Player Matchup

Achilles
Achilles
ArchimeR
Achilles
Level 42
God Stats
24W - 11L
1,686 SR
Queue Stats
49W - 36L
1,495 Elo+
Party 3
Bacchus
Bacchus
NemoN0body
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 144L
1,484 Elo+
Party 3
Bakasura
Bakasura
Wa11nut
Bakasura
Level 66
God Stats
1W - 4L
1,321 SR
Queue Stats
73W - 62L
1,556 Elo+
Party 1
Raijin
Raijin
awp93
Raijin
Level 112
God Stats
0W - 5L
1,077 SR
Queue Stats
335W - 350L
1,481 Elo+
Solo
Neith
Neith
qwerty06
Neith
Level 47
God Stats
2W - 4L
1,454 SR
Queue Stats
31W - 31L
1,470 Elo+
Party 1
Team Averages
Level 67
1,408 SR
1,497 Elo+

VS

Team Averages
Level 102
1,451 SR
1,501 Elo+
Gilgamesh
Gilgamesh
Dysfunktionel
Gilgamesh
Level 109
God Stats
44W - 27L
1,474 SR
Queue Stats
237W - 192L
1,481 Elo+
Solo
Jing Wei
Jing Wei
Incidercat
Jing Wei
Level 66
God Stats
2W - 3L
1,101 SR
Queue Stats
25W - 38L
1,361 Elo+
Party 2
Ra
Ra
Skippysh
Ra
Level 139
God Stats
3W - 2L
1,587 SR
Queue Stats
98W - 77L
1,633 Elo+
Solo
Chaac
Chaac
Xray2275
Chaac
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 104L
1,531 Elo+
Party 2
Hercules
Hercules
rrcasalsrr
Hercules
Level 86
God Stats
67W - 54L
1,593 SR
Queue Stats
274W - 270L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArchimeR
Achilles
17
4 / 5 / 5
12,455
402
19,577
26,751
21,867
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
NemoN0body
Bacchus
15
3 / 5 / 12
11,987
387
13,437
32,870
51,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Wa11nut
Bakasura
20
10 / 8 / 8
17,737
572
35,131
33,867
20,406
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
awp93
Raijin
20
3 / 5 / 7
14,263
460
14,850
22,883
11,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
qwerty06
Neith
19
5 / 5 / 10
13,982
451
17,093
18,451
8,951
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dysfunktionel
Gilgamesh
20
8 / 4 / 7
17,306
558
25,307
28,270
22,679
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Incidercat
Jing Wei
19
4 / 4 / 5
14,533
469
12,611
24,543
10,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 5 / 10
15,707
507
21,032
20,164
10,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Xray2275
Chaac
20
12 / 5 / 4
16,514
533
24,676
39,141
52,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
rrcasalsrr
Hercules
19
1 / 7 / 16
13,892
448
15,068
38,506
45,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
70
25
Kills
28
28
Deaths
25
42
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
ArchimeR
Achilles
4
5
5
1.3
W
Gilgamesh
Dysfunktionel
Gilgamesh
8
4
7
2.88
W
Jing Wei
Incidercat
Jing Wei
4
4
5
1.63
L
Bacchus
NemoN0body
Bacchus
3
5
12
1.8
W
3
5
10
1.6
L
Bakasura
Wa11nut
Bakasura
10
8
8
1.75
W
Chaac
Xray2275
Chaac
12
5
4
2.8
L
Raijin
awp93
Raijin
3
5
7
1.3
L
Neith
qwerty06
Neith
5
5
10
2
W
Hercules
rrcasalsrr
Hercules
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,088
Damage
98,694
134,822
Taken
150,624
115,043
Mitigated
141,231
33,055
Healing
68,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ArchimeR
Achilles
19,577
6,095
0
4,764
26,751
21,867
71
5,077
21,674
879
68,750
W
Gilgamesh
Dysfunktionel
Gilgamesh
25,307
10,526
0
11,225
28,270
22,679
3,609
5,959
21,689
0
175,017
W
Jing Wei
Incidercat
Jing Wei
12,611
9,762
0
9,602
24,543
10,087
3,143
6,166
18,149
0
113,918
L
Bacchus
NemoN0body
Bacchus
13,437
2,252
1,327
5,455
32,870
51,877
180
4,798
28,072
45,196
0
W
21,032
1,065
9,799
8,064
20,164
10,069
2,093
7,092
12,549
134,794
0
L
Bakasura
Wa11nut
Bakasura
35,131
26,863
0
9,705
33,867
20,406
72
6,850
27,017
0
159,586
W
Chaac
Xray2275
Chaac
24,676
2,966
0
14,895
39,141
52,688
1,549
7,189
31,279
24,803
72,790
L
Raijin
awp93
Raijin
14,850
1,319
0
5,336
22,883
11,942
400
6,908
15,975
111,699
0
L
Neith
qwerty06
Neith
17,093
9,134
0
6,468
18,451
8,951
142
3,623
14,828
0
86,518
W
Hercules
rrcasalsrr
Hercules
15,068
2,723
393
14,432
38,506
45,708
149
9,445
26,984
0
34,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,424
Gold Earned
77,952
724
Minions Killed
725
0
Camps Cleared
0
2,841,081
Distance Traveled
3,058,964
47
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,455
402
113
4
0
560,334
2
W
Gilgamesh
17,306
558
204
7
0
642,019
11
W
Jing Wei
14,533
469
139
4
0
605,373
0
L
Bacchus
11,987
387
48
2
0
555,407
12
W
Ra
15,707
507
202
7
0
595,269
10
L
Bakasura
17,737
572
230
7
0
643,959
10
W
Chaac
16,514
533
150
5
0
578,743
2
L
Raijin
14,263
460
180
6
0
525,751
12
L
Neith
13,982
451
153
5
0
555,630
11
W
Hercules
13,892
448
30
1
0
637,560
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role