Player Matchup

Amaterasu
Amaterasu
AkiTheWhiteFox
Amaterasu
Level 21
God Stats
7W - 2L
1,801 SR
Queue Stats
58W - 61L
1,594 Elo+
Solo
Sol
Sol
LAW002
Sol
Level 22
God Stats
13W - 5L
1,661 SR
Queue Stats
34W - 20L
1,567 Elo+
Party 1
Merlin
Merlin
OneMapTwoJoins
Merlin
Level 29
God Stats
10W - 4L
1,619 SR
Queue Stats
62W - 46L
1,492 Elo+
Party 1
Thanatos
Thanatos
trollornottroll
Thanatos
Level 14
God Stats
10W - 4L
1,894 SR
Queue Stats
23W - 13L
1,708 Elo+
Solo
Bacchus
Bacchus
xXHerbstXx
Bacchus
Level 28
God Stats
2W - 3L
1,471 SR
Queue Stats
13W - 17L
1,478 Elo+
Solo
Team Averages
Level 23
1,689 SR
1,568 Elo+

VS

Team Averages
Level 15
1,550 SR
1,587 Elo+
Chang'e
Chang'e
DarkHades01
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,505 Elo+
Solo
Ares
Ares
Doforto
Ares
Level 4
God Stats
14W - 7L
1,595 SR
Queue Stats
16W - 8L
1,575 Elo+
Solo
Hun Batz
Hun Batz
Frostydogg33
Hun Batz
Level 23
God Stats
0W - 3L
1,311 SR
Queue Stats
99W - 106L
1,596 Elo+
Solo
Cernunnos
Cernunnos
RIMMINJIMMY
Cernunnos
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 59L
1,631 Elo+
Solo
Achilles
Achilles
panchopanchev
Achilles
Level 8
God Stats
2W - 1L
1,843 SR
Queue Stats
7W - 8L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkiTheWhiteFox
Amaterasu
12
1 / 1 / 2
6,693
608
3,977
7,068
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
LAW002
Sol
10
2 / 1 / 2
5,908
537
5,637
5,455
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 4
6,907
628
3,458
4,618
1,716
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
13
12 / 1 / 1
8,150
741
10,423
8,253
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
xXHerbstXx
Bacchus
9
1 / 2 / 5
6,174
561
3,047
7,457
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkHades01
Chang'e
10
0 / 4 / 1
5,419
493
2,235
8,266
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Doforto
Ares
9
2 / 2 / 1
5,422
493
2,713
7,652
3,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Frostydogg33
Hun Batz
9
1 / 4 / 1
5,499
500
2,720
8,116
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
RIMMINJIMMY
Cernunnos
10
1 / 4 / 1
5,979
544
6,097
8,912
2,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
panchopanchev
Achilles
10
1 / 2 / 0
5,605
510
4,008
7,589
4,862
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AkiTheWhiteFox
Amaterasu
1
1
2
2
L
Chang'e
DarkHades01
Chang'e
0
4
1
0.13
L
Ares
Doforto
Ares
2
2
1
1.25
L
Hun Batz
Frostydogg33
Hun Batz
1
4
1
0.38
W
Sol
LAW002
Sol
2
1
2
3
W
0
0
4
2
L
Cernunnos
RIMMINJIMMY
Cernunnos
1
4
1
0.38
L
Achilles
panchopanchev
Achilles
1
2
0
0.5
W
Thanatos
12
1
1
12.5
W
Bacchus
xXHerbstXx
Bacchus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,542
Damage
17,773
32,851
Taken
40,535
16,565
Mitigated
16,324
19,561
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AkiTheWhiteFox
Amaterasu
3,977
1,636
0
4,138
7,068
3,698
756
0
7,068
0
29,081
L
Chang'e
DarkHades01
Chang'e
2,235
302
405
3,246
8,266
3,148
403
3,728
4,538
25,179
0
L
Ares
Doforto
Ares
2,713
144
0
630
7,652
3,711
0
4,995
2,359
14,526
0
L
Hun Batz
Frostydogg33
Hun Batz
2,720
1,233
0
481
8,116
2,082
0
296
7,820
0
27,650
W
Sol
LAW002
Sol
5,637
2,367
0
2,942
5,455
1,341
273
1,621
3,834
34,798
0
W
3,458
622
0
2,442
4,618
1,716
480
1,521
3,097
43,953
0
L
Cernunnos
RIMMINJIMMY
Cernunnos
6,097
3,586
0
1,615
8,912
2,521
0
2,731
6,087
0
33,033
L
Achilles
panchopanchev
Achilles
4,008
1,752
0
2,220
7,589
4,862
0
0
7,589
0
22,933
W
Thanatos
10,423
3,739
0
7,839
8,253
3,803
0
185
8,068
0
49,520
W
Bacchus
xXHerbstXx
Bacchus
3,047
292
0
2,200
7,457
6,007
0
1,887
5,570
11,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
27,924
319
Minions Killed
240
0
Camps Cleared
0
1,117,714
Distance Traveled
1,035,471
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,693
608
67
6
0
199,454
0
L
Chang'e
5,419
493
60
5
0
195,839
4
L
Ares
5,422
493
22
2
0
219,534
2
L
Hun Batz
5,499
500
58
5
0
215,121
0
W
Sol
5,908
537
71
6
0
199,274
2
W
Merlin
6,907
628
86
8
0
205,337
1
L
Cernunnos
5,979
544
54
5
0
199,163
3
L
Achilles
5,605
510
46
4
0
205,814
1
W
Thanatos
8,150
741
80
7
0
238,844
3
W
Bacchus
6,174
561
15
1
0
274,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role