Player Matchup

Fenrir
Fenrir
CripticTitan3X
Fenrir
Level 17
God Stats
3W - 1L
1,807 SR
Queue Stats
48W - 47L
1,393 Elo+
Solo
Cthulhu
Cthulhu
KarateKaleb247
Cthulhu
Level 17
God Stats
19W - 15L
1,430 SR
Queue Stats
27W - 31L
1,474 Elo+
Solo
Vulcan
Vulcan
Valfroste124
Vulcan
Level 15
God Stats
11W - 9L
1,297 SR
Queue Stats
12W - 12L
1,366 Elo+
Party 1
Charybdis
Charybdis
diamond bobber
Charybdis
Level 29
God Stats
17W - 14L
1,542 SR
Queue Stats
184W - 198L
1,428 Elo+
Solo
Artemis
Artemis
vinnylepine13
Artemis
Level 17
God Stats
11W - 9L
1,401 SR
Queue Stats
22W - 28L
1,314 Elo+
Party 1
Team Averages
Level 19
1,495 SR
1,395 Elo+

VS

Team Averages
Level 13
1,609 SR
1,435 Elo+
Fenrir
Fenrir
BOSS429375
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,387 Elo+
Solo
Izanami
Izanami
GKID711
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,559 Elo+
Solo
Mulan
Mulan
KhausJ
Mulan
Level 27
God Stats
1W - 2L
1,735 SR
Queue Stats
74W - 55L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Lucidsly
Kukulkan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 25L
1,342 Elo+
Solo
Artemis
Artemis
fornitepro216
Artemis
Level 8
God Stats
0W - 1L
1,812 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 18
12,079
1,208
16,221
16,230
10,142
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 3 / 27
11,971
1,197
15,967
14,297
16,039
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
19
8 / 4 / 23
11,796
1,180
17,458
10,111
4,708
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
diamond bobber
Charybdis
18
11 / 4 / 19
12,179
1,218
17,692
10,556
4,346
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
19
14 / 4 / 22
12,931
1,293
15,697
11,767
5,726
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BOSS429375
Fenrir
16
1 / 12 / 5
9,289
929
5,492
16,861
6,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
GKID711
Izanami
17
4 / 8 / 10
11,354
1,135
12,467
20,803
7,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
KhausJ
Mulan
19
8 / 9 / 9
13,506
1,351
17,289
21,378
29,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Lucidsly
Kukulkan
17
3 / 9 / 10
10,940
1,094
13,738
16,982
6,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
16
1 / 12 / 6
9,356
936
4,307
16,370
6,335
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
57
49
Kills
17
18
Deaths
50
109
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BOSS429375
Fenrir
1
12
5
0.29
W
9
3
18
6
L
Izanami
GKID711
Izanami
4
8
10
1.13
W
7
3
27
6.83
L
Mulan
KhausJ
Mulan
8
9
9
1.39
L
Kukulkan
Lucidsly
Kukulkan
3
9
10
0.89
W
Vulcan
8
4
23
4.88
W
Charybdis
diamond bobber
Charybdis
11
4
19
5.13
L
Artemis
1
12
6
0.33
W
Artemis
14
4
22
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,035
Damage
53,293
62,961
Taken
92,394
40,961
Mitigated
56,600
4,433
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BOSS429375
Fenrir
5,492
1,564
0
445
16,861
6,618
0
6,343
10,518
71
19,067
W
16,221
6,259
0
1,598
16,230
10,142
0
2,742
13,488
0
34,954
L
Izanami
GKID711
Izanami
12,467
9,123
0
1,850
20,803
7,440
0
6,358
14,445
0
37,792
W
15,967
607
1,478
0
14,297
16,039
0
2,901
11,396
33,341
0
L
Mulan
KhausJ
Mulan
17,289
2,917
0
1,028
21,378
29,281
0
8,306
13,072
0
36,117
L
Kukulkan
Lucidsly
Kukulkan
13,738
2,318
0
60
16,982
6,926
0
5,510
11,472
33,949
0
W
Vulcan
17,458
7,287
535
653
10,111
4,708
0
3,392
6,719
28,499
0
W
Charybdis
diamond bobber
Charybdis
17,692
10,319
0
0
10,556
4,346
0
2,236
8,320
0
38,264
L
Artemis
4,307
2,843
0
288
16,370
6,335
0
6,908
9,462
0
9,818
W
Artemis
15,697
12,925
108
61
11,767
5,726
0
2,538
9,229
0
23,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,956
Gold Earned
54,445
182
Minions Killed
158
4
Camps Cleared
5
890,907
Distance Traveled
800,529
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,289
929
21
2
1
153,852
12
W
Fenrir
12,079
1,208
50
5
1
202,275
0
L
Izanami
11,354
1,135
47
5
1
191,711
1
W
Cthulhu
11,971
1,197
41
4
2
196,274
0
L
Mulan
13,506
1,351
43
4
2
182,079
0
L
Kukulkan
10,940
1,094
43
4
1
148,707
0
W
Vulcan
11,796
1,180
33
3
0
182,929
0
W
Charybdis
12,179
1,218
44
4
0
148,915
0
L
Artemis
9,356
936
4
0
0
124,180
2
W
Artemis
12,931
1,293
14
1
1
160,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role