Player Matchup

Anubis
Anubis
 
Anubis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ArjangRa
Gilgamesh
Level 25
God Stats
4W - 9L
1,065 SR
Queue Stats
83W - 105L
1,286 Elo+
Party 3
Da Ji
Da Ji
Flw3r
Da Ji
Level 25
God Stats
13W - 11L
1,098 SR
Queue Stats
68W - 91L
1,303 Elo+
Party 3
Cerberus
Cerberus
ITheoNI
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,205 Elo+
Party 4
Zhong Kui
Zhong Kui
LACASEDEPAPELTR
Zhong Kui
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 4
Team Averages
Level 14
1,333 SR
1,359 Elo+

VS

Team Averages
Level 23
1,485 SR
1,224 Elo+
Arachne
Arachne
Licht772
Arachne
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,344 Elo+
Party 2
Ra
Ra
Nidsay
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,071 Elo+
Party 1
Osiris
Osiris
STRIKE000
Osiris
Level 16
God Stats
2W - 1L
1,524 SR
Queue Stats
9W - 14L
1,308 Elo+
Party 2
Tiamat
Tiamat
TEEGROKER
Tiamat
Level 18
God Stats
10W - 8L
1,519 SR
Queue Stats
64W - 83L
1,323 Elo+
Solo
Horus
Horus
mwElperfecto
Horus
Level 17
God Stats
1W - 1L
1,382 SR
Queue Stats
2W - 5L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 7 / 3
7,877
358
7,603
14,547
10,133
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ArjangRa
Gilgamesh
13
1 / 5 / 3
8,386
381
11,052
13,591
9,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Flw3r
Da Ji
14
8 / 7 / 0
9,891
450
12,929
13,892
8,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ITheoNI
Cerberus
10
0 / 7 / 4
7,053
321
782
10,072
5,972
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
LACASEDEPAPELTR
Zhong Kui
11
1 / 7 / 1
7,505
341
5,128
12,558
7,348
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Licht772
Arachne
19
16 / 1 / 6
12,626
574
21,283
13,829
8,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
17
6 / 2 / 5
11,833
538
8,479
11,258
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
STRIKE000
Osiris
17
3 / 1 / 6
11,210
510
5,020
10,405
8,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
TEEGROKER
Tiamat
13
0 / 6 / 8
9,343
425
5,700
15,915
7,164
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 9
10,344
470
5,739
16,033
16,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
10
Kills
33
33
Deaths
11
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
7
3
0.21
L
Gilgamesh
ArjangRa
Gilgamesh
1
5
3
0.5
L
Da Ji
Flw3r
Da Ji
8
7
0
1.14
L
Cerberus
ITheoNI
Cerberus
0
7
4
0.29
L
Zhong Kui
LACASEDEPAPELTR
Zhong Kui
1
7
1
0.21
W
Arachne
Licht772
Arachne
16
1
6
19
W
Ra
6
2
5
4.25
W
Osiris
STRIKE000
Osiris
3
1
6
6
W
Tiamat
TEEGROKER
Tiamat
0
6
8
0.67
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,494
Damage
46,221
64,660
Taken
67,440
41,127
Mitigated
45,273
12,015
Healing
22,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,603
1,212
0
2,519
14,547
10,133
28
4,475
9,986
39,076
0
L
Gilgamesh
ArjangRa
Gilgamesh
11,052
2,963
0
2,951
13,591
9,127
354
280
13,311
0
46,649
L
Da Ji
Flw3r
Da Ji
12,929
1,701
0
3,256
13,892
8,547
0
1,680
12,146
0
42,279
L
Cerberus
ITheoNI
Cerberus
782
88
0
855
10,072
5,972
0
2,061
7,785
15,150
0
L
Zhong Kui
LACASEDEPAPELTR
Zhong Kui
5,128
973
0
2,434
12,558
7,348
0
5,123
7,249
22,911
0
W
Arachne
Licht772
Arachne
21,283
15,066
0
5,496
13,829
8,876
471
3,445
10,004
0
80,606
W
Ra
8,479
1,069
280
2,619
11,258
4,902
3,865
2,572
8,620
82,155
0
W
Osiris
STRIKE000
Osiris
5,020
1,425
0
2,849
10,405
8,243
4,963
395
9,789
0
44,856
W
Tiamat
TEEGROKER
Tiamat
5,700
1,237
0
2,161
15,915
7,164
1,280
3,941
11,833
38,344
0
W
5,739
2,219
3,200
6,285
16,033
16,088
500
2,823
12,911
16
18,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
55,356
341
Minions Killed
457
0
Camps Cleared
0
1,617,868
Distance Traveled
2,116,513
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,877
358
78
4
0
303,250
5
L
Gilgamesh
8,386
381
102
5
0
408,616
0
L
Da Ji
9,891
450
87
4
0
407,566
0
L
Cerberus
7,053
321
39
2
0
268,626
5
L
Zhong Kui
7,505
341
35
2
0
229,810
2
W
Arachne
12,626
574
120
5
0
503,126
1
W
Ra
11,833
538
143
7
0
416,617
0
W
Osiris
11,210
510
98
4
0
395,740
1
W
Tiamat
9,343
425
71
3
0
339,864
0
W
Horus
10,344
470
25
1
0
461,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role