Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ArchScorpio
Jormungandr
Level 7
God Stats
1W - 3L
1,512 SR
Queue Stats
7W - 12L
1,322 Elo+
Solo
Ne Zha
Ne Zha
Lolwiners
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,261 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheGamerPro1357
Morgan Le Fay
Level 9
God Stats
0W - 2L
1,199 SR
Queue Stats
9W - 18L
1,272 Elo+
Party 1
Fenrir
Fenrir
milahkaZAIKAkiss
Fenrir
Level 29
God Stats
12W - 23L
1,459 SR
Queue Stats
702W - 770L
1,371 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,345 Elo+

VS

Team Averages
Level 24
1,654 SR
1,394 Elo+
Nemesis
Nemesis
ChunkyRabbit
Nemesis
Level 29
God Stats
3W - 0L
1,734 SR
Queue Stats
19W - 12L
1,507 Elo+
Solo
Odin
Odin
Grayicek
Odin
Level 24
God Stats
6W - 0L
1,835 SR
Queue Stats
24W - 20L
1,391 Elo+
Party 2
Izanami
Izanami
Keecz
Izanami
Level 25
God Stats
8W - 4L
1,557 SR
Queue Stats
30W - 23L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
Siallo
Kukulkan
Level 22
God Stats
1W - 0L
1,439 SR
Queue Stats
20W - 22L
1,346 Elo+
Solo
Nu Wa
Nu Wa
jdbjdb
Nu Wa
Level 21
God Stats
3W - 2L
1,703 SR
Queue Stats
116W - 129L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 0 / 0
8,270
752
0
836
265
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ArchScorpio
Jormungandr
16
1 / 10 / 2
9,826
893
15,741
24,765
24,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Lolwiners
Ne Zha
16
0 / 10 / 3
9,516
865
9,479
17,489
6,570
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TheGamerPro1357
Morgan Le Fay
16
2 / 7 / 2
10,304
937
15,733
16,596
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 9 / 3
9,924
902
6,122
17,858
9,127
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChunkyRabbit
Nemesis
18
12 / 0 / 14
12,885
1,171
12,365
10,865
4,339
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
19
4 / 1 / 25
11,190
1,017
10,826
12,463
7,871
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Keecz
Izanami
18
10 / 3 / 16
11,484
1,044
16,389
10,691
3,731
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Siallo
Kukulkan
18
5 / 0 / 17
11,082
1,007
13,174
11,077
3,754
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
jdbjdb
Nu Wa
18
5 / 0 / 20
11,194
1,018
15,135
5,630
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
128
4
Kills
36
36
Deaths
4
10
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Jormungandr
ArchScorpio
Jormungandr
1
10
2
0.2
W
Nemesis
ChunkyRabbit
Nemesis
12
0
14
19
W
Odin
4
1
25
16.5
W
Izanami
Keecz
Izanami
10
3
16
6
L
Ne Zha
Lolwiners
Ne Zha
0
10
3
0.15
W
Kukulkan
Siallo
Kukulkan
5
0
17
13.5
L
Morgan Le Fay
TheGamerPro1357
Morgan Le Fay
2
7
2
0.43
W
Nu Wa
jdbjdb
Nu Wa
5
0
20
15
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,075
Damage
67,889
77,544
Taken
50,726
45,894
Mitigated
21,735
4,444
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
0
0
0
0
836
265
0
836
0
0
0
L
Jormungandr
ArchScorpio
Jormungandr
15,741
3,201
40
1,801
24,765
24,924
0
10,331
14,434
46,342
0
W
Nemesis
ChunkyRabbit
Nemesis
12,365
5,873
0
1,179
10,865
4,339
0
6,748
4,022
0
23,468
W
Odin
10,826
6,493
774
1,124
12,463
7,871
0
7,795
4,217
0
23,037
W
Izanami
Keecz
Izanami
16,389
12,669
0
1,906
10,691
3,731
0
5,841
4,575
0
36,326
L
Ne Zha
Lolwiners
Ne Zha
9,479
2,470
0
497
17,489
6,570
0
4,467
13,022
0
27,135
W
Kukulkan
Siallo
Kukulkan
13,174
2,523
0
2,335
11,077
3,754
0
5,901
4,903
39,455
0
L
Morgan Le Fay
TheGamerPro1357
Morgan Le Fay
15,733
2,218
69
1,905
16,596
5,008
0
5,896
10,700
46,791
0
W
Nu Wa
jdbjdb
Nu Wa
15,135
5,975
0
175
5,630
2,040
0
3,908
1,535
29,131
0
L
6,122
1,051
0
132
17,858
9,127
0
6,779
11,079
0
18,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,840
Gold Earned
57,835
172
Minions Killed
209
7
Camps Cleared
5
764,278
Distance Traveled
1,041,856
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,270
752
0
0
0
0
0
L
Jormungandr
9,826
893
60
5
0
165,503
1
W
Nemesis
12,885
1,171
25
2
2
283,820
1
W
Odin
11,190
1,017
30
3
1
194,675
0
W
Izanami
11,484
1,044
52
5
2
144,459
0
L
Ne Zha
9,516
865
21
2
2
202,950
0
W
Kukulkan
11,082
1,007
65
6
0
202,601
0
L
Morgan Le Fay
10,304
937
58
5
1
193,129
1
W
Nu Wa
11,194
1,018
37
3
0
216,301
0
L
Fenrir
9,924
902
33
3
4
202,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role