Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Cloudy44
Izanami
Level 16
God Stats
0W - 7L
1,545 SR
Queue Stats
6W - 9L
1,665 Elo+
Solo
Nemesis
Nemesis
Ironmanss0n
Nemesis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 96L
1,629 Elo+
Solo
Bellona
Bellona
Puskica2722
Bellona
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
101W - 108L
1,594 Elo+
Solo
The Morrigan
The Morrigan
banned270821
The Morrigan
Level 12
God Stats
1W - 2L
1,924 SR
Queue Stats
124W - 96L
1,550 Elo+
Party 1
Team Averages
Level 44
1,594 SR
1,588 Elo+

VS

Team Averages
Level 21
1,548 SR
1,527 Elo+
Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
TargirisXX
Tsukuyomi
Level 27
God Stats
2W - 3L
1,715 SR
Queue Stats
109W - 97L
1,614 Elo+
Solo
Ullr
Ullr
Xristosys
Ullr
Level 22
God Stats
9W - 14L
1,526 SR
Queue Stats
44W - 45L
1,520 Elo+
Solo
Olorun
Olorun
greenlion4uk
Olorun
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 5 / 4
6,036
464
5,526
13,496
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Cloudy44
Izanami
11
4 / 2 / 2
6,591
507
5,006
8,283
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Ironmanss0n
Nemesis
12
7 / 3 / 3
7,645
588
7,782
10,125
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Puskica2722
Bellona
12
2 / 6 / 0
6,940
534
3,360
11,236
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
banned270821
The Morrigan
11
2 / 4 / 4
6,546
504
7,340
7,011
2,873
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 1 / 2
9,674
744
10,191
10,935
5,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
 
Aphrodite
10
0 / 4 / 8
6,153
473
4,711
7,983
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
TargirisXX
Tsukuyomi
12
5 / 6 / 8
7,617
586
8,650
10,988
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
12
9 / 2 / 0
7,742
596
8,120
10,250
3,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
11
1 / 3 / 6
6,549
504
3,771
6,072
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
16
Kills
20
20
Deaths
16
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
4
0.6
W
Bakasura
 
Bakasura
5
1
2
6
W
Aphrodite
 
Aphrodite
0
4
8
1
L
Izanami
Cloudy44
Izanami
4
2
2
2.5
L
Nemesis
Ironmanss0n
Nemesis
7
3
3
2.83
L
Bellona
Puskica2722
Bellona
2
6
0
0.33
W
Tsukuyomi
TargirisXX
Tsukuyomi
5
6
8
1.5
W
Ullr
9
2
0
4.5
L
The Morrigan
banned270821
The Morrigan
2
4
4
1
W
Olorun
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,014
Damage
35,443
50,151
Taken
46,228
24,637
Mitigated
17,259
11,823
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,526
893
0
1,703
13,496
9,370
0
2,599
10,757
21,217
0
W
Bakasura
 
Bakasura
10,191
7,267
0
5,513
10,935
5,281
2,152
1,305
9,630
0
56,764
W
Aphrodite
 
Aphrodite
4,711
892
2,031
4,118
7,983
2,491
298
1,687
6,296
25,079
0
L
Izanami
Cloudy44
Izanami
5,006
3,093
0
3,153
8,283
2,387
0
2,043
5,960
0
31,078
L
Nemesis
Ironmanss0n
Nemesis
7,782
3,227
0
2,006
10,125
4,891
0
2,011
7,960
0
41,502
L
Bellona
Puskica2722
Bellona
3,360
1,002
0
3,227
11,236
5,116
0
101
10,427
0
29,875
W
Tsukuyomi
TargirisXX
Tsukuyomi
8,650
1,817
0
2,466
10,988
3,910
22
3,056
7,932
0
34,788
W
Ullr
8,120
6,183
0
2,136
10,250
3,134
1,158
3,013
7,237
0
37,929
L
The Morrigan
banned270821
The Morrigan
7,340
830
158
1,576
7,011
2,873
266
1,268
5,415
34,130
160
W
Olorun
3,771
1,849
156
1,350
6,072
2,443
1,201
3,645
2,427
25,823
2,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,758
Gold Earned
37,735
310
Minions Killed
379
0
Camps Cleared
0
1,163,829
Distance Traveled
1,188,272
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,036
464
26
2
0
230,416
4
W
Bakasura
9,674
744
158
12
0
308,305
2
W
Aphrodite
6,153
473
43
3
0
211,526
2
L
Izanami
6,591
507
62
5
0
225,704
2
L
Nemesis
7,645
588
76
6
0
261,475
3
L
Bellona
6,940
534
75
6
0
229,714
0
W
Tsukuyomi
7,617
586
51
4
0
245,072
4
W
Ullr
7,742
596
66
5
0
226,291
2
L
The Morrigan
6,546
504
71
5
0
216,520
2
W
Olorun
6,549
504
61
5
0
197,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role