Player Matchup

Fenrir
Fenrir
BoodieP
Fenrir
Level 14
God Stats
6W - 4L
1,267 SR
Queue Stats
30W - 27L
1,347 Elo+
Solo
Cerberus
Cerberus
FrostedMoon1767
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Lord Lexiose59
Izanami
Level 29
God Stats
7W - 6L
1,783 SR
Queue Stats
188W - 226L
1,464 Elo+
Party 1
Khepri
Khepri
Metallc0re
Khepri
Level 14
God Stats
3W - 4L
1,362 SR
Queue Stats
19W - 19L
1,339 Elo+
Solo
Loki
Loki
witchhunter59
Loki
Level 28
God Stats
3W - 3L
1,457 SR
Queue Stats
125W - 150L
1,459 Elo+
Party 1
Team Averages
Level 17
1,474 SR
1,422 Elo+

VS

Team Averages
Level 24
1,545 SR
1,451 Elo+
Set
Set
Cherdack4486
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,511 Elo+
Solo
Discordia
Discordia
DA_Lord_Azrael
Discordia
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 20L
1,481 Elo+
Solo
Charybdis
Charybdis
LordBasputsien
Charybdis
Level 29
God Stats
2W - 1L
1,588 SR
Queue Stats
5W - 3L
1,583 Elo+
Party 2
Sun Wukong
Sun Wukong
RIP XxStonedxX
Sun Wukong
Level 29
God Stats
3W - 2L
1,635 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Horus
Horus
SK_MONTANAa
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoodieP
Fenrir
20
5 / 5 / 4
13,051
522
8,827
20,049
13,273
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
4
0 / 1 / 0
7,238
290
120
921
505
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
11 / 2 / 10
15,857
634
22,295
21,187
8,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Metallc0re
Khepri
17
7 / 2 / 11
11,889
476
6,324
20,184
19,168
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
9 / 4 / 7
13,438
538
16,531
19,457
9,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
9,431
377
1,340
10,961
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
DA_Lord_Azrael
Discordia
20
8 / 4 / 4
14,576
583
25,930
17,345
7,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LordBasputsien
Charybdis
14
2 / 13 / 1
10,019
401
9,591
19,448
5,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
RIP XxStonedxX
Sun Wukong
18
2 / 3 / 1
12,203
488
12,194
14,849
9,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 4 / 5
9,684
387
3,255
9,724
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
32
Kills
14
14
Deaths
33
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BoodieP
Fenrir
5
5
4
1.4
L
0
9
1
0.06
L
Discordia
DA_Lord_Azrael
Discordia
8
4
4
2.5
W
Cerberus
0
1
0
0
W
11
2
10
8
L
Charybdis
LordBasputsien
Charybdis
2
13
1
0.19
W
Khepri
Metallc0re
Khepri
7
2
11
6.25
L
Sun Wukong
RIP XxStonedxX
Sun Wukong
2
3
1
0.83
L
2
4
5
1.13
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,097
Damage
52,310
81,798
Taken
72,327
50,310
Mitigated
30,915
27,284
Healing
18,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BoodieP
Fenrir
8,827
3,403
441
3,143
20,049
13,273
3,218
2,209
17,840
0
85,477
L
1,340
460
0
470
10,961
4,451
1,991
1,247
9,714
0
29,196
L
Discordia
DA_Lord_Azrael
Discordia
25,930
933
323
8,076
17,345
7,520
1,606
1,343
16,002
106,616
0
W
Cerberus
120
0
0
71
921
505
0
48
873
2,871
0
W
22,295
15,090
0
9,978
21,187
8,201
3,206
12,405
8,782
0
145,327
L
Charybdis
LordBasputsien
Charybdis
9,591
3,963
81
2,585
19,448
5,331
2,240
1,327
18,121
0
38,656
W
Khepri
Metallc0re
Khepri
6,324
1,072
0
8,296
20,184
19,168
557
6,397
13,787
36,289
0
L
Sun Wukong
RIP XxStonedxX
Sun Wukong
12,194
3,848
0
5,831
14,849
9,674
1,876
1,759
13,090
0
64,977
L
3,255
1,183
103
691
9,724
3,939
1,299
768
8,956
0
16,733
W
16,531
4,757
0
5,355
19,457
9,163
0
4,979
14,478
0
79,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,473
Gold Earned
55,913
540
Minions Killed
470
0
Camps Cleared
0
2,051,119
Distance Traveled
1,893,357
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,051
522
143
6
0
473,592
4
L
Set
9,431
377
68
3
0
279,360
0
L
Discordia
14,576
583
161
6
0
428,474
3
W
Cerberus
7,238
290
6
0
0
43,448
0
W
Izanami
15,857
634
249
10
0
475,439
2
L
Charybdis
10,019
401
63
3
0
367,764
1
W
Khepri
11,889
476
32
1
0
505,100
0
L
Sun Wukong
12,203
488
138
6
0
468,917
5
L
Horus
9,684
387
40
2
0
348,842
0
W
Loki
13,438
538
110
4
0
553,540
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role