Player Matchup

Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Gulyzm
Izanami
Level 62
God Stats
42W - 29L
1,533 SR
Queue Stats
192W - 192L
1,490 Elo+
Party 2
Chaac
Chaac
Kinza4k
Chaac
Level 28
God Stats
10W - 4L
1,718 SR
Queue Stats
13W - 7L
1,496 Elo+
Party 1
Geb
Geb
RaclureNesquick
Geb
Level 48
God Stats
11W - 17L
1,298 SR
Queue Stats
232W - 266L
1,498 Elo+
Party 2
Arachne
Arachne
reflxeuh
Arachne
Level 29
God Stats
12W - 4L
1,500 SR
Queue Stats
87W - 92L
1,415 Elo+
Party 2
Team Averages
Level 50
1,510 SR
1,480 Elo+

VS

Team Averages
Level 52
1,444 SR
1,425 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
DzirtDoUrden
Ravana
Level 40
God Stats
4W - 5L
1,530 SR
Queue Stats
24W - 37L
1,393 Elo+
Solo
Charybdis
Charybdis
Luttien
Charybdis
Level 117
God Stats
9W - 8L
1,468 SR
Queue Stats
193W - 204L
1,400 Elo+
Party 3
Sylvanus
Sylvanus
Serdres
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 158L
1,406 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
mrguacamole
Morgan Le Fay
Level 26
God Stats
1W - 6L
1,223 SR
Queue Stats
101W - 100L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
10 / 1 / 8
13,407
609
21,639
13,282
8,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Gulyzm
Izanami
20
15 / 1 / 6
14,048
639
21,962
11,310
5,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Kinza4k
Chaac
18
4 / 3 / 6
12,663
576
9,903
16,163
12,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 4 / 20
10,892
495
2,464
17,744
19,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
reflxeuh
Arachne
19
6 / 2 / 11
12,873
585
16,575
18,234
9,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
5 / 5 / 2
10,579
481
16,278
24,191
19,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
16
2 / 7 / 3
10,098
459
8,664
14,951
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charybdis
Luttien
Charybdis
15
4 / 9 / 1
9,602
436
5,614
16,252
4,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Serdres
Sylvanus
12
0 / 8 / 4
8,136
370
4,376
20,589
17,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
mrguacamole
Morgan Le Fay
14
0 / 7 / 2
8,822
401
5,385
13,676
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
36
Kills
11
11
Deaths
36
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
8
14
L
Cu Chulainn
 
Cu Chulainn
5
5
2
1.2
L
Ravana
2
7
3
0.5
W
Izanami
Gulyzm
Izanami
15
1
6
18
W
Chaac
Kinza4k
Chaac
4
3
6
2.33
L
Charybdis
Luttien
Charybdis
4
9
1
0.5
W
1
4
20
2.75
L
Sylvanus
Serdres
Sylvanus
0
8
4
0.25
L
Morgan Le Fay
mrguacamole
Morgan Le Fay
0
7
2
0.14
W
Arachne
reflxeuh
Arachne
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,543
Damage
40,317
76,733
Taken
89,659
54,049
Mitigated
49,924
27,328
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,639
630
0
8,987
13,282
8,259
2,542
5,316
7,915
90,621
0
L
Cu Chulainn
 
Cu Chulainn
16,278
3,878
0
5,220
24,191
19,457
0
2,061
22,130
9,176
53,365
L
Ravana
8,664
2,397
0
1,507
14,951
5,741
0
3,172
11,779
0
64,209
W
Izanami
Gulyzm
Izanami
21,962
19,103
0
4,822
11,310
5,073
9,489
2,378
8,932
0
132,105
W
Chaac
Kinza4k
Chaac
9,903
2,286
209
6,507
16,163
12,142
2,811
620
12,816
4,540
65,366
L
Charybdis
Luttien
Charybdis
5,614
1,668
0
2,717
16,252
4,169
0
3,969
12,283
0
71,540
W
2,464
391
0
883
17,744
19,082
472
2,234
14,075
13,784
0
L
Sylvanus
Serdres
Sylvanus
4,376
1,855
189
2,034
20,589
17,127
0
7,406
13,183
26,055
0
L
Morgan Le Fay
mrguacamole
Morgan Le Fay
5,385
252
0
1,399
13,676
3,430
350
8,032
5,644
52,032
0
W
Arachne
reflxeuh
Arachne
16,575
9,221
0
5,920
18,234
9,493
1,683
1,329
15,403
0
88,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,883
Gold Earned
47,237
599
Minions Killed
507
0
Camps Cleared
0
2,082,487
Distance Traveled
1,856,024
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,407
609
126
6
0
385,241
3
L
Cu Chulainn
10,579
481
114
5
0
415,943
1
L
Ravana
10,098
459
120
5
0
414,098
7
W
Izanami
14,048
639
204
9
0
380,672
5
W
Chaac
12,663
576
135
6
0
446,172
6
L
Charybdis
9,602
436
125
6
0
362,908
9
W
Geb
10,892
495
17
1
0
393,890
10
L
Sylvanus
8,136
370
38
2
0
327,463
6
L
Morgan Le Fay
8,822
401
110
5
0
335,612
4
W
Arachne
12,873
585
117
5
0
476,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role