha_Dijn
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,210 Elo+
Solo
Nu Wa
Nu Wa
JUNIORKHALIFAsdd
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,466 Elo+
Solo
Bacchus
Bacchus
Neczus
Bacchus
Level 29
God Stats
10W - 15L
1,484 SR
Queue Stats
45W - 57L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
7,828
712
4,891
7,404
5,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
8 / 1 / 4
8,926
811
4,343
8,747
5,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
sheayni
Scylla
13
7 / 3 / 7
9,158
833
7,597
6,921
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alpha_Dijn
Apollo
5
0 / 2 / 1
5,984
544
228
1,644
451
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 11 / 3
7,063
642
4,022
10,229
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Neczus
Bacchus
12
2 / 3 / 2
7,311
665
5,767
9,938
10,090
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
3
5
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
Alpha_Dijn
Apollo
0
2
1
0.25
L
1
11
3
0.23
L
Bacchus
Neczus
Bacchus
2
3
2
1
W
1
1
11
6.5
W
8
1
4
10
W
Scylla
sheayni
Scylla
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,831
Damage
10,017
23,072
Taken
21,811
13,107
Mitigated
13,245
7,106
Healing
700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Alpha_Dijn
Apollo
228
86
0
0
1,644
451
0
1,409
161
0
329
L
4,022
1,215
0
110
10,229
2,704
0
5,679
4,375
16,136
0
L
Bacchus
Neczus
Bacchus
5,767
540
0
590
9,938
10,090
0
4,614
5,207
14,169
0
W
4,891
620
206
996
7,404
5,160
110
3,004
4,400
0
15,535
W
4,343
499
2,227
2,865
8,747
5,720
333
2,954
5,793
21,854
0
W
Scylla
sheayni
Scylla
7,597
1,124
0
812
6,921
2,227
853
4,272
2,649
36,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,912
Gold Earned
20,358
131
Minions Killed
37
8
Camps Cleared
2
623,782
Distance Traveled
331,769
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,984
544
0
0
0
15,361
0
L
Nu Wa
7,063
642
16
1
0
121,087
0
L
Bacchus
7,311
665
21
2
2
195,321
2
W
Odin
7,828
712
19
2
1
208,701
0
W
Terra
8,926
811
41
4
2
219,583
1
W
Scylla
9,158
833
71
6
5
195,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role