Player Matchup

Fenrir
Fenrir
DemonsEnergy
Fenrir
Level 113
God Stats
12W - 6L
1,679 SR
Queue Stats
168W - 168L
1,508 Elo+
Party 2
Merlin
Merlin
ZizuFN
Merlin
Level 107
God Stats
2W - 3L
1,689 SR
Queue Stats
93W - 88L
1,574 Elo+
Party 2
Loki
Loki
nEclipse
Loki
Level 107
God Stats
13W - 6L
1,603 SR
Queue Stats
139W - 122L
1,618 Elo+
Party 2
Artemis
Artemis
nopoblemo
Artemis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 201L
1,524 Elo+
Solo
Ares
Ares
yBaksy
Ares
Level 25
God Stats
6W - 6L
1,531 SR
Queue Stats
38W - 42L
1,373 Elo+
Party 2
Team Averages
Level 78
1,600 SR
1,519 Elo+

VS

Team Averages
Level 53
1,550 SR
1,526 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AmeeRacle996707
Ymir
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
228W - 264L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
LjiTaKsS1
Zhong Kui
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 98L
1,617 Elo+
Solo
Fenrir
Fenrir
The4neau
Fenrir
Level 18
God Stats
5W - 2L
1,819 SR
Queue Stats
36W - 19L
1,624 Elo+
Party 1
Medusa
Medusa
zakvvzz
Medusa
Level 43
God Stats
15W - 21L
1,434 SR
Queue Stats
149W - 157L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 7 / 10
14,033
610
10,654
20,163
9,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ZizuFN
Merlin
20
8 / 2 / 11
14,309
622
24,334
18,356
7,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
8 / 4 / 9
13,797
600
14,131
22,945
19,033
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
nopoblemo
Artemis
20
5 / 4 / 6
13,552
589
15,980
19,491
8,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
yBaksy
Ares
16
1 / 2 / 9
11,304
491
2,406
19,142
19,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
6 / 8 / 5
11,952
520
21,480
22,367
7,910
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 7
9,782
425
6,137
18,006
22,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
LjiTaKsS1
Zhong Kui
18
3 / 6 / 2
11,003
478
12,123
20,397
24,370
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
The4neau
Fenrir
12
2 / 4 / 5
9,208
400
7,080
13,395
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
zakvvzz
Medusa
18
7 / 6 / 0
11,540
502
11,821
15,189
5,211
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
29
Kills
19
19
Deaths
29
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
6
8
5
1.06
L
1
5
7
0.9
W
Fenrir
7
7
10
1.71
L
Zhong Kui
LjiTaKsS1
Zhong Kui
3
6
2
0.67
L
Fenrir
The4neau
Fenrir
2
4
5
1.13
W
Merlin
ZizuFN
Merlin
8
2
11
6.75
W
Loki
8
4
9
3.13
W
Artemis
nopoblemo
Artemis
5
4
6
2
W
Ares
yBaksy
Ares
1
2
9
2.75
L
Medusa
zakvvzz
Medusa
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,505
Damage
58,641
100,097
Taken
89,354
63,773
Mitigated
66,018
36,726
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
21,480
1,301
196
3,529
22,367
7,910
283
7,976
14,391
89,796
0
L
6,137
274
0
2,772
18,006
22,663
134
3,739
14,267
40,994
0
W
Fenrir
10,654
3,409
0
7,358
20,163
9,317
1,132
7,588
12,575
0
89,771
L
Zhong Kui
LjiTaKsS1
Zhong Kui
12,123
1,564
0
5,327
20,397
24,370
77
6,081
14,316
82,276
0
L
Fenrir
The4neau
Fenrir
7,080
1,633
0
4,534
13,395
5,864
0
5,141
8,254
0
41,506
W
Merlin
ZizuFN
Merlin
24,334
1,686
232
6,508
18,356
7,702
3,188
10,480
7,876
106,855
0
W
Loki
14,131
3,639
0
7,416
22,945
19,033
1,953
8,177
14,768
100
79,538
W
Artemis
nopoblemo
Artemis
15,980
9,766
0
10,681
19,491
8,253
5,063
5,712
13,779
0
127,315
W
Ares
yBaksy
Ares
2,406
112
0
4,531
19,142
19,468
516
9,014
10,128
22,001
0
L
Medusa
zakvvzz
Medusa
11,821
5,939
0
1,972
15,189
5,211
1,060
3,903
11,286
0
74,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,995
Gold Earned
53,485
626
Minions Killed
529
0
Camps Cleared
0
2,196,780
Distance Traveled
1,748,187
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,952
520
122
5
0
385,359
4
L
Ymir
9,782
425
62
3
0
338,843
0
W
Fenrir
14,033
610
133
6
0
418,175
2
L
Zhong Kui
11,003
478
156
7
0
381,741
0
L
Fenrir
9,208
400
69
3
0
255,482
0
W
Merlin
14,309
622
161
7
0
448,396
0
W
Loki
13,797
600
132
6
0
465,014
3
W
Artemis
13,552
589
165
7
0
394,863
4
W
Ares
11,304
491
35
2
0
470,332
1
L
Medusa
11,540
502
120
5
0
386,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role