Player Matchup

Hou Yi
Hou Yi
Afroburger89
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,024 Elo+
Party 1
Odin
Odin
Azmain29_YT
Odin
Level 6
God Stats
0W - 3L
1,385 SR
Queue Stats
0W - 3L
1,165 Elo+
Solo
Charybdis
Charybdis
UndeadAfro9
Charybdis
Level 17
God Stats
2W - 9L
1,098 SR
Queue Stats
14W - 34L
1,217 Elo+
Party 1
Team Averages
Level 10
1,328 SR
1,136 Elo+

VS

Team Averages
Level 14
1,306 SR
1,224 Elo+
Ymir
Ymir
FunFunn816
Ymir
Level 18
God Stats
2W - 5L
1,474 SR
Queue Stats
34W - 60L
1,187 Elo+
Solo
Ares
Ares
cadamega85
Ares
Level 5
God Stats
1W - 3L
1,258 SR
Queue Stats
3W - 6L
1,077 Elo+
Solo
Kukulkan
Kukulkan
killstriker1134-
Kukulkan
Level 18
God Stats
1W - 3L
1,187 SR
Queue Stats
16W - 20L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
11 / 10 / 3
15,145
658
15,943
19,568
7,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 8 / 10
13,144
571
2,609
16,509
5,993
Mace

Mace

+10
Physical Power

Charybdis
UndeadAfro9
Charybdis
17
11 / 3 / 10
15,786
686
21,432
19,660
7,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 8
13,232
575
5,257
18,607
16,897
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 16 / 12
13,909
605
3,281
23,493
11,635
20
19 / 1 / 1
17,420
757
36,498
14,496
6,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
23
Kills
21
21
Deaths
24
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
11
10
3
1.25
L
1
8
10
0.75
W
1
7
8
0.71
L
Charybdis
UndeadAfro9
Charybdis
11
3
10
5.33
W
1
16
12
0.44
W
19
1
1
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,984
Damage
45,036
55,737
Taken
56,596
20,300
Mitigated
35,255
5,877
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
15,943
8,222
0
1,971
19,568
7,159
512
15,124
4,444
0
50,255
L
2,609
446
0
1,390
16,509
5,993
238
13,020
3,489
0
14,747
W
5,257
780
0
1,313
18,607
16,897
0
303
18,304
26,124
0
L
Charybdis
UndeadAfro9
Charybdis
21,432
11,957
0
2,516
19,660
7,148
0
16,892
2,768
0
38,243
W
3,281
1,277
0
0
23,493
11,635
349
1,555
21,938
24,646
0
W
36,498
3,390
285
4,063
14,496
6,723
1,726
597
13,899
118,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
44,561
131
Minions Killed
194
1
Camps Cleared
12
1,165,249
Distance Traveled
1,082,509
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
15,145
658
70
3
1
355,332
1
L
Odin
13,144
571
25
1
0
366,553
3
W
Ymir
13,232
575
39
2
3
320,190
2
L
Charybdis
15,786
686
36
2
0
443,364
0
W
Ares
13,909
605
16
1
5
335,216
2
W
Kukulkan
17,420
757
139
6
4
427,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role