Player Matchup

Ao Kuang
Ao Kuang
A_BodyshotBandit
Ao Kuang
Level 19
God Stats
6W - 7L
1,618 SR
Queue Stats
79W - 56L
1,598 Elo+
Party 3
Charybdis
Charybdis
Don_Big_Rachid
Charybdis
Level 120
God Stats
1W - 3L
1,371 SR
Queue Stats
36W - 65L
1,305 Elo+
Party 2
Cthulhu
Cthulhu
GrayHarp99
Cthulhu
Level 117
God Stats
18W - 11L
1,674 SR
Queue Stats
752W - 589L
1,694 Elo+
Party 3
Thoth
Thoth
IAMMRBURGER
Thoth
Level 93
God Stats
27W - 39L
1,491 SR
Queue Stats
368W - 371L
1,519 Elo+
Party 3
Guan Yu
Guan Yu
toupet_salin7
Guan Yu
Level 14
God Stats
5W - 5L
1,543 SR
Queue Stats
13W - 16L
1,433 Elo+
Party 2
Team Averages
Level 73
1,539 SR
1,510 Elo+

VS

Team Averages
Level 69
1,584 SR
1,462 Elo+
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Alixandrines
Cthulhu
Level 31
God Stats
4W - 2L
1,668 SR
Queue Stats
118W - 106L
1,376 Elo+
Solo
Loki
Loki
CanarioRayao
Loki
Level 27
God Stats
15W - 19L
1,551 SR
Queue Stats
44W - 38L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
Pigmann2004
Heimdallr
Level 45
God Stats
21W - 19L
1,548 SR
Queue Stats
97W - 109L
1,417 Elo+
Solo
Tiamat
Tiamat
THE-Nicoassasin
Tiamat
Level 116
God Stats
22W - 13L
1,652 SR
Queue Stats
212W - 190L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,068
643
5,632
8,909
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Don_Big_Rachid
Charybdis
9
0 / 5 / 2
5,418
493
3,861
6,071
1,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
GrayHarp99
Cthulhu
9
0 / 2 / 1
5,700
518
1,883
7,541
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,447
586
2,789
6,110
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
10
3 / 4 / 0
6,262
569
3,379
8,128
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 1 / 2
7,098
645
3,980
6,136
3,441
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Alixandrines
Cthulhu
9
2 / 0 / 7
5,879
534
2,283
4,300
2,769
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
6 / 1 / 2
7,312
665
5,742
7,422
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Pigmann2004
Heimdallr
9
3 / 3 / 4
5,863
533
5,148
6,492
1,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 1 / 0
6,904
628
4,329
6,737
3,130
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
14
14
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
2
2
L
2
1
0
2
W
Cthulhu
Alixandrines
Cthulhu
2
0
7
5.5
W
6
1
2
7
L
Charybdis
Don_Big_Rachid
Charybdis
0
5
2
0.2
L
Cthulhu
GrayHarp99
Cthulhu
0
2
1
0.25
L
1
2
0
0.5
W
Heimdallr
Pigmann2004
Heimdallr
3
3
4
1.67
W
2
1
0
2
L
Guan Yu
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,544
Damage
21,482
36,759
Taken
31,087
14,566
Mitigated
13,676
13,211
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,980
702
0
1,500
6,136
3,441
0
4,072
2,064
1,115
42,568
L
5,632
1,048
0
5,265
8,909
4,088
24
334
8,575
42,217
0
W
Cthulhu
Alixandrines
Cthulhu
2,283
742
0
609
4,300
2,769
251
373
3,927
15,312
0
W
5,742
1,557
0
3,015
7,422
2,501
0
2,937
4,485
0
48,030
L
Charybdis
Don_Big_Rachid
Charybdis
3,861
2,418
0
857
6,071
1,419
0
943
5,128
0
26,236
L
Cthulhu
GrayHarp99
Cthulhu
1,883
171
0
2,296
7,541
3,234
0
294
7,247
27,219
0
L
2,789
119
0
1,900
6,110
1,858
0
4,252
1,858
41,063
0
W
Heimdallr
Pigmann2004
Heimdallr
5,148
3,426
99
1,973
6,492
1,835
501
158
6,334
0
28,480
W
4,329
271
0
3,229
6,737
3,130
59
2,922
3,815
43,041
0
L
Guan Yu
3,379
537
309
2,584
8,128
3,967
0
1,340
6,788
0
22,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
33,056
364
Minions Killed
379
0
Camps Cleared
0
1,130,191
Distance Traveled
1,070,769
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,098
645
120
11
0
210,692
2
L
Ao Kuang
7,068
643
93
8
0
237,269
5
W
Cthulhu
5,879
534
24
2
0
220,002
4
W
Loki
7,312
665
84
8
0
252,956
4
L
Charybdis
5,418
493
55
5
0
217,883
6
L
Cthulhu
5,700
518
76
7
0
252,858
5
L
Thoth
6,447
586
98
9
0
208,190
2
W
Heimdallr
5,863
533
52
5
0
181,601
3
W
Tiamat
6,904
628
99
9
0
205,518
2
L
Guan Yu
6,262
569
42
4
0
213,991
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role