Player Matchup

Sobek
Sobek
Flexy_mxt17
Sobek
Level 30
God Stats
8W - 10L
1,544 SR
Queue Stats
87W - 113L
1,383 Elo+
Party 2
Cabrakan
Cabrakan
Gunstringer51
Cabrakan
Level 68
God Stats
30W - 24L
1,604 SR
Queue Stats
218W - 234L
1,386 Elo+
Party 3
Nemesis
Nemesis
Katha1109
Nemesis
Level 67
God Stats
6W - 10L
1,493 SR
Queue Stats
348W - 338L
1,419 Elo+
Party 3
Artemis
Artemis
SaulElFontanero
Artemis
Level 52
God Stats
2W - 1L
1,850 SR
Queue Stats
54W - 70L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vorlok86
Morgan Le Fay
Level 126
God Stats
22W - 25L
1,519 SR
Queue Stats
519W - 536L
1,522 Elo+
Solo
Team Averages
Level 69
1,602 SR
1,433 Elo+

VS

Team Averages
Level 80
1,523 SR
1,473 Elo+
Anubis
Anubis
 
Anubis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Alezhorn
Cthulhu
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,445 Elo+
Solo
Chang'e
Chang'e
Girltastica
Chang'e
Level 41
God Stats
3W - 2L
1,617 SR
Queue Stats
93W - 106L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,756
523
1,630
5,704
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cabrakan
Gunstringer51
Cabrakan
2
0 / 2 / 0
3,634
330
0
1,444
546
Nemesis
Katha1109
Nemesis
10
0 / 4 / 0
5,568
506
1,704
7,819
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 4 / 0
5,677
516
5,451
5,782
1,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Vorlok86
Morgan Le Fay
9
1 / 3 / 0
5,488
499
3,158
6,406
2,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 1 / 3
7,178
653
5,260
5,311
2,999
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
 
Hades
12
2 / 1 / 0
6,702
609
2,722
6,832
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
 
Rama
10
0 / 2 / 5
5,470
497
3,404
6,048
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Alezhorn
Cthulhu
11
6 / 0 / 2
6,775
616
5,650
4,803
4,264
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Girltastica
Chang'e
9
0 / 0 / 4
5,765
524
1,275
2,996
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
3
7.5
W
Hades
 
Hades
2
1
0
2
W
Rama
 
Rama
0
2
5
1.25
W
Cthulhu
Alezhorn
Cthulhu
6
0
2
7
L
0
1
3
1.5
W
Chang'e
Girltastica
Chang'e
0
0
4
2
L
Cabrakan
Gunstringer51
Cabrakan
0
2
0
0
L
Nemesis
Katha1109
Nemesis
0
4
0
0
L
3
4
0
0.75
L
Morgan Le Fay
Vorlok86
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,943
Damage
18,311
27,155
Taken
25,990
9,579
Mitigated
13,680
6,540
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,260
0
0
1,060
5,311
2,999
1,471
182
5,129
37,625
0
W
Hades
 
Hades
2,722
826
83
4,403
6,832
2,469
562
2,791
4,041
38,908
0
W
Rama
 
Rama
3,404
2,260
0
2,073
6,048
2,227
225
734
5,314
0
26,918
W
Cthulhu
Alezhorn
Cthulhu
5,650
1,137
0
906
4,803
4,264
1,260
465
4,338
24,134
0
L
1,630
180
0
2,510
5,704
3,127
0
1,800
3,904
11,534
0
W
Chang'e
Girltastica
Chang'e
1,275
271
231
1,209
2,996
1,721
154
616
2,380
12,830
0
L
Cabrakan
Gunstringer51
Cabrakan
0
0
0
0
1,444
546
0
1,138
306
0
0
L
Nemesis
Katha1109
Nemesis
1,704
397
0
702
7,819
1,998
0
5,546
2,273
0
30,822
L
5,451
2,533
0
1,279
5,782
1,438
21
2,794
2,988
0
31,034
L
Morgan Le Fay
Vorlok86
Morgan Le Fay
3,158
572
0
2,049
6,406
2,470
76
3,629
2,777
27,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
31,890
215
Minions Killed
261
0
Camps Cleared
0
853,047
Distance Traveled
975,286
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,178
653
69
6
0
175,490
0
W
Hades
6,702
609
84
8
0
193,033
3
W
Rama
5,470
497
45
4
0
191,980
1
W
Cthulhu
6,775
616
33
3
0
231,495
1
L
Sobek
5,756
523
20
2
0
227,966
2
W
Chang'e
5,765
524
30
3
0
183,288
0
L
Cabrakan
3,634
330
0
0
0
58,450
0
L
Nemesis
5,568
506
80
7
0
208,906
0
L
Artemis
5,677
516
65
6
0
189,280
1
L
Morgan Le Fay
5,488
499
50
5
0
168,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role