Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Soulwind-417
Nemesis
Level 148
God Stats
8W - 6L
1,610 SR
Queue Stats
367W - 306L
1,560 Elo+
Solo
Loki
Loki
V_Chimera_V
Loki
Level 160
God Stats
103W - 64L
1,683 SR
Queue Stats
409W - 378L
1,648 Elo+
Solo
Artemis
Artemis
Zoxame
Artemis
Level 160
God Stats
76W - 27L
1,925 SR
Queue Stats
1,562W - 751L
1,828 Elo+
Solo
Tiamat
Tiamat
amposte503
Tiamat
Level 143
God Stats
33W - 28L
1,676 SR
Queue Stats
481W - 477L
1,608 Elo+
Solo
Team Averages
Level 154
1,679 SR
1,629 Elo+

VS

Team Averages
Level 135
1,588 SR
1,664 Elo+
Hel
Hel
AlmighlyHoncho2X
Hel
Level 120
God Stats
3W - 3L
1,527 SR
Queue Stats
54W - 40L
1,622 Elo+
Solo
Cerberus
Cerberus
Mr_Ant26
Cerberus
Level 147
God Stats
11W - 13L
1,422 SR
Queue Stats
847W - 757L
1,679 Elo+
Solo
Danzaburou
Danzaburou
Perchit
Danzaburou
Level 129
God Stats
7W - 9L
1,499 SR
Queue Stats
375W - 361L
1,675 Elo+
Solo
Vamana
Vamana
WarierWolf6476
Vamana
Level 119
God Stats
8W - 1L
1,788 SR
Queue Stats
118W - 111L
1,658 Elo+
Solo
Loki
Loki
Yureizu
Loki
Level 158
God Stats
222W - 134L
1,706 SR
Queue Stats
372W - 268L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 4
5,294
529
4,729
7,214
3,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Soulwind-417
Nemesis
9
0 / 5 / 3
5,326
533
3,215
7,858
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 0
5,384
538
4,985
6,848
2,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Zoxame
Artemis
11
4 / 2 / 0
6,191
619
5,126
6,074
1,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
amposte503
Tiamat
9
1 / 3 / 1
5,456
546
5,817
5,815
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,443
644
5,546
7,305
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Mr_Ant26
Cerberus
9
1 / 2 / 4
5,565
557
3,805
8,901
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Perchit
Danzaburou
10
2 / 3 / 0
5,839
584
3,939
6,534
1,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 2
6,623
662
3,722
6,542
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Yureizu
Loki
12
5 / 1 / 4
6,864
686
7,208
6,742
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
14
14
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
4
3
W
3
1
3
4.5
W
Cerberus
Mr_Ant26
Cerberus
1
2
4
1.5
W
Danzaburou
Perchit
Danzaburou
2
3
0
0.67
L
Nemesis
Soulwind-417
Nemesis
0
5
3
0.3
L
1
3
0
0.33
W
3
0
2
4
W
Loki
Yureizu
Loki
5
1
4
7
L
Artemis
Zoxame
Artemis
4
2
0
2
L
Tiamat
amposte503
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
24,220
33,809
Taken
36,024
13,757
Mitigated
15,679
7,489
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,729
565
63
1,082
7,214
3,782
0
3,224
3,990
16,489
0
W
5,546
598
1,466
3,536
7,305
3,196
0
2,508
4,549
38,990
0
W
Cerberus
Mr_Ant26
Cerberus
3,805
237
0
3,189
8,901
5,435
0
4,097
4,662
13,769
0
W
Danzaburou
Perchit
Danzaburou
3,939
1,749
0
1,134
6,534
1,765
0
819
5,715
0
30,578
L
Nemesis
Soulwind-417
Nemesis
3,215
1,629
0
1,364
7,858
3,127
0
2,056
5,802
0
27,990
L
4,985
487
0
1,129
6,848
2,287
0
999
5,849
0
24,566
W
3,722
1,898
0
3,135
6,542
3,087
460
545
5,989
0
34,881
W
Loki
Yureizu
Loki
7,208
2,465
0
2,937
6,742
2,196
0
2,251
4,408
0
37,038
L
Artemis
Zoxame
Artemis
5,126
2,914
0
1,793
6,074
1,574
862
804
5,270
0
35,550
L
Tiamat
amposte503
Tiamat
5,817
851
0
2,058
5,815
2,987
0
2,268
3,547
27,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,651
Gold Earned
31,334
275
Minions Killed
297
0
Camps Cleared
0
988,137
Distance Traveled
1,004,305
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,294
529
33
3
0
212,901
1
W
Hel
6,443
644
76
8
0
206,332
2
W
Cerberus
5,565
557
26
3
0
199,805
4
W
Danzaburou
5,839
584
50
5
0
169,786
4
L
Nemesis
5,326
533
59
6
0
195,552
0
L
Loki
5,384
538
60
6
0
206,355
1
W
Vamana
6,623
662
69
7
0
188,256
2
W
Loki
6,864
686
76
8
0
240,126
3
L
Artemis
6,191
619
68
7
0
181,699
4
L
Tiamat
5,456
546
55
6
0
191,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role