Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BiggY_TyraN
Charybdis
Level 43
God Stats
4W - 10L
1,461 SR
Queue Stats
86W - 100L
1,359 Elo+
Solo
Vulcan
Vulcan
RlW90
Vulcan
Level 78
God Stats
6W - 10L
1,439 SR
Queue Stats
442W - 506L
1,402 Elo+
Solo
Chaac
Chaac
TB-Polar-
Chaac
Level 41
God Stats
8W - 10L
1,599 SR
Queue Stats
142W - 162L
1,385 Elo+
Solo
Thanatos
Thanatos
Wise Pro Guide
Thanatos
Level 98
God Stats
14W - 13L
1,640 SR
Queue Stats
350W - 381L
1,386 Elo+
Solo
Team Averages
Level 81
1,528 SR
1,406 Elo+

VS

Team Averages
Level 90
1,508 SR
1,454 Elo+
Da Ji
Da Ji
 
Da Ji
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DoctorCrumpet
Zhong Kui
Level 60
God Stats
17W - 11L
1,465 SR
Queue Stats
224W - 296L
1,348 Elo+
Solo
Bellona
Bellona
RogerBoladao
Bellona
Level 29
God Stats
7W - 6L
1,517 SR
Queue Stats
34W - 28L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
Souzalsr
Kuzenbo
Level 154
God Stats
15W - 17L
1,500 SR
Queue Stats
529W - 547L
1,479 Elo+
Party 1
Charybdis
Charybdis
Yago HLM
Charybdis
Level 131
God Stats
22W - 25L
1,559 SR
Queue Stats
482W - 492L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 2 / 3
6,410
458
5,398
10,635
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
BiggY_TyraN
Charybdis
10
2 / 7 / 1
6,156
440
4,532
9,172
1,930
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
RlW90
Vulcan
14
2 / 1 / 0
7,993
571
7,733
9,416
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
TB-Polar-
Chaac
12
2 / 5 / 2
7,183
513
7,793
14,965
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
11
2 / 5 / 2
7,054
504
3,974
11,126
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 0 / 4
8,373
598
4,358
9,441
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
DoctorCrumpet
Zhong Kui
13
2 / 1 / 1
7,798
557
7,414
9,411
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
RogerBoladao
Bellona
13
5 / 4 / 1
8,030
574
11,936
14,283
10,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Souzalsr
Kuzenbo
12
2 / 1 / 7
7,123
509
5,541
10,306
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Yago HLM
Charybdis
13
7 / 3 / 3
7,500
536
8,892
9,801
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
20
20
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
3
0.75
W
Da Ji
 
Da Ji
4
0
4
6
L
Charybdis
BiggY_TyraN
Charybdis
2
7
1
0.36
W
Zhong Kui
DoctorCrumpet
Zhong Kui
2
1
1
2.5
L
Vulcan
RlW90
Vulcan
2
1
0
2
W
Bellona
RogerBoladao
Bellona
5
4
1
1.38
W
Kuzenbo
Souzalsr
Kuzenbo
2
1
7
5.5
L
Chaac
TB-Polar-
Chaac
2
5
2
0.6
L
Thanatos
2
5
2
0.6
W
Charybdis
Yago HLM
Charybdis
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,430
Damage
38,141
55,314
Taken
53,242
26,540
Mitigated
33,629
25,003
Healing
19,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,398
413
0
3,495
10,635
6,724
0
2,822
7,813
21,169
0
W
Da Ji
 
Da Ji
4,358
1,292
0
4,230
9,441
5,030
0
1,232
8,133
3,179
55,896
L
Charybdis
BiggY_TyraN
Charybdis
4,532
2,275
0
1,580
9,172
1,930
421
2,109
7,063
0
31,932
W
Zhong Kui
DoctorCrumpet
Zhong Kui
7,414
282
0
5,754
9,411
5,310
602
5,003
4,038
53,515
0
L
Vulcan
RlW90
Vulcan
7,733
1,563
25
4,685
9,416
3,331
420
6,327
3,089
50,061
0
W
Bellona
RogerBoladao
Bellona
11,936
6,902
0
2,896
14,283
10,374
509
0
13,332
0
40,241
W
Kuzenbo
Souzalsr
Kuzenbo
5,541
2,528
232
2,690
10,306
9,624
17
2,370
7,936
21,752
0
L
Chaac
TB-Polar-
Chaac
7,793
2,394
0
6,844
14,965
10,930
77
202
14,763
0
31,568
L
Thanatos
3,974
1,270
69
8,305
11,126
3,625
0
1,976
9,150
0
34,343
W
Charybdis
Yago HLM
Charybdis
8,892
4,145
535
3,553
9,801
3,291
296
4,058
5,721
0
43,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,796
Gold Earned
38,824
313
Minions Killed
388
0
Camps Cleared
0
1,317,732
Distance Traveled
1,359,678
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,410
458
29
2
0
266,063
0
W
Da Ji
8,373
598
102
7
0
302,277
0
L
Charybdis
6,156
440
49
4
0
229,643
2
W
Zhong Kui
7,798
557
107
8
0
278,568
0
L
Vulcan
7,993
571
115
8
0
288,671
3
W
Bellona
8,030
574
71
5
0
252,694
0
W
Kuzenbo
7,123
509
33
2
0
272,217
1
L
Chaac
7,183
513
58
4
0
260,094
0
L
Thanatos
7,054
504
62
4
0
273,261
5
W
Charybdis
7,500
536
75
5
0
253,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role