Player Matchup

Terra
Terra
 
Terra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Eshinox
Anhur
Level 160
God Stats
20W - 6L
1,894 SR
Queue Stats
1,405W - 122L
2,182 Elo+
Party 1
Cerberus
Cerberus
Scathách
Cerberus
Level 160
God Stats
11W - 7L
1,436 SR
Queue Stats
1,704W - 486L
1,891 Elo+
Party 1
Artemis
Artemis
m0ve2g0
Artemis
Level 160
God Stats
22W - 2L
1,990 SR
Queue Stats
2,159W - 518L
1,959 Elo+
Party 1
Fafnir
Fafnir
wealwaysgoindude
Fafnir
Level 160
God Stats
12W - 5L
1,853 SR
Queue Stats
2,039W - 493L
1,983 Elo+
Party 1
Team Averages
Level 159
1,734 SR
1,903 Elo+

VS

Team Averages
Level 152
1,716 SR
1,613 Elo+
Xbalanque
Xbalanque
Neobride
Xbalanque
Level 156
God Stats
3W - 1L
1,937 SR
Queue Stats
481W - 245L
1,668 Elo+
Party 2
Raijin
Raijin
PaddySall
Raijin
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 28L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rahgos
Morgan Le Fay
Level 128
God Stats
22W - 5L
1,888 SR
Queue Stats
438W - 198L
1,735 Elo+
Party 2
Loki
Loki
Wolf509
Loki
Level 160
God Stats
6W - 7L
1,628 SR
Queue Stats
290W - 318L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
XxB0W35xX
Gilgamesh
Level 160
God Stats
29W - 25L
1,628 SR
Queue Stats
841W - 754L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
5 / 0 / 21
11,488
821
13,848
19,441
21,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Eshinox
Anhur
18
10 / 3 / 8
12,242
874
18,880
13,470
5,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Scathách
Cerberus
16
1 / 4 / 13
10,404
743
6,247
17,277
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
m0ve2g0
Artemis
18
8 / 2 / 9
12,194
871
22,332
10,535
5,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 2 / 21
12,242
874
13,729
15,641
21,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Neobride
Xbalanque
16
2 / 5 / 7
10,242
732
15,656
17,029
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
PaddySall
Raijin
18
6 / 6 / 2
11,660
833
13,437
18,420
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Rahgos
Morgan Le Fay
16
0 / 8 / 3
8,653
618
8,616
14,829
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Wolf509
Loki
15
2 / 7 / 6
9,450
675
10,797
11,674
4,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
XxB0W35xX
Gilgamesh
15
1 / 4 / 5
8,703
622
8,845
18,493
10,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
30
Kills
11
11
Deaths
30
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
0
21
15.5
W
Anhur
Eshinox
Anhur
10
3
8
4.67
L
Xbalanque
Neobride
Xbalanque
2
5
7
1.1
L
Raijin
PaddySall
Raijin
6
6
2
1.17
L
Morgan Le Fay
Rahgos
Morgan Le Fay
0
8
3
0.19
W
Cerberus
Scathách
Cerberus
1
4
13
1.88
L
Loki
Wolf509
Loki
2
7
6
0.71
L
Gilgamesh
XxB0W35xX
Gilgamesh
1
4
5
0.88
W
Artemis
m0ve2g0
Artemis
8
2
9
6.25
W
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,036
Damage
57,351
76,364
Taken
80,445
67,689
Mitigated
32,493
27,070
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
13,848
2,141
2,921
8,064
19,441
21,263
155
3,510
14,944
31,352
0
W
Anhur
Eshinox
Anhur
18,880
11,576
0
2,960
13,470
5,241
3,731
5,659
6,690
0
57,215
L
Xbalanque
Neobride
Xbalanque
15,656
8,462
0
1,626
17,029
5,915
0
6,558
9,825
0
39,803
L
Raijin
PaddySall
Raijin
13,437
786
0
376
18,420
5,709
0
8,309
9,562
40,029
0
L
Morgan Le Fay
Rahgos
Morgan Le Fay
8,616
845
0
1,596
14,829
5,144
0
6,325
7,844
41,747
0
W
Cerberus
Scathách
Cerberus
6,247
296
0
4,399
17,277
14,337
110
5,171
9,467
21,255
0
L
Loki
Wolf509
Loki
10,797
2,430
0
44
11,674
4,778
1
4,803
6,482
0
26,148
L
Gilgamesh
XxB0W35xX
Gilgamesh
8,845
2,043
0
946
18,493
10,947
0
4,975
12,526
0
15,663
W
Artemis
m0ve2g0
Artemis
22,332
10,969
0
2,546
10,535
5,022
2,810
3,962
6,485
0
64,951
W
13,729
3,894
0
6,180
15,641
21,826
419
4,330
10,823
20,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,570
Gold Earned
48,708
329
Minions Killed
272
13
Camps Cleared
5
1,277,013
Distance Traveled
1,131,281
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,488
821
43
3
1
281,535
1
W
Anhur
12,242
874
106
8
5
235,693
3
L
Xbalanque
10,242
732
67
5
0
227,820
3
L
Raijin
11,660
833
70
5
2
201,368
3
L
Morgan Le Fay
8,653
618
74
5
1
217,210
4
W
Cerberus
10,404
743
34
2
4
245,085
3
L
Loki
9,450
675
45
3
1
244,526
7
L
Gilgamesh
8,703
622
16
1
1
240,357
4
W
Artemis
12,194
871
120
9
3
251,552
3
W
Fafnir
12,242
874
26
2
0
263,148
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role