Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Dota2zZeus
Susano
Level 14
God Stats
1W - 1L
1,484 SR
Queue Stats
12W - 16L
1,534 Elo+
Solo
Rama
Rama
ShadoxExe
Rama
Level 20
God Stats
12W - 10L
1,598 SR
Queue Stats
102W - 83L
1,657 Elo+
Solo
Erlang Shen
Erlang Shen
ikillbots iQ
Erlang Shen
Level 27
God Stats
13W - 4L
1,649 SR
Queue Stats
82W - 103L
1,355 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,509 Elo+

VS

Team Averages
Level 16
1,526 SR
1,514 Elo+
Izanami
Izanami
Mr-Starlord-04
Izanami
Level 27
God Stats
39W - 52L
1,456 SR
Queue Stats
125W - 214L
1,322 Elo+
Party 1
Mulan
Mulan
MrDaxson
Mulan
Level 15
God Stats
6W - 6L
1,898 SR
Queue Stats
68W - 71L
1,562 Elo+
Solo
Fenrir
Fenrir
RedEyeGodAkashi
Fenrir
Level 23
God Stats
11W - 21L
1,277 SR
Queue Stats
133W - 212L
1,347 Elo+
Party 1
Hun Batz
Hun Batz
oEsoNteeN
Hun Batz
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,681 Elo+
Solo
Poseidon
Poseidon
rapotaskor
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 1 / 2
9,110
536
6,361
9,810
4,848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
 
Sylvanus
12
4 / 2 / 5
7,989
470
5,755
8,630
8,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
Dota2zZeus
Susano
17
6 / 0 / 5
10,389
611
12,058
13,725
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
17
6 / 0 / 2
10,382
611
7,698
8,805
3,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
ikillbots iQ
Erlang Shen
15
4 / 4 / 3
9,711
571
9,345
12,191
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,248
426
1,724
7,462
1,906
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
MrDaxson
Mulan
13
2 / 3 / 2
7,921
466
8,882
13,776
9,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 2
7,447
438
6,587
14,178
5,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
oEsoNteeN
Hun Batz
12
1 / 6 / 1
7,289
429
6,008
11,470
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
rapotaskor
Poseidon
15
2 / 3 / 0
8,665
510
6,709
9,371
2,463
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
23
Kills
7
7
Deaths
23
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
2
4
W
Sylvanus
 
Sylvanus
4
2
5
3.25
W
Susano
Dota2zZeus
Susano
6
0
5
8.5
L
1
5
0
0.2
L
Mulan
MrDaxson
Mulan
2
3
2
1
L
1
6
2
0.33
W
Rama
6
0
2
7
W
Erlang Shen
ikillbots iQ
Erlang Shen
4
4
3
1.38
L
Hun Batz
oEsoNteeN
Hun Batz
1
6
1
0.25
L
Poseidon
rapotaskor
Poseidon
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,217
Damage
29,910
53,161
Taken
56,257
28,099
Mitigated
23,462
21,192
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,361
2,157
0
4,245
9,810
4,848
179
2,521
7,289
48,977
0
W
Sylvanus
 
Sylvanus
5,755
2,140
2,363
2,046
8,630
8,277
244
1,601
7,029
22,982
5,367
W
Susano
Dota2zZeus
Susano
12,058
2,987
0
4,315
13,725
5,561
0
2,161
11,564
0
82,357
L
1,724
1,082
0
0
7,462
1,906
938
921
6,541
0
41,300
L
Mulan
MrDaxson
Mulan
8,882
1,176
0
1,817
13,776
9,944
238
3,970
9,806
0
36,013
L
6,587
1,742
0
1,910
14,178
5,462
0
3,964
10,214
0
39,650
W
Rama
7,698
6,115
0
3,965
8,805
3,040
361
677
8,128
0
83,572
W
Erlang Shen
ikillbots iQ
Erlang Shen
9,345
3,633
0
4,258
12,191
6,373
588
0
12,191
7,850
43,084
L
Hun Batz
oEsoNteeN
Hun Batz
6,008
2,129
0
250
11,470
3,687
0
1,231
10,239
0
33,618
L
Poseidon
rapotaskor
Poseidon
6,709
967
208
2,716
9,371
2,463
183
2,711
6,660
62,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,581
Gold Earned
38,570
535
Minions Killed
389
0
Camps Cleared
0
1,633,423
Distance Traveled
1,594,715
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,110
536
99
6
0
327,900
2
W
Sylvanus
7,989
470
47
3
0
314,908
1
W
Susano
10,389
611
135
8
0
352,421
3
L
Izanami
7,248
426
75
4
0
308,610
0
L
Mulan
7,921
466
73
4
0
325,795
4
L
Fenrir
7,447
438
71
4
0
326,171
1
W
Rama
10,382
611
154
9
0
287,365
0
W
Erlang Shen
9,711
571
100
6
0
350,829
2
L
Hun Batz
7,289
429
59
3
0
351,437
2
L
Poseidon
8,665
510
111
7
0
282,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role