Player Matchup

Charybdis
Charybdis
IckyOne
Charybdis
Level 146
God Stats
7W - 12L
1,314 SR
Queue Stats
448W - 481L
1,497 Elo+
Solo
King Arthur
King Arthur
Nitrøєxє
King Arthur
Level 160
God Stats
0W - 3L
1,171 SR
Queue Stats
50W - 53L
1,564 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fuzzionyx
Morgan Le Fay
Level 126
God Stats
25W - 16L
1,507 SR
Queue Stats
56W - 47L
1,500 Elo+
Party 1
Team Averages
Level 144
1,331 SR
1,520 Elo+

VS

Team Averages
Level 91
1,531 SR
1,575 Elo+
Artio
Artio
FatGamerNL
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,613 Elo+
Solo
Danzaburou
Danzaburou
ISINGA
Danzaburou
Level 109
God Stats
11W - 4L
1,782 SR
Queue Stats
142W - 145L
1,538 Elo+
Party 2
Mercury
Mercury
Poppolo
Mercury
Level 146
God Stats
1W - 0L
1,311 SR
Queue Stats
223W - 199L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IckyOne
Charybdis
11
2 / 5 / 6
7,964
664
7,627
9,480
3,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Nitrøєxє
King Arthur
12
3 / 4 / 4
8,209
684
7,594
11,312
11,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
fuzzionyx
Morgan Le Fay
11
3 / 6 / 5
8,088
674
10,403
7,962
3,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
4 / 1 / 10
9,582
799
7,525
12,060
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ISINGA
Danzaburou
13
7 / 1 / 6
9,673
806
8,000
8,529
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Poppolo
Mercury
13
4 / 6 / 8
8,801
733
8,172
10,145
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
15
15
Deaths
8
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
4
1
10
9
W
Danzaburou
ISINGA
Danzaburou
7
1
6
10
L
Charybdis
IckyOne
Charybdis
2
5
6
1
L
King Arthur
Nitrøєxє
King Arthur
3
4
4
1.25
W
Mercury
Poppolo
Mercury
4
6
8
1.33
L
Morgan Le Fay
fuzzionyx
Morgan Le Fay
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,624
Damage
23,697
28,754
Taken
30,734
18,147
Mitigated
19,589
2,471
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
7,525
458
1,247
5,406
12,060
11,734
480
3,625
8,002
20,734
0
W
Danzaburou
ISINGA
Danzaburou
8,000
3,697
0
1,523
8,529
3,231
1,088
2,631
5,600
0
29,577
L
Charybdis
IckyOne
Charybdis
7,627
4,265
0
1,099
9,480
3,406
0
2,626
6,854
0
25,966
L
King Arthur
Nitrøєxє
King Arthur
7,594
1,527
0
814
11,312
11,572
0
3,711
7,601
0
19,555
W
Mercury
Poppolo
Mercury
8,172
2,555
0
206
10,145
4,624
1,278
3,887
5,966
0
24,732
L
Morgan Le Fay
fuzzionyx
Morgan Le Fay
10,403
608
0
558
7,962
3,169
0
1,716
6,246
29,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,261
Gold Earned
28,056
125
Minions Killed
126
6
Camps Cleared
5
615,643
Distance Traveled
697,200
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,582
799
27
2
1
236,005
2
W
Danzaburou
9,673
806
70
6
0
210,274
2
L
Charybdis
7,964
664
52
4
2
176,672
3
L
King Arthur
8,209
684
25
2
2
227,569
1
W
Mercury
8,801
733
29
2
4
250,921
2
L
Morgan Le Fay
8,088
674
48
4
2
211,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role