Player Matchup

Hachiman
Hachiman
Blodia21
Hachiman
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,343 Elo+
Party 3
Nike
Nike
TheSirCharles
Nike
Level 84
God Stats
2W - 0L
1,754 SR
Queue Stats
24W - 23L
1,470 Elo+
Party 3
Fenrir
Fenrir
TimelessJester
Fenrir
Level 7
God Stats
3W - 1L
1,304 SR
Queue Stats
6W - 7L
1,355 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TripleScorp
Morgan Le Fay
Level 11
God Stats
15W - 13L
1,500 SR
Queue Stats
95W - 77L
1,444 Elo+
Solo
Sol
Sol
oppalot
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,402 Elo+
Party 3
Team Averages
Level 32
1,512 SR
1,403 Elo+

VS

Team Averages
Level 42
1,562 SR
1,313 Elo+
Cernunnos
Cernunnos
Daminesta
Cernunnos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,100 Elo+
Party 1
Ymir
Ymir
Leichetostronk
Ymir
Level 12
God Stats
2W - 1L
1,668 SR
Queue Stats
8W - 9L
1,495 Elo+
Party 2
Anubis
Anubis
WerRolf
Anubis
Level 29
God Stats
0W - 1L
1,677 SR
Queue Stats
3W - 6L
1,380 Elo+
Party 2
Thor
Thor
jdbjdb
Thor
Level 21
God Stats
13W - 21L
1,462 SR
Queue Stats
116W - 129L
1,334 Elo+
Solo
Merlin
Merlin
ирбис220
Merlin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blodia21
Hachiman
20
8 / 2 / 15
14,577
1,041
24,825
15,874
5,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 2 / 20
15,064
1,076
19,831
18,980
27,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 6 / 13
14,256
1,018
16,741
21,382
13,988
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
TripleScorp
Morgan Le Fay
20
2 / 4 / 21
14,028
1,002
20,924
15,494
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
20
5 / 2 / 18
13,936
995
23,222
14,024
4,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daminesta
Cernunnos
20
3 / 7 / 10
13,671
977
22,147
24,190
10,210
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
0 / 9 / 14
12,619
901
9,546
32,328
43,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
WerRolf
Anubis
20
5 / 7 / 9
13,714
980
21,566
18,454
9,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
jdbjdb
Thor
20
6 / 4 / 6
13,568
969
8,744
21,694
8,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 6 / 9
13,588
971
18,369
12,668
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
64
33
Kills
16
16
Deaths
33
87
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Blodia21
Hachiman
8
2
15
7.75
L
Cernunnos
Daminesta
Cernunnos
3
7
10
1.14
L
0
9
14
0.78
W
9
2
20
9.5
W
9
6
13
2.58
W
Morgan Le Fay
TripleScorp
Morgan Le Fay
2
4
21
3.13
L
Anubis
WerRolf
Anubis
5
7
9
1.36
L
Thor
jdbjdb
Thor
6
4
6
2.25
W
Sol
5
2
18
7
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,543
Damage
80,372
85,754
Taken
109,334
57,870
Mitigated
77,983
11,160
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Blodia21
Hachiman
24,825
12,438
0
0
15,874
5,612
0
9,497
6,377
0
49,295
L
Cernunnos
Daminesta
Cernunnos
22,147
9,287
0
1,742
24,190
10,210
0
8,586
15,604
0
63,883
L
9,546
1,405
0
0
32,328
43,377
0
13,675
18,653
15,952
0
W
19,831
1,533
0
0
18,980
27,805
0
11,122
7,858
1,808
35,399
W
16,741
3,167
0
378
21,382
13,988
0
9,921
11,461
0
26,863
W
Morgan Le Fay
TripleScorp
Morgan Le Fay
20,924
1,083
477
4,098
15,494
5,814
0
10,321
5,173
69,496
0
L
Anubis
WerRolf
Anubis
21,566
106
0
2,456
18,454
9,549
0
8,808
9,646
36,991
0
L
Thor
jdbjdb
Thor
8,744
1,367
0
527
21,694
8,470
0
10,702
10,992
0
12,090
W
Sol
23,222
8,750
0
6,207
14,024
4,651
0
8,620
5,404
45,980
0
L
18,369
935
745
484
12,668
6,377
0
4,130
8,538
69,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,861
Gold Earned
67,160
279
Minions Killed
283
13
Camps Cleared
5
1,409,181
Distance Traveled
1,330,948
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,577
1,041
60
4
4
232,648
3
L
Cernunnos
13,671
977
90
6
2
262,369
0
L
Ymir
12,619
901
11
1
0
268,048
0
W
Nike
15,064
1,076
22
2
6
318,271
0
W
Fenrir
14,256
1,018
16
1
3
315,892
0
W
Morgan Le Fay
14,028
1,002
119
9
0
262,406
1
L
Anubis
13,714
980
48
3
0
251,601
0
L
Thor
13,568
969
6
0
2
294,427
0
W
Sol
13,936
995
62
4
0
279,964
0
L
Merlin
13,588
971
128
9
1
254,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role