Player Matchup

Bakasura
Bakasura
Bluecactus1234
Bakasura
Level 29
God Stats
2W - 3L
1,309 SR
Queue Stats
164W - 187L
1,402 Elo+
Solo
Bellona
Bellona
CruizeyTA
Bellona
Level 22
God Stats
3W - 5L
1,687 SR
Queue Stats
71W - 80L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
HacheKokillette
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,131 Elo+
Solo
Cernunnos
Cernunnos
ST TUBZ
Cernunnos
Level 16
God Stats
10W - 6L
1,234 SR
Queue Stats
126W - 144L
1,347 Elo+
Party 1
Set
Set
UltimeNaru
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,430 Elo+
Solo
Team Averages
Level 18
1,446 SR
1,343 Elo+

VS

Team Averages
Level 10
1,446 SR
1,362 Elo+
Ne Zha
Ne Zha
Daniel_gl123
Ne Zha
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,278 Elo+
Solo
Neith
Neith
Dovakijin_01
Neith
Level 11
God Stats
1W - 1L
1,267 SR
Queue Stats
61W - 37L
1,594 Elo+
Solo
Cernunnos
Cernunnos
EDDIS2011
Cernunnos
Level 6
God Stats
3W - 4L
1,709 SR
Queue Stats
8W - 21L
1,236 Elo+
Solo
Ra
Ra
cgtoxic
Ra
Level 5
God Stats
0W - 1L
1,174 SR
Queue Stats
1W - 2L
1,482 Elo+
Solo
Ymir
Ymir
zefronix74
Ymir
Level 16
God Stats
1W - 4L
1,580 SR
Queue Stats
3W - 12L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
14 / 6 / 12
14,547
1,212
14,687
15,968
7,194
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
CruizeyTA
Bellona
20
9 / 4 / 21
14,795
1,233
22,819
18,914
17,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
HacheKokillette
Sun Wukong
19
0 / 6 / 14
10,944
912
5,573
15,003
11,225
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
ST TUBZ
Cernunnos
20
10 / 6 / 20
14,084
1,174
20,827
19,231
8,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 6 / 17
13,983
1,165
20,790
18,085
8,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
6 / 9 / 17
13,640
1,137
14,989
19,831
9,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 3 / 9
16,549
1,379
30,970
12,078
5,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
EDDIS2011
Cernunnos
19
1 / 13 / 14
11,804
984
9,768
19,477
7,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 12 / 13
11,898
992
9,183
16,937
5,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 8 / 10
12,278
1,023
11,980
22,068
10,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
91
45
Kills
28
28
Deaths
45
84
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bakasura
14
6
12
3.33
W
Bellona
CruizeyTA
Bellona
9
4
21
4.88
L
Ne Zha
6
9
17
1.61
L
16
3
9
6.83
L
Cernunnos
EDDIS2011
Cernunnos
1
13
14
0.62
W
Sun Wukong
HacheKokillette
Sun Wukong
0
6
14
1.17
W
Cernunnos
ST TUBZ
Cernunnos
10
6
20
3.33
W
12
6
17
3.42
L
2
12
13
0.71
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,696
Damage
76,890
87,201
Taken
90,391
52,734
Mitigated
38,604
9,152
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
14,687
9,912
0
2,150
15,968
7,194
0
3,629
12,339
0
33,413
W
Bellona
CruizeyTA
Bellona
22,819
5,781
0
1,061
18,914
17,875
0
5,547
13,367
0
52,710
L
Ne Zha
14,989
5,967
0
1,969
19,831
9,338
0
0
19,324
0
26,289
L
30,970
17,768
0
1,973
12,078
5,366
0
0
12,078
0
61,880
L
Cernunnos
EDDIS2011
Cernunnos
9,768
4,386
0
62
19,477
7,619
0
0
19,318
0
30,536
W
Sun Wukong
HacheKokillette
Sun Wukong
5,573
1,084
0
937
15,003
11,225
0
3,366
11,637
0
11,107
W
Cernunnos
ST TUBZ
Cernunnos
20,827
11,429
0
4,222
19,231
8,124
0
4,917
14,314
0
56,446
W
20,790
11,333
0
782
18,085
8,316
0
3,704
14,381
0
31,044
L
9,183
1,302
180
58
16,937
5,833
0
0
16,647
27,458
0
L
11,980
3,075
0
0
22,068
10,448
0
0
21,762
36,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,353
Gold Earned
66,169
218
Minions Killed
230
11
Camps Cleared
6
1,113,914
Distance Traveled
999,740
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,547
1,212
47
4
6
273,466
2
W
Bellona
14,795
1,233
69
6
3
209,611
2
L
Ne Zha
13,640
1,137
15
1
5
234,333
0
L
Neith
16,549
1,379
70
6
1
217,489
0
L
Cernunnos
11,804
984
47
4
0
183,691
0
W
Sun Wukong
10,944
912
6
1
1
216,456
0
W
Cernunnos
14,084
1,174
69
6
1
194,316
0
W
Set
13,983
1,165
27
2
0
220,065
1
L
Ra
11,898
992
41
3
0
161,631
0
L
Ymir
12,278
1,023
57
5
0
202,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role