Player Matchup

Skadi
Skadi
akaChampa
Skadi
Level 21
God Stats
1W - 3L
1,727 SR
Queue Stats
49W - 73L
1,280 Elo+
Solo
Horus
Horus
baricsacsi
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Apollo
Apollo
gloopy_pluto
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
suban_g59
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Ra
Ra
xxandzeroxx
Ra
Level 28
God Stats
1W - 4L
1,703 SR
Queue Stats
3W - 9L
1,404 Elo+
Solo
Team Averages
Level 11
1,586 SR
1,437 Elo+

VS

Team Averages
Level 24
1,565 SR
1,416 Elo+
Cerberus
Cerberus
DeceptiveSynth
Cerberus
Level 29
God Stats
23W - 24L
1,507 SR
Queue Stats
118W - 149L
1,405 Elo+
Solo
Kukulkan
Kukulkan
LoyerAtlas
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
MEST0987
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 128L
1,277 Elo+
Solo
Arachne
Arachne
ThornyBushWorm
Arachne
Level 29
God Stats
27W - 16L
1,535 SR
Queue Stats
101W - 108L
1,342 Elo+
Solo
Hades
Hades
XGN SuspetThred
Hades
Level 28
God Stats
10W - 8L
1,781 SR
Queue Stats
30W - 27L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
akaChampa
Skadi
11
5 / 10 / 1
8,145
453
6,860
13,817
3,863
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
7
0 / 7 / 2
5,961
331
1,411
7,305
2,097
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
1
0 / 2 / 0
4,941
275
150
1,188
125
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
suban_g59
Thanatos
10
1 / 11 / 1
7,043
391
4,891
16,305
5,761
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 4 / 0
8,558
475
5,700
9,444
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
5 / 2 / 9
9,202
511
6,087
12,217
12,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
LoyerAtlas
Kukulkan
11
0 / 5 / 4
7,578
421
1,971
4,975
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MEST0987
Charybdis
16
8 / 0 / 2
10,866
604
8,010
10,717
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
9 / 2 / 3
9,780
543
7,676
7,593
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
10 / 1 / 3
10,045
558
10,692
15,966
10,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
9
Kills
32
34
Deaths
10
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
2
9
4.75
W
Kukulkan
LoyerAtlas
Kukulkan
0
5
4
0.4
W
Charybdis
MEST0987
Charybdis
8
0
2
9
W
9
2
3
5.25
W
10
1
3
11.5
L
Skadi
akaChampa
Skadi
5
10
1
0.55
L
Horus
0
7
2
0.14
L
Apollo
0
2
0
0
L
Thanatos
suban_g59
Thanatos
1
11
1
0.14
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,012
Damage
34,436
48,059
Taken
51,468
16,048
Mitigated
32,192
10,905
Healing
23,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,087
548
0
4,783
12,217
12,321
567
2,201
10,016
40,856
0
W
Kukulkan
LoyerAtlas
Kukulkan
1,971
664
0
31
4,975
1,626
1,008
79
4,896
15,766
0
W
Charybdis
MEST0987
Charybdis
8,010
5,160
0
5,594
10,717
4,114
5,602
1,295
9,422
0
68,621
W
7,676
5,830
0
1,453
7,593
3,385
3,206
413
7,180
0
40,355
W
10,692
651
697
10,924
15,966
10,746
456
1,712
14,254
62,658
0
L
Skadi
akaChampa
Skadi
6,860
2,803
0
793
13,817
3,863
0
8,355
5,339
0
26,411
L
Horus
1,411
1,411
0
142
7,305
2,097
48
3,302
3,746
0
11,075
L
Apollo
150
54
0
55
1,188
125
0
201
949
0
1,989
L
Thanatos
suban_g59
Thanatos
4,891
2,298
0
8,176
16,305
5,761
0
2,878
13,165
0
40,672
L
5,700
1,165
125
1,614
9,444
4,202
0
3,156
6,110
51,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,648
Gold Earned
47,471
214
Minions Killed
417
0
Camps Cleared
0
999,903
Distance Traveled
1,649,148
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,202
511
88
5
0
339,484
6
W
Kukulkan
7,578
421
29
2
0
277,166
0
W
Charybdis
10,866
604
127
7
0
318,549
0
W
Arachne
9,780
543
85
5
0
395,930
1
W
Hades
10,045
558
88
5
0
318,019
7
L
Skadi
8,145
453
43
2
0
257,614
0
L
Horus
5,961
331
17
1
0
161,283
0
L
Apollo
4,941
275
2
0
0
42,515
0
L
Thanatos
7,043
391
52
3
0
251,704
0
L
Ra
8,558
475
100
6
0
286,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role