Player Matchup

Ares
Ares
Doforto
Ares
Level 4
God Stats
14W - 7L
1,528 SR
Queue Stats
16W - 8L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Fetzerr
Gilgamesh
Level 24
God Stats
12W - 6L
1,578 SR
Queue Stats
257W - 228L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
Vohres
Ao Kuang
Level 27
God Stats
4W - 4L
1,427 SR
Queue Stats
45W - 39L
1,512 Elo+
Solo
Sol
Sol
manthing69
Sol
Level 17
God Stats
7W - 5L
1,570 SR
Queue Stats
17W - 20L
1,493 Elo+
Solo
Cupid
Cupid
Велбор
Cupid
Level 12
God Stats
4W - 10L
1,500 SR
Queue Stats
13W - 26L
1,487 Elo+
Solo
Team Averages
Level 17
1,521 SR
1,515 Elo+

VS

Team Averages
Level 17
1,474 SR
1,485 Elo+
Kali
Kali
 
Kali
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Chadman360gamer
Athena
Level 26
God Stats
1W - 1L
1,662 SR
Queue Stats
116W - 148L
1,393 Elo+
Solo
Nemesis
Nemesis
Younyoun
Nemesis
Level 6
God Stats
1W - 2L
1,536 SR
Queue Stats
3W - 3L
1,537 Elo+
Solo
Hera
Hera
Yukwrath
Hera
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Rama
Rama
nyniki
Rama
Level 9
God Stats
0W - 3L
1,172 SR
Queue Stats
22W - 25L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Doforto
Ares
10
3 / 2 / 3
6,102
509
4,395
9,559
6,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Fetzerr
Gilgamesh
11
3 / 1 / 1
6,548
546
2,365
5,491
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
Vohres
Ao Kuang
13
7 / 1 / 0
7,480
623
6,408
6,764
4,797
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
4 / 2 / 3
5,904
492
5,348
7,077
3,271
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 0 / 4
5,834
486
707
1,407
423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
3 / 2 / 2
7,100
592
4,662
8,864
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 2
5,929
494
2,350
8,435
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Younyoun
Nemesis
8
1 / 4 / 0
5,177
431
970
6,184
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
7
0 / 5 / 1
4,973
414
1,763
4,264
1,135
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
nyniki
Rama
9
1 / 4 / 1
5,987
499
4,933
5,831
1,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
18
Kills
6
6
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
2
2
2
L
1
3
2
0.67
W
Ares
Doforto
Ares
3
2
3
2.25
W
Gilgamesh
Fetzerr
Gilgamesh
3
1
1
3.5
W
Ao Kuang
Vohres
Ao Kuang
7
1
0
7
L
Nemesis
Younyoun
Nemesis
1
4
0
0.25
L
Hera
0
5
1
0.1
W
4
2
3
2.75
L
Rama
nyniki
Rama
1
4
1
0.38
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,223
Damage
14,678
30,298
Taken
33,578
17,392
Mitigated
12,221
8,010
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,662
2,307
0
3,113
8,864
3,670
0
2,928
5,936
0
40,116
L
2,350
792
0
2,075
8,435
3,870
46
4,214
4,221
14,988
0
W
Ares
Doforto
Ares
4,395
427
0
600
9,559
6,271
178
1,292
8,267
19,101
0
W
Gilgamesh
Fetzerr
Gilgamesh
2,365
691
0
1,901
5,491
2,630
0
531
4,960
0
39,079
W
Ao Kuang
Vohres
Ao Kuang
6,408
1,001
0
2,791
6,764
4,797
1,614
449
6,315
36,948
0
L
Nemesis
Younyoun
Nemesis
970
162
0
321
6,184
1,846
0
3,710
2,474
0
16,797
L
Hera
1,763
374
0
0
4,264
1,135
862
2,139
2,125
13,926
0
W
5,348
1,790
0
2,009
7,077
3,271
2,380
1,380
5,697
24,943
0
L
Rama
nyniki
Rama
4,933
4,338
0
1,073
5,831
1,700
311
3,160
2,671
0
25,009
W
707
208
387
322
1,407
423
360
461
946
0
12,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
29,166
257
Minions Killed
218
0
Camps Cleared
0
1,087,980
Distance Traveled
1,106,540
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,100
592
73
6
0
240,333
6
L
Athena
5,929
494
30
3
0
227,256
2
W
Ares
6,102
509
20
2
0
227,200
0
W
Gilgamesh
6,548
546
82
7
0
207,498
1
W
Ao Kuang
7,480
623
83
7
0
254,351
4
L
Nemesis
5,177
431
34
3
0
259,107
1
L
Hera
4,973
414
27
2
0
165,561
0
W
Sol
5,904
492
47
4
0
209,715
1
L
Rama
5,987
499
54
5
0
214,283
1
W
Cupid
5,834
486
25
2
0
189,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role