Player Matchup

Olorun
Olorun
 
Olorun
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ovniwe
Neith
Level 17
God Stats
8W - 7L
1,529 SR
Queue Stats
64W - 64L
1,492 Elo+
Solo
Thor
Thor
Rottennemesis
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,334 Elo+
Solo
Bellona
Bellona
firepierozek2
Bellona
Level 15
God Stats
1W - 2L
1,173 SR
Queue Stats
21W - 42L
1,249 Elo+
Solo
King Arthur
King Arthur
lawman92
King Arthur
Level 5
God Stats
7W - 8L
1,328 SR
Queue Stats
7W - 8L
1,281 Elo+
Solo
Team Averages
Level 12
1,406 SR
1,371 Elo+

VS

Team Averages
Level 18
1,418 SR
1,321 Elo+
Freya
Freya
Ascilia
Freya
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 28L
1,374 Elo+
Party 2
Tiamat
Tiamat
MAKENKOSAPPO
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 99L
1,208 Elo+
Party 1
Chernobog
Chernobog
UZY93
Chernobog
Level 21
God Stats
2W - 4L
1,367 SR
Queue Stats
111W - 118L
1,295 Elo+
Party 1
Cerberus
Cerberus
equusmors
Cerberus
Level 14
God Stats
0W - 2L
1,265 SR
Queue Stats
29W - 39L
1,330 Elo+
Solo
Hel
Hel
moore120100
Hel
Level 31
God Stats
23W - 20L
1,457 SR
Queue Stats
52W - 64L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
5 / 8 / 25
13,854
1,066
13,048
22,325
10,056
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Ovniwe
Neith
20
25 / 5 / 12
18,514
1,424
44,818
17,458
8,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 9 / 23
14,828
1,141
22,230
20,484
10,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
20
1 / 6 / 13
12,426
956
8,329
17,971
10,892
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
lawman92
King Arthur
20
5 / 6 / 29
13,903
1,069
15,867
26,455
22,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ascilia
Freya
20
21 / 5 / 10
17,703
1,362
40,996
19,267
8,325
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
3 / 14 / 20
13,394
1,030
8,315
25,316
17,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
UZY93
Chernobog
20
7 / 13 / 20
14,925
1,148
28,677
25,875
11,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
equusmors
Cerberus
20
0 / 8 / 16
11,816
909
5,116
22,608
21,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
3 / 5 / 25
14,198
1,092
15,037
16,899
6,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
125
45
Kills
34
34
Deaths
45
102
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
8
25
2.19
L
Freya
Ascilia
Freya
21
5
10
5.2
L
Tiamat
3
14
20
0.93
W
Neith
Ovniwe
Neith
25
5
12
6.2
W
9
9
23
2.28
L
Chernobog
UZY93
Chernobog
7
13
20
1.31
L
Cerberus
equusmors
Cerberus
0
8
16
1
W
Bellona
1
6
13
1.25
W
King Arthur
lawman92
King Arthur
5
6
29
3.25
L
3
5
25
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,292
Damage
98,141
104,693
Taken
109,965
61,999
Mitigated
65,861
15,444
Healing
20,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,048
7,395
353
3,741
22,325
10,056
0
12,095
10,230
29,729
0
L
Freya
Ascilia
Freya
40,996
13,355
0
5,092
19,267
8,325
0
1,741
17,526
69,084
0
L
Tiamat
8,315
1,860
0
2,087
25,316
17,071
0
2,776
22,540
31,666
0
W
Neith
Ovniwe
Neith
44,818
34,274
0
4,447
17,458
8,100
0
10,697
6,761
0
94,619
W
22,230
4,781
0
662
20,484
10,817
0
14,462
6,022
176
35,835
L
Chernobog
UZY93
Chernobog
28,677
18,475
0
0
25,875
11,989
0
2,437
23,438
0
69,204
L
Cerberus
equusmors
Cerberus
5,116
775
125
2,507
22,608
21,700
0
3,977
18,631
10,592
0
W
Bellona
8,329
3,318
0
290
17,971
10,892
0
12,125
5,846
0
29,030
W
King Arthur
lawman92
King Arthur
15,867
1,416
0
5,951
26,455
22,134
0
19,960
6,370
0
26,139
L
15,037
734
5,151
5,115
16,899
6,776
0
2,293
14,606
31,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,525
Gold Earned
72,036
234
Minions Killed
237
18
Camps Cleared
3
998,865
Distance Traveled
1,069,120
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,854
1,066
45
3
2
202,725
0
L
Freya
17,703
1,362
49
4
1
236,753
0
L
Tiamat
13,394
1,030
48
4
0
195,992
1
W
Neith
18,514
1,424
108
8
2
217,496
0
W
Thor
14,828
1,141
29
2
0
187,731
1
L
Chernobog
14,925
1,148
79
6
2
217,679
0
L
Cerberus
11,816
909
8
1
0
160,739
0
W
Bellona
12,426
956
33
3
11
165,349
1
W
King Arthur
13,903
1,069
19
1
3
225,564
2
L
Hel
14,198
1,092
53
4
0
257,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role