Player Matchup

Gilgamesh
Gilgamesh
BradypusPitt
Gilgamesh
Level 20
God Stats
1W - 1L
1,076 SR
Queue Stats
31W - 29L
1,271 Elo+
Solo
Olorun
Olorun
HanyzZz
Olorun
Level 6
God Stats
6W - 6L
1,425 SR
Queue Stats
14W - 19L
1,299 Elo+
Solo
Bakasura
Bakasura
MorkarChakai
Bakasura
Level 25
God Stats
12W - 7L
1,577 SR
Queue Stats
39W - 43L
1,410 Elo+
Solo
Neith
Neith
Samuraiul400
Neith
Level 8
God Stats
1W - 1L
1,464 SR
Queue Stats
2W - 6L
1,095 Elo+
Party 3
Ares
Ares
Sebi0908
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,185 Elo+
Party 3
Team Averages
Level 15
1,408 SR
1,252 Elo+

VS

Team Averages
Level 27
1,272 SR
1,288 Elo+
Ganesha
Ganesha
AlteaCoconat
Ganesha
Level 29
God Stats
18W - 19L
1,437 SR
Queue Stats
240W - 342L
1,277 Elo+
Party 2
Gilgamesh
Gilgamesh
ArjangRa
Gilgamesh
Level 25
God Stats
4W - 9L
1,122 SR
Queue Stats
83W - 105L
1,283 Elo+
Party 1
Da Ji
Da Ji
Flw3r
Da Ji
Level 25
God Stats
13W - 11L
1,155 SR
Queue Stats
68W - 91L
1,299 Elo+
Party 1
Sol
Sol
dayayimbo
Sol
Level 29
God Stats
22W - 23L
1,451 SR
Queue Stats
283W - 400L
1,275 Elo+
Party 2
Hercules
Hercules
night11core
Hercules
Level 29
God Stats
0W - 5L
1,193 SR
Queue Stats
22W - 39L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BradypusPitt
Gilgamesh
20
2 / 3 / 6
13,388
515
14,403
26,815
36,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
HanyzZz
Olorun
20
3 / 7 / 3
13,317
512
22,608
21,845
10,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
MorkarChakai
Bakasura
20
8 / 6 / 3
15,379
592
22,650
30,866
15,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 6 / 1
12,176
468
15,378
15,451
5,292
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
16
5 / 6 / 3
10,757
414
8,078
18,846
10,220
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlteaCoconat
Ganesha
16
1 / 7 / 13
10,786
415
19,102
28,404
33,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
ArjangRa
Gilgamesh
19
6 / 3 / 6
12,390
477
12,803
22,778
17,164
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Flw3r
Da Ji
19
7 / 4 / 9
12,383
476
11,358
21,788
10,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 7 / 1
12,758
491
18,351
20,996
10,558
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
night11core
Hercules
20
4 / 2 / 1
13,579
522
16,988
23,261
19,994
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
23
Kills
28
28
Deaths
23
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AlteaCoconat
Ganesha
1
7
13
1.07
L
Gilgamesh
ArjangRa
Gilgamesh
6
3
6
3
W
Gilgamesh
BradypusPitt
Gilgamesh
2
3
6
1.67
L
Da Ji
Flw3r
Da Ji
7
4
9
2.88
W
Olorun
HanyzZz
Olorun
3
7
3
0.64
W
Bakasura
MorkarChakai
Bakasura
8
6
3
1.58
W
5
6
1
0.92
W
Ares
5
6
3
1.08
L
10
7
1
1.5
L
Hercules
night11core
Hercules
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,117
Damage
78,602
113,823
Taken
117,227
77,839
Mitigated
91,620
36,254
Healing
41,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AlteaCoconat
Ganesha
19,102
2,261
0
7,335
28,404
33,361
665
7,967
19,857
48,310
0
L
Gilgamesh
ArjangRa
Gilgamesh
12,803
2,737
0
4,254
22,778
17,164
1,987
8,559
13,362
0
62,493
W
Gilgamesh
BradypusPitt
Gilgamesh
14,403
3,535
0
9,628
26,815
36,649
610
5,745
20,869
0
67,090
L
Da Ji
Flw3r
Da Ji
11,358
1,732
0
8,354
21,788
10,543
0
5,136
16,045
0
75,486
W
Olorun
HanyzZz
Olorun
22,608
10,243
676
6,496
21,845
10,497
821
6,017
15,354
82,513
5,830
W
Bakasura
MorkarChakai
Bakasura
22,650
17,580
0
18,091
30,866
15,181
92
5,599
25,078
0
125,869
W
15,378
8,015
0
1,363
15,451
5,292
5,073
9,024
5,990
0
87,519
W
Ares
8,078
918
0
0
18,846
10,220
420
14,331
4,098
15,382
0
L
18,351
5,530
547
8,764
20,996
10,558
2,525
4,849
15,813
82,029
0
L
Hercules
night11core
Hercules
16,988
6,853
0
12,024
23,261
19,994
977
2,144
19,763
0
81,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,017
Gold Earned
61,896
590
Minions Killed
527
0
Camps Cleared
0
2,220,489
Distance Traveled
2,396,998
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,786
415
17
1
0
460,333
9
L
Gilgamesh
12,390
477
88
3
0
529,601
0
W
Gilgamesh
13,388
515
109
4
0
467,513
4
L
Da Ji
12,383
476
109
4
0
490,660
2
W
Olorun
13,317
512
152
6
0
439,448
4
W
Bakasura
15,379
592
180
7
0
519,930
1
W
Neith
12,176
468
136
5
0
373,744
0
W
Ares
10,757
414
13
1
0
419,854
0
L
Sol
12,758
491
158
6
0
465,615
3
L
Hercules
13,579
522
155
6
0
450,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role