Player Matchup

Morgan Le Fay
Morgan Le Fay
Cynical-_Hanma
Morgan Le Fay
Level 140
God Stats
0W - 2L
1,564 SR
Queue Stats
57W - 61L
1,521 Elo+
Solo
Terra
Terra
Ram813
Terra
Level 108
God Stats
2W - 3L
1,533 SR
Queue Stats
363W - 372L
1,554 Elo+
Solo
Charybdis
Charybdis
momopi1228
Charybdis
Level 156
God Stats
11W - 11L
1,577 SR
Queue Stats
443W - 280L
1,668 Elo+
Party 3
Horus
Horus
poisonspiderpx1
Horus
Level 128
God Stats
39W - 43L
1,555 SR
Queue Stats
309W - 346L
1,542 Elo+
Solo
Mulan
Mulan
whiteant23
Mulan
Level 155
God Stats
4W - 4L
1,613 SR
Queue Stats
806W - 534L
1,600 Elo+
Party 3
Team Averages
Level 137
1,568 SR
1,577 Elo+

VS

Team Averages
Level 112
1,530 SR
1,524 Elo+
Heimdallr
Heimdallr
Move_The_Sticks_
Heimdallr
Level 89
God Stats
8W - 3L
1,929 SR
Queue Stats
168W - 179L
1,489 Elo+
Party 2
Baba Yaga
Baba Yaga
MundaneDaMudBall
Baba Yaga
Level 104
God Stats
1W - 1L
1,224 SR
Queue Stats
221W - 221L
1,573 Elo+
Party 2
Yemoja
Yemoja
dabbylonglegs722
Yemoja
Level 108
God Stats
4W - 6L
1,530 SR
Queue Stats
343W - 337L
1,503 Elo+
Solo
Osiris
Osiris
tokimatu210
Osiris
Level 128
God Stats
5W - 9L
1,357 SR
Queue Stats
844W - 837L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
xia-c
Zhong Kui
Level 133
God Stats
128W - 77L
1,609 SR
Queue Stats
955W - 959L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cynical-_Hanma
Morgan Le Fay
18
2 / 5 / 1
11,342
493
9,994
14,929
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
Ram813
Terra
15
1 / 1 / 4
10,185
443
8,363
18,357
20,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
momopi1228
Charybdis
19
4 / 1 / 1
11,868
516
10,694
15,244
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 3
9,010
392
5,061
13,844
6,144
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
17
0 / 3 / 2
10,937
476
8,428
21,959
23,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
19
3 / 4 / 2
11,780
512
10,461
14,491
5,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
20
4 / 1 / 6
12,252
533
12,097
12,775
6,646
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 8
9,921
431
4,478
14,100
14,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
18
2 / 0 / 9
11,387
495
10,635
15,903
14,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
xia-c
Zhong Kui
20
5 / 1 / 6
14,632
636
16,720
13,806
12,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
15
15
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cynical-_Hanma
Morgan Le Fay
2
5
1
0.5
W
Heimdallr
3
4
2
1
W
Baba Yaga
4
1
6
7
L
Terra
Ram813
Terra
1
1
4
3
W
1
1
8
5
L
Charybdis
momopi1228
Charybdis
4
1
1
4.5
L
0
5
3
0.3
W
Osiris
2
0
9
6.5
L
Mulan
0
3
2
0.33
W
Zhong Kui
xia-c
Zhong Kui
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,540
Damage
54,391
84,333
Taken
71,075
61,877
Mitigated
54,192
32,667
Healing
34,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cynical-_Hanma
Morgan Le Fay
9,994
765
0
3,631
14,929
6,486
345
8,954
5,975
78,421
0
W
Heimdallr
10,461
7,470
0
3,861
14,491
5,862
1,615
2,500
11,991
0
92,504
W
Baba Yaga
12,097
264
301
5,574
12,775
6,646
61
6,832
5,943
102,489
0
L
Terra
Ram813
Terra
8,363
501
4,942
8,518
18,357
20,090
327
7,591
10,766
30,976
0
W
4,478
1,049
3,412
1,951
14,100
14,296
77
3,923
10,177
29,833
0
L
Charybdis
momopi1228
Charybdis
10,694
4,893
0
6,349
15,244
6,105
3,186
4,218
11,026
0
121,922
L
5,061
2,508
410
1,010
13,844
6,144
0
5,831
8,013
0
51,416
W
Osiris
10,635
5,112
0
8,189
15,903
14,862
0
2,747
13,156
0
109,155
L
Mulan
8,428
774
0
7,807
21,959
23,052
0
7,210
14,749
0
79,260
W
Zhong Kui
xia-c
Zhong Kui
16,720
532
0
11,141
13,806
12,526
343
2,355
11,451
128,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,342
Gold Earned
59,972
620
Minions Killed
748
0
Camps Cleared
0
2,059,121
Distance Traveled
2,258,328
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,342
493
158
7
0
393,262
5
W
Heimdallr
11,780
512
138
6
0
411,356
0
W
Baba Yaga
12,252
533
159
7
0
444,161
6
L
Terra
10,185
443
46
2
0
478,116
8
W
Yemoja
9,921
431
49
2
0
421,134
13
L
Charybdis
11,868
516
176
8
0
404,174
4
L
Horus
9,010
392
87
4
0
312,174
2
W
Osiris
11,387
495
150
7
0
528,792
4
L
Mulan
10,937
476
153
7
0
471,395
8
W
Zhong Kui
14,632
636
252
11
0
452,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role