Player Matchup

Merlin
Merlin
Afindlater28
Merlin
Level 17
God Stats
6W - 12L
1,401 SR
Queue Stats
30W - 31L
1,520 Elo+
Solo
Aphrodite
Aphrodite
DankestEel3977
Aphrodite
Level 29
God Stats
3W - 1L
1,878 SR
Queue Stats
70W - 76L
1,645 Elo+
Solo
Fenrir
Fenrir
Drunkenvic25
Fenrir
Level 28
God Stats
4W - 6L
1,722 SR
Queue Stats
252W - 259L
1,544 Elo+
Solo
Cabrakan
Cabrakan
Niubi3
Cabrakan
Level 27
God Stats
0W - 1L
1,264 SR
Queue Stats
91W - 80L
1,585 Elo+
Solo
Bakasura
Bakasura
vicentecampil879
Bakasura
Level 3
God Stats
1W - 2L
1,362 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Team Averages
Level 21
1,525 SR
1,565 Elo+

VS

Team Averages
Level 20
1,487 SR
1,581 Elo+
Ra
Ra
IllStrokeYaChick
Ra
Level 16
God Stats
18W - 8L
1,475 SR
Queue Stats
221W - 192L
1,502 Elo+
Solo
Set
Set
JQW39
Set
Level 24
God Stats
1W - 1L
1,328 SR
Queue Stats
30W - 31L
1,534 Elo+
Solo
Fenrir
Fenrir
LoyerAtlas
Fenrir
Level 8
God Stats
2W - 0L
1,774 SR
Queue Stats
3W - 1L
1,592 Elo+
Solo
Apollo
Apollo
Shioory_Sempai
Apollo
Level 25
God Stats
1W - 1L
1,332 SR
Queue Stats
87W - 40L
1,720 Elo+
Solo
Athena
Athena
Spy_1015
Athena
Level 27
God Stats
37W - 41L
1,525 SR
Queue Stats
263W - 269L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
9 / 3 / 5
11,977
521
20,370
11,691
4,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
DankestEel3977
Aphrodite
18
3 / 5 / 3
11,453
498
10,515
17,174
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
15
3 / 6 / 2
9,632
419
10,177
20,923
12,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
Niubi3
Cabrakan
16
2 / 9 / 4
10,557
459
12,777
21,918
30,384
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
1 / 10 / 2
6,772
294
1,421
10,290
4,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 4
13,973
608
15,346
14,567
6,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
JQW39
Set
20
10 / 4 / 3
13,618
592
18,772
25,338
16,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
LoyerAtlas
Fenrir
9
1 / 11 / 5
8,543
371
1,740
11,616
4,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 1 / 3
14,181
617
16,102
17,172
8,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Spy_1015
Athena
14
3 / 0 / 15
10,679
464
8,566
20,253
23,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
18
Kills
32
33
Deaths
18
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
9
3
5
3.83
L
Aphrodite
DankestEel3977
Aphrodite
3
5
3
0.9
L
Fenrir
3
6
2
0.67
W
10
2
4
6
W
Set
JQW39
Set
10
4
3
2.88
W
Fenrir
LoyerAtlas
Fenrir
1
11
5
0.32
L
Cabrakan
Niubi3
Cabrakan
2
9
4
0.44
W
8
1
3
9.5
W
Athena
Spy_1015
Athena
3
0
15
10.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,260
Damage
60,526
81,996
Taken
88,946
58,534
Mitigated
59,740
25,911
Healing
33,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
20,370
698
335
1,421
11,691
4,872
0
4,687
6,737
70,576
0
L
Aphrodite
DankestEel3977
Aphrodite
10,515
181
3,702
11,348
17,174
6,488
816
3,874
13,124
70,350
0
L
Fenrir
10,177
4,473
0
6,438
20,923
12,465
0
7,842
12,924
0
56,218
W
15,346
865
3,775
7,710
14,567
6,845
170
6,071
8,208
123,084
0
W
Set
JQW39
Set
18,772
9,726
0
11,941
25,338
16,957
4,278
14,012
10,984
0
85,444
W
Fenrir
LoyerAtlas
Fenrir
1,740
467
0
18
11,616
4,424
164
5,578
5,642
0
10,946
L
Cabrakan
Niubi3
Cabrakan
12,777
1,447
0
2,125
21,918
30,384
0
2,595
19,275
63,572
0
W
16,102
11,041
0
6,039
17,172
8,238
1,160
7,290
9,600
0
156,992
W
Athena
Spy_1015
Athena
8,566
2,356
0
4,287
20,253
23,276
123
10,293
9,484
25,933
0
L
1,421
815
0
542
10,290
4,325
0
4,108
6,024
0
9,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,391
Gold Earned
60,994
471
Minions Killed
593
0
Camps Cleared
0
1,807,947
Distance Traveled
2,021,153
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,977
521
131
6
0
426,490
1
L
Aphrodite
11,453
498
125
5
0
407,359
9
L
Fenrir
9,632
419
96
4
0
402,393
5
W
Ra
13,973
608
188
8
0
432,872
3
W
Set
13,618
592
152
7
0
352,854
6
W
Fenrir
8,543
371
16
1
0
362,786
0
L
Cabrakan
10,557
459
103
4
0
350,380
0
W
Apollo
14,181
617
217
9
0
404,489
10
W
Athena
10,679
464
20
1
0
468,152
4
L
Bakasura
6,772
294
16
1
0
221,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role