Player Matchup

Hercules
Hercules
PorkyHandles
Hercules
Level 13
God Stats
2W - 0L
1,594 SR
Queue Stats
2W - 1L
1,778 Elo+
Solo
Scylla
Scylla
Soldier9029
Scylla
Level 67
God Stats
6W - 5L
1,459 SR
Queue Stats
230W - 170L
1,565 Elo+
Party 1
Charybdis
Charybdis
Wolf-Rider-Storm
Charybdis
Level 149
God Stats
17W - 23L
1,448 SR
Queue Stats
412W - 350L
1,499 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,614 Elo+

VS

Team Averages
Level 104
1,565 SR
1,514 Elo+
Hou Yi
Hou Yi
Re1ngs
Hou Yi
Level 128
God Stats
60W - 48L
1,589 SR
Queue Stats
274W - 271L
1,524 Elo+
Solo
Nemesis
Nemesis
RoboguerreroxDe
Nemesis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,476 Elo+
Solo
Nox
Nox
audriangutierrez
Nox
Level 24
God Stats
18W - 15L
1,605 SR
Queue Stats
98W - 69L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PorkyHandles
Hercules
12
4 / 2 / 6
8,699
791
4,854
18,822
19,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
3 / 0 / 7
7,968
724
6,190
3,383
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
12
3 / 0 / 7
8,082
735
7,821
5,668
2,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Re1ngs
Hou Yi
10
1 / 4 / 1
6,934
630
9,731
7,644
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 5 / 2
6,571
597
5,837
9,926
3,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 1 / 1
7,273
661
4,837
4,767
4,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
2
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
PorkyHandles
Hercules
4
2
6
3.5
L
Hou Yi
Re1ngs
Hou Yi
1
4
1
0.38
L
0
5
2
0.2
W
Scylla
3
0
7
6.5
W
Charybdis
3
0
7
6.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,865
Damage
20,405
27,873
Taken
22,337
22,108
Mitigated
10,604
10,939
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
PorkyHandles
Hercules
4,854
1,902
0
8,521
18,822
19,011
73
3,633
15,189
0
13,463
L
Hou Yi
Re1ngs
Hou Yi
9,731
4,791
0
862
7,644
3,143
0
1,640
5,854
0
26,677
L
5,837
2,524
0
2,845
9,926
3,402
0
3,024
6,636
0
17,530
W
Scylla
6,190
511
0
379
3,383
1,036
783
724
2,659
23,628
0
W
Charybdis
7,821
3,366
0
2,039
5,668
2,061
442
1,258
4,410
0
29,679
L
4,837
616
51
105
4,767
4,059
0
1,568
3,098
27,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
20,778
113
Minions Killed
126
3
Camps Cleared
7
606,826
Distance Traveled
612,890
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,699
791
13
1
0
219,713
3
L
Hou Yi
6,934
630
38
3
2
199,674
3
L
Nemesis
6,571
597
30
3
4
215,358
2
W
Scylla
7,968
724
45
4
2
197,520
1
W
Charybdis
8,082
735
55
5
1
189,593
3
L
Nox
7,273
661
58
5
1
197,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role