Player Matchup

Artemis
Artemis
ExuBeelzbuth
Artemis
Level 26
God Stats
10W - 15L
1,414 SR
Queue Stats
165W - 169L
1,393 Elo+
Solo
Ra
Ra
Infectious19
Ra
Level 29
God Stats
8W - 10L
1,483 SR
Queue Stats
50W - 42L
1,505 Elo+
Solo
Apollo
Apollo
Larathiel
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,548 Elo+
Solo
Ymir
Ymir
TheRagnarokq
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,434 Elo+
Solo
Amaterasu
Amaterasu
XxRancidBreadxX
Amaterasu
Level 27
God Stats
12W - 17L
1,545 SR
Queue Stats
168W - 154L
1,444 Elo+
Solo
Team Averages
Level 23
1,488 SR
1,465 Elo+

VS

Team Averages
Level 17
1,616 SR
1,527 Elo+
Ymir
Ymir
DirtyPlays4Days
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,773 Elo+
Solo
Hades
Hades
KingofNabs
Hades
Level 13
God Stats
75W - 53L
1,696 SR
Queue Stats
93W - 78L
1,585 Elo+
Solo
Neith
Neith
PsychoxUnicorn
Neith
Level 22
God Stats
2W - 0L
1,832 SR
Queue Stats
86W - 86L
1,365 Elo+
Solo
Arachne
Arachne
lavemealone
Arachne
Level 27
God Stats
32W - 23L
1,552 SR
Queue Stats
154W - 123L
1,539 Elo+
Solo
Jormungandr
Jormungandr
taqpaiu
Jormungandr
Level 16
God Stats
6W - 6L
1,500 SR
Queue Stats
178W - 179L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ExuBeelzbuth
Artemis
19
2 / 6 / 16
12,308
947
17,852
23,967
8,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 9 / 18
13,934
1,072
32,486
17,823
6,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Larathiel
Apollo
20
1 / 11 / 17
11,775
906
9,404
21,800
7,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 8 / 19
13,341
1,026
16,113
32,207
43,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
XxRancidBreadxX
Amaterasu
20
15 / 10 / 10
15,854
1,220
26,388
44,602
22,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 29
13,165
1,013
18,887
28,749
36,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
20
15 / 5 / 18
15,535
1,195
43,591
31,045
19,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 3 / 26
13,041
1,003
17,158
9,380
3,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
lavemealone
Arachne
20
20 / 8 / 14
17,094
1,315
34,714
23,621
9,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
taqpaiu
Jormungandr
20
3 / 5 / 37
14,291
1,099
18,267
19,621
28,594
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
168
28
Kills
44
44
Deaths
28
80
Assists
124
Player
Kills
Deaths
Assists
KDA
W
3
7
29
2.5
L
Artemis
ExuBeelzbuth
Artemis
2
6
16
1.67
L
6
9
18
1.67
W
Hades
15
5
18
4.8
L
Apollo
Larathiel
Apollo
1
11
17
0.86
W
3
3
26
5.33
L
4
8
19
1.69
L
Amaterasu
XxRancidBreadxX
Amaterasu
15
10
10
2
W
Arachne
lavemealone
Arachne
20
8
14
3.38
W
Jormungandr
taqpaiu
Jormungandr
3
5
37
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,243
Damage
132,617
140,399
Taken
112,416
87,923
Mitigated
98,225
21,240
Healing
21,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,887
2,866
0
0
28,749
36,982
0
11,851
16,898
36,394
0
L
Artemis
ExuBeelzbuth
Artemis
17,852
8,555
0
280
23,967
8,405
0
16,974
6,993
0
46,921
L
32,486
2,639
7,459
2,910
17,823
6,469
0
10,822
7,001
65,799
0
W
Hades
43,591
3,985
1,166
13,071
31,045
19,889
0
14,527
16,518
68,922
0
L
Apollo
Larathiel
Apollo
9,404
4,407
0
830
21,800
7,642
0
11,849
9,951
0
27,570
W
17,158
5,869
0
1,324
9,380
3,438
0
3,538
5,842
0
44,475
L
16,113
3,104
0
0
32,207
43,060
0
18,981
13,226
37,967
0
L
Amaterasu
XxRancidBreadxX
Amaterasu
26,388
12,081
0
9,761
44,602
22,347
0
22,119
22,483
0
41,962
W
Arachne
lavemealone
Arachne
34,714
23,789
0
6,120
23,621
9,322
0
11,645
11,912
0
49,613
W
Jormungandr
taqpaiu
Jormungandr
18,267
4,876
0
0
19,621
28,594
0
7,038
12,583
42,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,212
Gold Earned
73,126
246
Minions Killed
233
5
Camps Cleared
9
1,153,725
Distance Traveled
1,155,252
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,165
1,013
30
2
0
211,369
2
L
Artemis
12,308
947
41
3
2
184,403
0
L
Ra
13,934
1,072
82
6
1
247,785
0
W
Hades
15,535
1,195
68
5
2
243,563
0
L
Apollo
11,775
906
33
3
2
216,603
0
W
Neith
13,041
1,003
57
4
2
214,855
0
L
Ymir
13,341
1,026
52
4
0
228,174
3
L
Amaterasu
15,854
1,220
38
3
0
276,760
0
W
Arachne
17,094
1,315
35
3
4
253,212
0
W
Jormungandr
14,291
1,099
43
3
1
232,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role