Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MrElkz
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,318 Elo+
Party 1
Baron Samedi
Baron Samedi
Sw1sh3rs
Baron Samedi
Level 146
God Stats
1W - 2L
1,539 SR
Queue Stats
84W - 71L
1,435 Elo+
Solo
Ganesha
Ganesha
cskeeter
Ganesha
Level 87
God Stats
2W - 4L
1,458 SR
Queue Stats
83W - 96L
1,368 Elo+
Solo
Ra
Ra
theabductingape4
Ra
Level 42
God Stats
5W - 3L
1,582 SR
Queue Stats
41W - 42L
1,496 Elo+
Party 1
Team Averages
Level 72
1,516 SR
1,423 Elo+

VS

Team Averages
Level 90
1,604 SR
1,484 Elo+
Athena
Athena
Davinicus
Athena
Level 123
God Stats
14W - 3L
1,740 SR
Queue Stats
72W - 57L
1,578 Elo+
Party 3
Discordia
Discordia
DivaHCenthron
Discordia
Level 28
God Stats
31W - 48L
1,361 SR
Queue Stats
113W - 211L
1,303 Elo+
Party 2
Mercury
Mercury
FotisLight
Mercury
Level 127
God Stats
22W - 4L
1,944 SR
Queue Stats
27W - 20L
1,632 Elo+
Party 3
Tiamat
Tiamat
RTF SpAcEm0NKeY
Tiamat
Level 69
God Stats
37W - 52L
1,473 SR
Queue Stats
218W - 321L
1,455 Elo+
Party 2
Chaac
Chaac
Trialbysmoken
Chaac
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 8 / 3
10,649
1,065
9,588
12,757
6,206
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
MrElkz
Bellona
16
1 / 7 / 5
9,469
947
6,552
20,575
12,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Sw1sh3rs
Baron Samedi
16
4 / 8 / 3
10,992
1,099
11,126
15,180
8,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
cskeeter
Ganesha
16
0 / 7 / 8
10,546
1,055
8,691
21,402
28,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 7 / 6
9,874
987
9,920
16,664
8,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

47

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Davinicus
Athena
20
9 / 3 / 24
13,157
1,316
16,571
17,041
13,123
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
DivaHCenthron
Discordia
17
3 / 1 / 4
10,177
1,018
7,825
4,808
1,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
FotisLight
Mercury
20
21 / 3 / 10
14,199
1,420
39,165
15,271
5,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 0 / 16
10,252
1,025
10,549
5,395
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 10
9,853
985
6,502
13,046
12,690
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
101
10
Kills
37
37
Deaths
10
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
8
3
0.69
W
Athena
Davinicus
Athena
9
3
24
7
W
Discordia
DivaHCenthron
Discordia
3
1
4
5
W
Mercury
FotisLight
Mercury
21
3
10
8.67
L
Bellona
MrElkz
Bellona
1
7
5
0.5
W
2
0
16
10
L
Baron Samedi
Sw1sh3rs
Baron Samedi
4
8
3
0.69
W
2
3
10
2.33
L
Ganesha
cskeeter
Ganesha
0
7
8
0.57
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,877
Damage
80,612
86,578
Taken
55,561
64,096
Mitigated
37,003
13,444
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,588
5,105
0
3,943
12,757
6,206
0
3,931
8,826
0
20,145
W
Athena
Davinicus
Athena
16,571
4,676
0
0
17,041
13,123
0
8,879
8,162
25,717
0
W
Discordia
DivaHCenthron
Discordia
7,825
476
0
857
4,808
1,615
0
2,017
2,791
31,787
0
W
Mercury
FotisLight
Mercury
39,165
28,196
0
2,616
15,271
5,754
0
7,636
7,350
0
53,244
L
Bellona
MrElkz
Bellona
6,552
1,461
0
1,542
20,575
12,723
0
10,001
10,574
200
17,380
W
10,549
251
0
1,764
5,395
3,821
0
3,924
1,471
33,920
0
L
Baron Samedi
Sw1sh3rs
Baron Samedi
11,126
2,051
1,123
1,745
15,180
8,105
0
5,352
9,828
42,659
0
W
6,502
975
0
1,428
13,046
12,690
0
7,388
5,658
124
19,772
L
Ganesha
cskeeter
Ganesha
8,691
1,157
0
1,076
21,402
28,920
0
8,744
12,658
17,710
0
L
9,920
786
2,047
1,968
16,664
8,142
0
7,041
9,623
33,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,530
Gold Earned
57,638
186
Minions Killed
196
4
Camps Cleared
10
857,892
Distance Traveled
1,070,816
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,649
1,065
22
2
0
200,202
0
W
Athena
13,157
1,316
21
2
1
219,987
1
W
Discordia
10,177
1,018
70
7
2
190,086
0
W
Mercury
14,199
1,420
23
2
6
236,707
1
L
Bellona
9,469
947
22
2
0
158,486
0
W
Tiamat
10,252
1,025
52
5
1
240,409
0
L
Baron Samedi
10,992
1,099
88
9
2
162,516
0
W
Chaac
9,853
985
30
3
0
183,627
0
L
Ganesha
10,546
1,055
0
0
0
173,224
0
L
Ra
9,874
987
54
5
2
163,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role