Player Matchup

Charybdis
Charybdis
TICK_-_TAC
Charybdis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 230L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
Xxbum3r4ngxX
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alvaroelcrack10
Morgan Le Fay
Level 66
God Stats
6W - 6L
1,480 SR
Queue Stats
141W - 211L
1,325 Elo+
Party 2
Team Averages
Level 46
1,493 SR
1,384 Elo+

VS

Team Averages
Level 46
1,336 SR
1,390 Elo+
Neith
Neith
Orochimarux13
Neith
Level 15
God Stats
1W - 1L
1,111 SR
Queue Stats
34W - 38L
1,339 Elo+
Solo
Bacchus
Bacchus
William_Hagelin
Bacchus
Level 108
God Stats
13W - 8L
1,548 SR
Queue Stats
260W - 268L
1,543 Elo+
Party 1
Poseidon
Poseidon
ture200408
Poseidon
Level 16
God Stats
3W - 6L
1,347 SR
Queue Stats
18W - 37L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TICK_-_TAC
Charybdis
10
0 / 5 / 0
6,140
614
3,365
7,314
2,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Xxbum3r4ngxX
Sun Wukong
7
0 / 9 / 0
5,730
573
2,052
9,102
4,076
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
alvaroelcrack10
Morgan Le Fay
10
0 / 5 / 0
6,250
625
3,795
7,378
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 8
8,386
839
6,139
4,165
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
10 / 0 / 7
8,867
887
9,636
8,457
6,249
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Poseidon
ture200408
Poseidon
12
2 / 0 / 15
7,892
789
4,302
4,115
1,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
19
19
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
Charybdis
TICK_-_TAC
Charybdis
0
5
0
0
W
10
0
7
13.5
L
Sun Wukong
Xxbum3r4ngxX
Sun Wukong
0
9
0
0
L
Morgan Le Fay
alvaroelcrack10
Morgan Le Fay
0
5
0
0
W
Poseidon
ture200408
Poseidon
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,212
Damage
20,077
23,794
Taken
16,737
9,316
Mitigated
9,056
1,017
Healing
1,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,139
2,799
0
993
4,165
1,529
854
1,336
2,829
0
24,341
L
Charybdis
TICK_-_TAC
Charybdis
3,365
1,816
0
500
7,314
2,496
0
3,659
3,655
0
13,772
W
9,636
1,376
0
0
8,457
6,249
0
1,316
7,141
20,202
0
L
Sun Wukong
Xxbum3r4ngxX
Sun Wukong
2,052
1,020
0
56
9,102
4,076
0
5,900
3,202
0
5,985
L
Morgan Le Fay
alvaroelcrack10
Morgan Le Fay
3,795
37
0
461
7,378
2,744
0
4,783
2,595
25,573
0
W
Poseidon
ture200408
Poseidon
4,302
1,199
0
552
4,115
1,278
120
1,280
2,835
21,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,120
Gold Earned
25,145
81
Minions Killed
114
3
Camps Cleared
5
433,724
Distance Traveled
572,547
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,386
839
52
5
4
184,399
4
L
Charybdis
6,140
614
23
2
0
152,582
1
W
Bacchus
8,867
887
20
2
1
186,254
0
L
Sun Wukong
5,730
573
10
1
0
155,044
4
L
Morgan Le Fay
6,250
625
48
5
3
126,098
0
W
Poseidon
7,892
789
42
4
0
201,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role