Player Matchup

Ganesha
Ganesha
Hokrates
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TheInfamous95
Merlin
Level 15
God Stats
1W - 1L
1,308 SR
Queue Stats
18W - 16L
1,452 Elo+
Solo
Bellona
Bellona
YungAutism
Bellona
Level 28
God Stats
21W - 11L
1,658 SR
Queue Stats
105W - 109L
1,454 Elo+
Solo
Thor
Thor
iPlayNL
Thor
Level 13
God Stats
3W - 0L
1,833 SR
Queue Stats
7W - 6L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
jalapenorr
Danzaburou
Level 44
God Stats
1W - 1L
1,186 SR
Queue Stats
118W - 142L
1,453 Elo+
Party 2
Team Averages
Level 23
1,497 SR
1,458 Elo+

VS

Team Averages
Level 20
1,494 SR
1,552 Elo+
Medusa
Medusa
LaryTheGodChild
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,477 Elo+
Solo
Agni
Agni
Pegasus12R
Agni
Level 24
God Stats
3W - 3L
1,567 SR
Queue Stats
41W - 26L
1,624 Elo+
Solo
Thoth
Thoth
ReinadeCuenca
Thoth
Level 26
God Stats
5W - 9L
1,402 SR
Queue Stats
27W - 38L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
SasakiKojiro39
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,639 Elo+
Party 1
Da Ji
Da Ji
delici31
Da Ji
Level 28
God Stats
13W - 6L
1,500 SR
Queue Stats
26W - 21L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hokrates
Ganesha
14
1 / 2 / 13
9,116
506
3,174
8,789
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
13 / 3 / 8
10,780
599
13,425
9,435
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
YungAutism
Bellona
17
10 / 4 / 6
10,644
591
13,870
13,321
12,855
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
iPlayNL
Thor
16
10 / 1 / 5
10,373
576
9,669
8,816
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
jalapenorr
Danzaburou
14
0 / 4 / 5
8,550
475
2,158
6,961
2,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
8,128
452
5,187
8,698
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 8 / 3
8,555
475
4,732
10,859
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 7 / 1
8,366
465
7,154
10,207
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SasakiKojiro39
Gilgamesh
12
3 / 8 / 2
8,561
476
7,447
15,890
11,825
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
delici31
Da Ji
13
4 / 7 / 2
8,050
447
3,713
13,624
4,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
34
Kills
13
14
Deaths
34
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Hokrates
Ganesha
1
2
13
3.75
L
1
4
5
0.88
L
1
8
3
0.31
L
4
7
1
0.64
L
Gilgamesh
SasakiKojiro39
Gilgamesh
3
8
2
0.5
W
13
3
8
5.67
W
Bellona
YungAutism
Bellona
10
4
6
3.25
L
Da Ji
delici31
Da Ji
4
7
2
0.71
W
Thor
iPlayNL
Thor
10
1
5
12.5
W
Danzaburou
jalapenorr
Danzaburou
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,296
Damage
28,233
47,322
Taken
59,278
28,824
Mitigated
24,489
5,988
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Hokrates
Ganesha
3,174
465
0
1,584
8,789
7,023
29
3,514
4,992
19,911
0
L
5,187
2,417
0
2,047
8,698
2,570
169
2,278
6,370
0
46,952
L
4,732
596
0
1,882
10,859
2,877
428
5,006
5,806
38,992
0
L
7,154
449
0
1,653
10,207
2,398
305
2,430
7,677
39,023
0
L
Gilgamesh
SasakiKojiro39
Gilgamesh
7,447
2,465
0
890
15,890
11,825
56
4,579
10,649
244
34,379
W
13,425
1,015
0
250
9,435
3,493
240
2,814
6,537
71,658
0
W
Bellona
YungAutism
Bellona
13,870
4,405
0
1,818
13,321
12,855
542
1,406
11,886
0
61,764
L
Da Ji
delici31
Da Ji
3,713
968
0
2,685
13,624
4,819
0
2,306
11,076
0
41,511
W
Thor
iPlayNL
Thor
9,669
2,204
0
320
8,816
3,237
0
1,681
7,088
0
72,903
W
Danzaburou
jalapenorr
Danzaburou
2,158
1,142
0
2,016
6,961
2,216
1,430
1,974
4,721
0
51,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,463
Gold Earned
41,660
492
Minions Killed
385
0
Camps Cleared
0
1,755,684
Distance Traveled
1,536,100
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,116
506
10
1
0
352,700
5
L
Medusa
8,128
452
89
5
0
315,287
4
L
Agni
8,555
475
76
4
0
304,967
11
L
Thoth
8,366
465
77
4
0
305,817
4
L
Gilgamesh
8,561
476
78
4
0
290,076
0
W
Merlin
10,780
599
128
7
0
319,748
10
W
Bellona
10,644
591
111
6
0
355,679
3
L
Da Ji
8,050
447
65
4
0
319,953
6
W
Thor
10,373
576
128
7
0
363,105
2
W
Danzaburou
8,550
475
115
6
0
364,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role