Player Matchup

Ymir
Ymir
Burgerzeit
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,641 Elo+
Solo
Bastet
Bastet
GaBe__CruZ221
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,650 Elo+
Solo
Thanatos
Thanatos
Juan094835
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,612 Elo+
Solo
Baba Yaga
Baba Yaga
plain_fencer9
Baba Yaga
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,762 Elo+
Party 1
Ullr
Ullr
trunk-spy01
Ullr
Level 23
God Stats
3W - 10L
1,298 SR
Queue Stats
64W - 68L
1,581 Elo+
Party 1
Team Averages
Level 15
1,460 SR
1,649 Elo+

VS

Team Averages
Level 24
1,679 SR
1,603 Elo+
Merlin
Merlin
Afindlater28
Merlin
Level 17
God Stats
6W - 12L
1,342 SR
Queue Stats
30W - 31L
1,504 Elo+
Solo
Loki
Loki
DJ OHMWRCKR5
Loki
Level 26
God Stats
4W - 2L
1,885 SR
Queue Stats
128W - 108L
1,685 Elo+
Solo
Fenrir
Fenrir
Niubi3
Fenrir
Level 27
God Stats
8W - 2L
1,765 SR
Queue Stats
91W - 80L
1,573 Elo+
Solo
Heimdallr
Heimdallr
Shioory_Sempai
Heimdallr
Level 25
God Stats
16W - 5L
1,889 SR
Queue Stats
87W - 40L
1,711 Elo+
Solo
Athena
Athena
Spy_1015
Athena
Level 27
God Stats
37W - 41L
1,515 SR
Queue Stats
263W - 269L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,258
387
949
7,557
2,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 5 / 2
5,657
514
3,599
7,919
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
Juan094835
Thanatos
5
0 / 5 / 0
4,022
366
79
4,498
951
Baba Yaga
plain_fencer9
Baba Yaga
11
2 / 3 / 2
6,280
571
4,874
7,332
2,408
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 1
5,514
501
3,321
4,543
1,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
7 / 1 / 3
6,607
601
4,995
3,213
883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 2 / 3
6,692
608
6,092
6,183
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Niubi3
Fenrir
8
0 / 0 / 7
5,267
479
2,974
6,584
2,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Shioory_Sempai
Heimdallr
12
3 / 0 / 0
6,565
597
4,398
4,145
1,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Spy_1015
Athena
10
0 / 2 / 4
5,451
496
2,008
7,885
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
15
16
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
1
3
8.5
L
0
2
0
0
W
5
2
3
3.25
L
2
5
2
0.6
L
Thanatos
Juan094835
Thanatos
0
5
0
0
W
Fenrir
Niubi3
Fenrir
0
0
7
3.5
W
Heimdallr
Shioory_Sempai
Heimdallr
3
0
0
3
W
Athena
Spy_1015
Athena
0
2
4
1
L
Baba Yaga
plain_fencer9
Baba Yaga
2
3
2
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,822
Damage
20,467
31,849
Taken
28,010
8,386
Mitigated
10,015
6,817
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,995
79
0
500
3,213
883
145
938
2,275
24,571
0
L
949
410
0
200
7,557
2,013
0
1,226
6,211
10,318
0
W
6,092
1,836
0
587
6,183
2,041
260
1,225
4,958
0
37,764
L
3,599
1,428
0
1,771
7,919
1,806
54
1,243
6,558
0
15,469
L
Thanatos
Juan094835
Thanatos
79
0
0
1,225
4,498
951
0
574
3,828
0
9,280
W
Fenrir
Niubi3
Fenrir
2,974
365
0
1,042
6,584
2,279
0
1,416
5,168
0
10,142
W
Heimdallr
Shioory_Sempai
Heimdallr
4,398
2,903
0
1,971
4,145
1,477
1,102
476
3,669
0
45,146
W
Athena
Spy_1015
Athena
2,008
985
0
2,750
7,885
3,335
444
1,768
6,117
18,728
0
L
Baba Yaga
plain_fencer9
Baba Yaga
4,874
408
0
2,361
7,332
2,408
432
2,711
4,517
31,682
0
L
3,321
1,902
0
1,260
4,543
1,208
0
721
3,732
0
30,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
30,582
197
Minions Killed
261
0
Camps Cleared
0
990,041
Distance Traveled
1,044,174
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,607
601
49
4
0
214,861
2
L
Ymir
4,258
387
12
1
0
208,764
0
W
Loki
6,692
608
74
7
0
213,285
1
L
Bastet
5,657
514
32
3
0
214,371
0
L
Thanatos
4,022
366
13
1
0
171,537
1
W
Fenrir
5,267
479
11
1
0
215,512
0
W
Heimdallr
6,565
597
88
8
0
193,729
2
W
Athena
5,451
496
39
4
0
206,787
3
L
Baba Yaga
6,280
571
69
6
0
198,698
1
L
Ullr
5,514
501
71
6
0
196,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role