Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
MCHANNEY
Cu Chulainn
Gold IV
Level 149
God Stats
1W - 0L
1,640 SR
Queue Stats
8W - 1L
1,766 MMR
Party 1
Persephone
Persephone
Gold II
bursburs
Persephone
Gold II
Level 65
God Stats
2W - 0L
1,587 SR
Queue Stats
7W - 0L
1,815 MMR
Party 1
Ares
Ares
Gold IV
nirkbirk
Ares
Gold IV
Level 129
God Stats
2W - 0L
1,791 SR
Queue Stats
8W - 0L
1,766 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,673 SR
1,782 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,660 SR
1,651 MMR
Kuzenbo
Kuzenbo
Bronze III
Emeldirith
Kuzenbo
Bronze III
Level 116
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Merlin
Merlin
Platinum III
Kombato
Merlin
Platinum III
Level 120
God Stats
44W - 59L
1,565 SR
Queue Stats
235W - 294L
1,726 MMR
Solo
Medusa
Medusa
Gold V
Mattojas
Medusa
Gold V
Level 159
God Stats
4W - 5L
1,694 SR
Queue Stats
14W - 17L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MCHANNEY
Cu Chulainn
15
7 / 0 / 9
11,430
714
17,105
18,567
20,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
bursburs
Persephone
14
5 / 1 / 9
11,256
704
11,976
12,134
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
4 / 0 / 7
10,688
668
9,267
15,424
14,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Morgan Le FayAthenaTiamatCthulhuGilgamesh

VS

Bans
ZeusSobekOdinKhepriAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Emeldirith
Kuzenbo
10
0 / 7 / 0
8,644
540
4,769
17,725
21,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Kombato
Merlin
12
1 / 3 / 0
9,485
593
12,519
11,955
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Mattojas
Medusa
12
0 / 6 / 1
8,935
558
11,431
13,170
4,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
16
Kills
1
1
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Emeldirith
Kuzenbo
0
7
0
0
L
Merlin
Kombato
Merlin
1
3
0
0.33
W
Cu Chulainn
MCHANNEY
Cu Chulainn
7
0
9
11.5
L
Medusa
Mattojas
Medusa
0
6
1
0.08
W
Persephone
bursburs
Persephone
5
1
9
9.5
W
Ares
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,348
Damage
28,719
46,125
Taken
42,850
40,667
Mitigated
30,592
18,783
Healing
2,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Emeldirith
Kuzenbo
4,769
1,418
0
921
17,725
21,177
0
10,557
6,472
13,977
0
L
Merlin
Kombato
Merlin
12,519
996
220
1,066
11,955
4,594
0
6,322
5,209
46,014
0
W
Cu Chulainn
MCHANNEY
Cu Chulainn
17,105
1,781
0
7,394
18,567
20,910
619
5,060
13,507
12,529
43,341
L
Medusa
Mattojas
Medusa
11,431
3,955
0
774
13,170
4,821
0
6,911
5,979
0
35,841
W
Persephone
bursburs
Persephone
11,976
1,171
380
5,309
12,134
5,133
1,705
7,173
4,960
60,155
0
W
Ares
9,267
205
734
4,966
15,424
14,624
690
6,565
8,859
21,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,374
Gold Earned
27,064
185
Minions Killed
162
10
Camps Cleared
3
985,542
Distance Traveled
863,665
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,644
540
20
1
0
286,874
8
L
Merlin
9,485
593
75
5
1
297,852
3
W
Cu Chulainn
11,430
714
84
5
3
336,788
3
L
Medusa
8,935
558
67
4
2
278,939
8
W
Persephone
11,256
704
86
5
4
303,378
1
W
Ares
10,688
668
15
1
3
345,376
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role