Player Matchup

Jormungandr
Jormungandr
CaptainInt
Jormungandr
Level 5
God Stats
1W - 2L
1,342 SR
Queue Stats
2W - 5L
1,145 Elo+
Party 1
Hachiman
Hachiman
Nyanmaaru
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,330 Elo+
Solo
Baba Yaga
Baba Yaga
Papega
Baba Yaga
Level 21
God Stats
1W - 0L
1,343 SR
Queue Stats
5W - 13L
1,270 Elo+
Party 1
Team Averages
Level 16
1,395 SR
1,248 Elo+

VS

Team Averages
Level 44
1,575 SR
1,311 Elo+
Fenrir
Fenrir
LxrdYukii
Fenrir
Level 46
God Stats
5W - 10L
1,360 SR
Queue Stats
151W - 236L
1,276 Elo+
Solo
Odin
Odin
Nibblik
Odin
Level 11
God Stats
10W - 6L
1,771 SR
Queue Stats
22W - 22L
1,336 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kaktusikus
Morgan Le Fay
Level 74
God Stats
14W - 12L
1,593 SR
Queue Stats
22W - 21L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptainInt
Jormungandr
15
1 / 3 / 7
11,939
628
8,807
17,991
17,605
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Nyanmaaru
Hachiman
13
1 / 7 / 8
11,542
607
10,063
15,270
5,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Papega
Baba Yaga
17
9 / 5 / 2
14,013
738
18,327
13,395
6,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LxrdYukii
Fenrir
10
2 / 3 / 3
10,266
540
1,815
6,570
2,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Odin
Nibblik
Odin
17
6 / 3 / 7
12,586
662
17,638
20,170
11,680
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
kaktusikus
Morgan Le Fay
17
6 / 5 / 5
12,473
656
18,630
17,350
7,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
11
Kills
14
15
Deaths
11
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CaptainInt
Jormungandr
1
3
7
1.5
L
Fenrir
LxrdYukii
Fenrir
2
3
3
1.17
L
Odin
Nibblik
Odin
6
3
7
3.17
W
Hachiman
Nyanmaaru
Hachiman
1
7
8
0.71
W
Baba Yaga
Papega
Baba Yaga
9
5
2
2
L
Morgan Le Fay
kaktusikus
Morgan Le Fay
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,197
Damage
38,083
46,656
Taken
44,090
29,047
Mitigated
22,104
6,196
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CaptainInt
Jormungandr
8,807
2,688
0
250
17,991
17,605
218
5,346
12,645
26,063
0
L
Fenrir
LxrdYukii
Fenrir
1,815
199
0
1,043
6,570
2,464
0
3,103
3,467
0
10,905
L
Odin
Nibblik
Odin
17,638
6,679
0
3,535
20,170
11,680
774
12,473
7,697
0
34,145
W
Hachiman
Nyanmaaru
Hachiman
10,063
8,280
347
2,575
15,270
5,341
606
8,246
7,024
0
31,642
W
Baba Yaga
Papega
Baba Yaga
18,327
1,214
0
3,024
13,395
6,101
1,142
5,394
8,001
59,235
0
L
Morgan Le Fay
kaktusikus
Morgan Le Fay
18,630
998
249
3,985
17,350
7,960
642
12,500
4,850
64,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,494
Gold Earned
35,325
188
Minions Killed
151
6
Camps Cleared
10
961,228
Distance Traveled
833,128
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,939
628
37
2
2
326,818
2
L
Fenrir
10,266
540
23
1
2
167,075
3
L
Odin
12,586
662
36
2
5
357,517
2
W
Hachiman
11,542
607
49
3
2
287,659
1
W
Baba Yaga
14,013
738
102
5
2
346,751
2
L
Morgan Le Fay
12,473
656
92
5
3
308,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role