Player Matchup

Morgan Le Fay
Morgan Le Fay
Cann1balCT
Morgan Le Fay
Level 24
God Stats
9W - 6L
1,465 SR
Queue Stats
22W - 18L
1,357 Elo+
Solo
Nemesis
Nemesis
GALACHE72
Nemesis
Level 19
God Stats
3W - 5L
1,067 SR
Queue Stats
29W - 54L
1,200 Elo+
Solo
Ymir
Ymir
Ovi3
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Horus
Horus
choguel
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Ra
Ra
mago083volador
Ra
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 66L
1,216 Elo+
Solo
Team Averages
Level 14
1,406 SR
1,355 Elo+

VS

Team Averages
Level 13
1,500 SR
1,259 Elo+
Thanatos
Thanatos
DemonK1ngDiablo
Thanatos
Level 27
God Stats
4W - 4L
1,610 SR
Queue Stats
86W - 93L
1,376 Elo+
Solo
Rama
Rama
Nachtgiger27
Rama
Level 14
God Stats
5W - 12L
1,391 SR
Queue Stats
67W - 86L
1,206 Elo+
Party 1
Merlin
Merlin
ODxBrasi
Merlin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 78L
1,076 Elo+
Party 1
Cerberus
Cerberus
RGYAmarcel
Cerberus
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 35L
1,500 Elo+
Solo
Odin
Odin
YCXSORIGINS
Odin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cann1balCT
Morgan Le Fay
14
7 / 2 / 1
8,463
605
8,302
5,957
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
GALACHE72
Nemesis
13
7 / 0 / 2
8,406
600
7,111
8,616
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Ovi3
Ymir
11
2 / 4 / 2
6,631
474
2,983
10,956
4,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
choguel
Horus
10
0 / 3 / 0
6,375
455
1,778
5,809
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 1
6,354
454
3,520
7,249
3,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
6 / 4 / 1
7,765
555
6,821
12,504
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 2
6,747
482
10,096
9,143
2,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
ODxBrasi
Merlin
10
0 / 5 / 0
5,753
411
1,997
7,715
2,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
RGYAmarcel
Cerberus
3
0 / 2 / 1
4,760
340
144
1,927
529
13
4 / 2 / 0
7,401
529
5,540
7,644
5,212
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
17
Kills
12
12
Deaths
18
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cann1balCT
Morgan Le Fay
7
2
1
3.75
L
Thanatos
6
4
1
1.63
W
Nemesis
GALACHE72
Nemesis
7
0
2
8
L
2
5
2
0.6
L
Merlin
ODxBrasi
Merlin
0
5
0
0
W
Ymir
Ovi3
Ymir
2
4
2
0.75
L
Cerberus
RGYAmarcel
Cerberus
0
2
1
0.25
L
4
2
0
2
W
Horus
choguel
Horus
0
3
0
0
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,694
Damage
24,598
38,587
Taken
38,933
18,662
Mitigated
14,767
5,995
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cann1balCT
Morgan Le Fay
8,302
943
0
528
5,957
2,191
1,304
1,688
4,269
48,269
0
L
Thanatos
6,821
3,251
0
8,290
12,504
3,616
0
1,957
10,547
0
49,615
W
Nemesis
GALACHE72
Nemesis
7,111
3,468
0
1,578
8,616
5,602
1,959
622
7,994
0
42,655
L
10,096
9,133
0
2,241
9,143
2,890
294
6,842
2,301
0
33,663
L
Merlin
ODxBrasi
Merlin
1,997
0
0
1,005
7,715
2,520
0
5,039
2,676
23,376
0
W
Ymir
Ovi3
Ymir
2,983
562
0
500
10,956
4,896
630
383
10,573
14,575
0
L
Cerberus
RGYAmarcel
Cerberus
144
106
0
37
1,927
529
22
99
1,828
2,776
0
L
5,540
2,347
0
375
7,644
5,212
38
868
6,776
6,309
23,253
W
Horus
choguel
Horus
1,778
762
0
736
5,809
2,833
0
673
5,136
0
13,316
W
3,520
510
514
2,139
7,249
3,140
924
0
7,249
23,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,229
Gold Earned
32,426
260
Minions Killed
220
0
Camps Cleared
0
1,268,240
Distance Traveled
1,055,623
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,463
605
86
6
0
273,949
0
L
Thanatos
7,765
555
62
4
0
240,448
0
W
Nemesis
8,406
600
81
6
0
272,481
3
L
Rama
6,747
482
56
4
0
215,853
0
L
Merlin
5,753
411
40
3
0
250,345
0
W
Ymir
6,631
474
21
2
0
244,227
1
L
Cerberus
4,760
340
4
0
0
75,136
0
L
Odin
7,401
529
58
4
0
273,841
3
W
Horus
6,375
455
35
3
0
240,936
3
W
Ra
6,354
454
37
3
0
236,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role