Player Matchup

Bellona
Bellona
Bazelevs17
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,655 Elo+
Party 1
Anubis
Anubis
CraftduGeto
Anubis
Level 17
God Stats
6W - 12L
1,269 SR
Queue Stats
47W - 52L
1,374 Elo+
Party 3
Set
Set
UwUGirI
Set
Level 26
God Stats
3W - 6L
1,276 SR
Queue Stats
82W - 65L
1,500 Elo+
Party 3
Terra
Terra
triton102
Terra
Level 17
God Stats
4W - 4L
1,395 SR
Queue Stats
4W - 8L
1,254 Elo+
Party 1
Hachiman
Hachiman
Влад145
Hachiman
Level 84
God Stats
2W - 0L
1,498 SR
Queue Stats
4W - 8L
1,254 Elo+
Party 1
Team Averages
Level 30
1,388 SR
1,408 Elo+

VS

Team Averages
Level 9
1,448 SR
1,385 Elo+
Thor
Thor
Erdo2
Thor
Level 7
God Stats
0W - 2L
1,203 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 2
Olorun
Olorun
HanyzZz
Olorun
Level 5
God Stats
6W - 6L
1,760 SR
Queue Stats
14W - 19L
1,346 Elo+
Solo
Cthulhu
Cthulhu
MorkarChakai
Cthulhu
Level 25
God Stats
22W - 27L
1,480 SR
Queue Stats
39W - 43L
1,421 Elo+
Solo
Neith
Neith
detalentiert07
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
lxstSweety
Nemesis
Level 5
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bazelevs17
Bellona
11
1 / 4 / 1
6,883
459
4,708
11,773
9,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
12
1 / 3 / 4
7,029
469
2,280
7,546
3,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
17
11 / 1 / 3
10,188
679
9,074
11,469
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
triton102
Terra
13
4 / 2 / 19
8,309
554
6,305
10,183
11,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Влад145
Hachiman
13
13 / 3 / 7
8,947
596
13,096
7,121
2,265
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Erdo2
Thor
9
4 / 7 / 2
7,173
478
5,212
9,972
3,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
HanyzZz
Olorun
13
2 / 4 / 2
7,988
533
5,850
6,573
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
MorkarChakai
Cthulhu
12
2 / 9 / 4
8,025
535
8,470
16,720
6,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 0
7,854
524
9,976
9,376
3,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
lxstSweety
Nemesis
6
1 / 7 / 0
5,350
357
1,178
5,575
1,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
30
Kills
13
13
Deaths
30
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bazelevs17
Bellona
1
4
1
0.38
W
Anubis
1
3
4
1
L
Thor
Erdo2
Thor
4
7
2
0.71
L
Olorun
HanyzZz
Olorun
2
4
2
0.75
L
Cthulhu
MorkarChakai
Cthulhu
2
9
4
0.44
W
Set
11
1
3
12.5
L
4
3
0
1.33
L
Nemesis
lxstSweety
Nemesis
1
7
0
0.14
W
Terra
triton102
Terra
4
2
19
6.75
W
Hachiman
Влад145
Hachiman
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,463
Damage
30,686
48,092
Taken
48,216
30,747
Mitigated
17,352
13,047
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bazelevs17
Bellona
4,708
2,013
0
2,775
11,773
9,039
0
0
11,773
0
24,842
W
Anubis
2,280
386
0
2,793
7,546
3,271
670
4,978
2,524
19,120
0
L
Thor
Erdo2
Thor
5,212
1,299
0
250
9,972
3,261
0
2,185
7,787
0
20,590
L
Olorun
HanyzZz
Olorun
5,850
1,797
134
1,096
6,573
3,040
1,083
1,454
5,119
27,721
2,199
L
Cthulhu
MorkarChakai
Cthulhu
8,470
1,414
0
2,931
16,720
6,428
0
3,005
13,715
39,383
0
W
Set
9,074
5,053
0
1,911
11,469
4,908
0
1,656
9,729
0
83,256
L
9,976
6,835
0
1,675
9,376
3,336
2,933
819
8,557
0
42,469
L
Nemesis
lxstSweety
Nemesis
1,178
525
0
324
5,575
1,287
0
1,122
4,453
0
6,638
W
Terra
triton102
Terra
6,305
1,049
1,302
2,625
10,183
11,264
280
2,891
6,982
25,207
0
W
Hachiman
Влад145
Hachiman
13,096
9,797
0
1,641
7,121
2,265
2,177
3,706
3,190
0
45,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,356
Gold Earned
36,390
354
Minions Killed
266
0
Camps Cleared
0
1,370,321
Distance Traveled
1,219,014
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,883
459
46
3
0
282,715
0
W
Anubis
7,029
469
55
4
0
233,171
1
L
Thor
7,173
478
32
2
0
247,462
2
L
Olorun
7,988
533
74
5
0
265,075
3
L
Cthulhu
8,025
535
74
5
0
269,559
1
W
Set
10,188
679
136
9
0
333,481
2
L
Neith
7,854
524
78
5
0
284,192
0
L
Nemesis
5,350
357
8
1
0
152,726
1
W
Terra
8,309
554
41
3
0
288,670
0
W
Hachiman
8,947
596
76
5
0
232,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role