Player Matchup

Cernunnos
Cernunnos
DeathStar312
Cernunnos
Level 81
God Stats
16W - 5L
1,583 SR
Queue Stats
74W - 56L
1,598 Elo+
Party 2
Bellona
Bellona
DmmA
Bellona
Level 8
God Stats
4W - 1L
1,455 SR
Queue Stats
10W - 4L
1,551 Elo+
Party 2
Scylla
Scylla
LordAlcatrazz
Scylla
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 52L
1,567 Elo+
Party 2
Team Averages
Level 69
1,513 SR
1,572 Elo+

VS

Team Averages
Level 55
1,508 SR
1,541 Elo+
Kumbhakarna
Kumbhakarna
DuunKy
Kumbhakarna
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
Tanker5400
Kuzenbo
Level 27
God Stats
5W - 7L
1,523 SR
Queue Stats
78W - 69L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
Yejiphos
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeathStar312
Cernunnos
13
10 / 2 / 3
9,223
838
15,551
9,541
3,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
DmmA
Bellona
12
2 / 3 / 10
7,881
716
5,512
9,632
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 10
8,045
731
8,745
5,842
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DuunKy
Kumbhakarna
10
1 / 8 / 6
6,984
635
2,441
13,472
11,890
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Tanker5400
Kuzenbo
10
1 / 1 / 6
7,147
650
7,159
12,496
8,034
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Yejiphos
Cthulhu
11
6 / 5 / 2
8,120
738
11,607
11,272
11,606
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
14
Kills
8
8
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DeathStar312
Cernunnos
10
2
3
5.75
W
Bellona
DmmA
Bellona
2
3
10
2.33
L
Kumbhakarna
DuunKy
Kumbhakarna
1
8
6
0.5
W
2
3
10
2.33
L
Kuzenbo
Tanker5400
Kuzenbo
1
1
6
4
L
Cthulhu
Yejiphos
Cthulhu
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,808
Damage
21,207
25,015
Taken
37,240
10,354
Mitigated
31,530
8,009
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DeathStar312
Cernunnos
15,551
8,568
0
4,522
9,541
3,193
365
8,264
1,277
0
32,177
W
Bellona
DmmA
Bellona
5,512
1,044
0
2,307
9,632
5,287
0
8,416
1,216
0
11,971
L
Kumbhakarna
DuunKy
Kumbhakarna
2,441
399
0
1,310
13,472
11,890
0
3,039
9,857
7,280
0
W
8,745
773
212
968
5,842
1,874
30
4,937
905
31,621
0
L
Kuzenbo
Tanker5400
Kuzenbo
7,159
1,821
0
3,570
12,496
8,034
0
2,360
9,807
17,214
0
L
Cthulhu
Yejiphos
Cthulhu
11,607
501
100
1,000
11,272
11,606
0
3,171
7,607
27,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,149
Gold Earned
22,251
130
Minions Killed
68
6
Camps Cleared
3
578,572
Distance Traveled
561,525
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,223
838
44
4
1
175,857
5
W
Bellona
7,881
716
16
1
1
194,063
2
L
Kumbhakarna
6,984
635
11
1
0
177,989
0
W
Scylla
8,045
731
70
6
4
208,652
0
L
Kuzenbo
7,147
650
26
2
3
206,384
2
L
Cthulhu
8,120
738
31
3
0
177,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role