Player Matchup

Ganesha
Ganesha
DarkHades01
Ganesha
Level 16
God Stats
2W - 0L
1,694 SR
Queue Stats
4W - 5L
1,446 Elo+
Solo
Merlin
Merlin
Superzerg123
Merlin
Level 12
God Stats
2W - 0L
1,746 SR
Queue Stats
4W - 1L
1,768 Elo+
Solo
Neith
Neith
SztywnyNaWejściu
Neith
Level 28
God Stats
20W - 11L
1,651 SR
Queue Stats
104W - 91L
1,538 Elo+
Solo
Susano
Susano
seibartoot
Susano
Level 24
God Stats
9W - 13L
1,270 SR
Queue Stats
129W - 133L
1,522 Elo+
Solo
Odin
Odin
sharkyy2000
Odin
Level 22
God Stats
2W - 2L
1,234 SR
Queue Stats
97W - 87L
1,528 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,561 Elo+

VS

Team Averages
Level 21
1,484 SR
1,479 Elo+
Zhong Kui
Zhong Kui
Darkdoormouse
Zhong Kui
Level 29
God Stats
4W - 3L
1,575 SR
Queue Stats
79W - 84L
1,495 Elo+
Solo
Artemis
Artemis
HeppiNecromant
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,546 Elo+
Solo
Hera
Hera
R0ckst4R4
Hera
Level 27
God Stats
1W - 3L
1,318 SR
Queue Stats
48W - 47L
1,499 Elo+
Solo
Nemesis
Nemesis
Shervinlord
Nemesis
Level 15
God Stats
9W - 8L
1,550 SR
Queue Stats
19W - 24L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
xXHerbstXx
Gilgamesh
Level 28
God Stats
4W - 2L
1,476 SR
Queue Stats
13W - 17L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarkHades01
Ganesha
13
1 / 2 / 18
9,222
576
6,780
11,766
13,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
12
3 / 2 / 3
8,003
500
5,651
6,668
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
14 / 1 / 7
9,905
619
17,004
12,363
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
seibartoot
Susano
15
4 / 0 / 8
9,364
585
4,999
10,348
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
11 / 2 / 3
10,642
665
9,598
12,868
9,409
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darkdoormouse
Zhong Kui
12
1 / 4 / 3
7,898
494
6,346
11,199
7,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 9 / 2
6,855
428
6,283
11,992
3,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
2 / 6 / 1
6,889
431
5,701
11,394
1,937
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Shervinlord
Nemesis
11
2 / 7 / 2
7,853
491
5,129
11,755
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
xXHerbstXx
Gilgamesh
12
1 / 7 / 1
7,382
461
6,998
14,036
9,317
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
33
Kills
7
7
Deaths
33
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DarkHades01
Ganesha
1
2
18
5
L
Zhong Kui
Darkdoormouse
Zhong Kui
1
4
3
0.63
L
1
9
2
0.22
L
Hera
2
6
1
0.42
L
Nemesis
Shervinlord
Nemesis
2
7
2
0.43
W
Merlin
3
2
3
2.25
W
14
1
7
17.5
W
Susano
seibartoot
Susano
4
0
8
8
W
11
2
3
6.25
L
Gilgamesh
xXHerbstXx
Gilgamesh
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,032
Damage
30,457
54,013
Taken
60,376
35,161
Mitigated
27,114
18,509
Healing
13,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DarkHades01
Ganesha
6,780
676
0
3,740
11,766
13,003
1,091
3,306
8,460
25,750
0
L
Zhong Kui
Darkdoormouse
Zhong Kui
6,346
949
0
2,767
11,199
7,340
819
3,866
7,333
35,104
0
L
6,283
2,924
0
1,528
11,992
3,032
222
4,744
7,248
0
33,396
L
Hera
5,701
1,128
886
2,184
11,394
1,937
574
2,574
8,820
32,356
0
L
Nemesis
Shervinlord
Nemesis
5,129
1,774
0
2,671
11,755
5,488
0
1,788
9,967
0
36,402
W
Merlin
5,651
263
139
594
6,668
2,889
458
1,694
4,974
33,125
0
W
17,004
9,341
0
8,356
12,363
5,354
5,291
3,829
8,534
0
67,221
W
Susano
seibartoot
Susano
4,999
1,428
0
2,975
10,348
4,506
56
1,749
8,599
0
60,944
W
9,598
3,094
0
2,705
12,868
9,409
0
1,469
11,399
7,159
48,811
L
Gilgamesh
xXHerbstXx
Gilgamesh
6,998
1,469
0
3,485
14,036
9,317
0
984
13,052
0
36,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,136
Gold Earned
36,877
404
Minions Killed
322
0
Camps Cleared
0
1,567,290
Distance Traveled
1,413,429
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,222
576
1
0
0
294,411
4
L
Zhong Kui
7,898
494
77
5
0
278,363
7
L
Artemis
6,855
428
53
3
0
249,984
4
L
Hera
6,889
431
52
3
0
243,036
7
L
Nemesis
7,853
491
66
4
0
326,392
0
W
Merlin
8,003
500
64
4
0
298,932
1
W
Neith
9,905
619
140
9
0
263,701
2
W
Susano
9,364
585
101
6
0
381,984
4
W
Odin
10,642
665
98
6
0
328,262
3
L
Gilgamesh
7,382
461
74
5
0
315,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role