Player Matchup

Fenrir
Fenrir
AimAtHead
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Marki1
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
SalamiSmoker
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,500 Elo+

VS

Team Averages
Level 13
1,501 SR
1,130 Elo+
Artemis
Artemis
QWART85
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,183 Elo+
Solo
Xbalanque
Xbalanque
VodkaCytrynovka
Xbalanque
Level 8
God Stats
5W - 8L
1,496 SR
Queue Stats
57W - 61L
1,103 Elo+
Party 2
Cerberus
Cerberus
WeakBoi
Cerberus
Level 6
God Stats
8W - 6L
1,507 SR
Queue Stats
30W - 39L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AimAtHead
Fenrir
10
1 / 10 / 9
8,271
591
5,184
14,944
5,356
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Marki1
Kukulkan
15
10 / 6 / 7
11,407
815
15,417
9,984
3,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
14
6 / 8 / 10
10,865
776
11,703
11,780
4,657
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
QWART85
Artemis
15
6 / 8 / 13
10,976
784
9,019
13,091
4,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
VodkaCytrynovka
Xbalanque
16
14 / 5 / 8
12,078
863
14,757
14,797
4,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
WeakBoi
Cerberus
14
4 / 5 / 17
11,020
787
7,500
13,988
9,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
17
Kills
24
24
Deaths
18
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AimAtHead
Fenrir
1
10
9
0.55
L
Kukulkan
Marki1
Kukulkan
10
6
7
2.25
W
Artemis
QWART85
Artemis
6
8
13
1.56
L
Susano
6
8
10
1.38
W
Xbalanque
VodkaCytrynovka
Xbalanque
14
5
8
3.6
W
Cerberus
WeakBoi
Cerberus
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,304
Damage
31,276
36,708
Taken
41,876
13,117
Mitigated
18,671
2,735
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AimAtHead
Fenrir
5,184
1,177
0
1,256
14,944
5,356
186
2,274
12,670
0
12,169
L
Kukulkan
Marki1
Kukulkan
15,417
1,614
0
1,479
9,984
3,104
423
3,316
6,668
42,109
0
W
Artemis
QWART85
Artemis
9,019
4,570
0
2,409
13,091
4,823
1,336
5,440
7,651
0
35,955
L
Susano
11,703
2,424
0
0
11,780
4,657
217
2,208
9,572
0
22,920
W
Xbalanque
VodkaCytrynovka
Xbalanque
14,757
8,582
0
4,434
14,797
4,809
1,366
6,469
8,328
0
43,472
W
Cerberus
WeakBoi
Cerberus
7,500
859
0
1,350
13,988
9,039
294
4,453
9,535
17,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
34,074
121
Minions Killed
133
5
Camps Cleared
5
660,291
Distance Traveled
582,426
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,271
591
20
1
1
202,840
2
L
Kukulkan
11,407
815
73
5
2
220,011
2
W
Artemis
10,976
784
59
4
3
190,530
4
L
Susano
10,865
776
28
2
2
237,440
0
W
Xbalanque
12,078
863
44
3
2
206,799
2
W
Cerberus
11,020
787
30
2
0
185,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role