Player Matchup

Horus
Horus
GeKaGenKay
Horus
Level 21
God Stats
0W - 2L
1,317 SR
Queue Stats
16W - 19L
1,311 Elo+
Solo
Thor
Thor
lino7595
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,039 Elo+
Solo
Artemis
Artemis
lwindswaai
Artemis
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 138L
1,289 Elo+
Solo
Anubis
Anubis
qwertyxxx111
Anubis
Level 27
God Stats
0W - 2L
1,360 SR
Queue Stats
67W - 109L
1,155 Elo+
Party 1
Loki
Loki
tytmanik08
Loki
Level 16
God Stats
20W - 35L
1,464 SR
Queue Stats
58W - 102L
1,191 Elo+
Party 1
Team Averages
Level 21
1,428 SR
1,197 Elo+

VS

Team Averages
Level 12
1,552 SR
1,454 Elo+
Nemesis
Nemesis
HruskaSK
Nemesis
Level 7
God Stats
1W - 0L
1,609 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
LordNugget91
Anubis
Level 29
God Stats
43W - 43L
1,462 SR
Queue Stats
80W - 100L
1,272 Elo+
Solo
Xing Tian
Xing Tian
byheny
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ares
Ares
keiden2612
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
yJaxxy
Fenrir
Level 4
God Stats
2W - 0L
1,689 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 1 / 0
6,372
490
4,091
5,615
3,374
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
5
0 / 5 / 0
4,672
359
943
5,317
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
lwindswaai
Artemis
12
1 / 3 / 0
7,023
540
2,988
5,645
1,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
11
2 / 7 / 0
6,748
519
3,978
9,306
2,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 6 / 1
6,210
478
2,748
8,408
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HruskaSK
Nemesis
11
5 / 1 / 2
7,263
559
2,448
6,371
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
13
6 / 2 / 5
7,717
594
7,438
6,019
2,477
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
byheny
Xing Tian
11
0 / 1 / 3
6,161
474
1,624
5,208
3,499
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 2
6,069
467
3,056
8,769
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
yJaxxy
Fenrir
12
10 / 2 / 1
7,448
573
7,406
5,744
1,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
21
22
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
0
1
0
0
W
Nemesis
HruskaSK
Nemesis
5
1
2
6
W
Anubis
6
2
5
4.25
W
Xing Tian
byheny
Xing Tian
0
1
3
1.5
W
0
0
2
1
L
Thor
0
5
0
0
L
Artemis
lwindswaai
Artemis
1
3
0
0.33
L
Anubis
2
7
0
0.29
L
1
6
1
0.25
W
Fenrir
yJaxxy
Fenrir
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,748
Damage
21,972
34,291
Taken
32,111
9,496
Mitigated
13,668
5,603
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,091
2,298
0
861
5,615
3,374
0
2,517
3,098
1,109
23,433
W
Nemesis
HruskaSK
Nemesis
2,448
1,371
0
483
6,371
2,335
438
0
6,371
0
47,137
W
Anubis
7,438
656
0
3,042
6,019
2,477
134
2,873
3,146
38,784
0
W
Xing Tian
byheny
Xing Tian
1,624
0
0
227
5,208
3,499
0
0
5,208
21,307
0
W
3,056
557
0
1,750
8,769
3,732
155
0
8,769
19,188
0
L
Thor
943
438
0
619
5,317
1,099
0
759
4,558
0
11,828
L
Artemis
lwindswaai
Artemis
2,988
456
0
813
5,645
1,412
792
1,624
4,021
0
36,932
L
Anubis
3,978
261
0
1,964
9,306
2,249
428
4,139
5,167
28,518
0
L
2,748
987
0
1,346
8,408
1,362
100
3,079
5,329
0
27,241
W
Fenrir
yJaxxy
Fenrir
7,406
2,391
0
544
5,744
1,625
1,343
1,105
4,639
0
20,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,025
Gold Earned
34,658
233
Minions Killed
255
0
Camps Cleared
0
1,100,795
Distance Traveled
1,206,855
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,372
490
59
5
0
235,880
6
W
Nemesis
7,263
559
71
5
0
272,732
0
W
Anubis
7,717
594
76
6
0
231,199
1
W
Xing Tian
6,161
474
37
3
0
212,649
1
W
Ares
6,069
467
40
3
0
214,625
1
L
Thor
4,672
359
21
2
0
168,501
1
L
Artemis
7,023
540
70
5
0
243,622
5
L
Anubis
6,748
519
32
2
0
223,060
4
L
Loki
6,210
478
51
4
0
229,732
1
W
Fenrir
7,448
573
31
2
0
275,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role