Player Matchup

Izanami
Izanami
BossMan_RK01
Izanami
Level 53
God Stats
4W - 3L
1,588 SR
Queue Stats
106W - 130L
1,420 Elo+
Solo
Ymir
Ymir
MAR1O__03
Ymir
Level 88
God Stats
12W - 17L
1,575 SR
Queue Stats
46W - 62L
1,479 Elo+
Party 2
Zeus
Zeus
Z3r0_Itzadriiii
Zeus
Level 89
God Stats
1W - 1L
1,503 SR
Queue Stats
35W - 28L
1,545 Elo+
Party 2
Team Averages
Level 77
1,556 SR
1,481 Elo+

VS

Team Averages
Level 71
1,546 SR
1,500 Elo+
Anubis
Anubis
Mauricethecat
Anubis
Level 49
God Stats
11W - 0L
1,574 SR
Queue Stats
126W - 83L
1,565 Elo+
Party 1
Cerberus
Cerberus
Mr_X4o9
Cerberus
Level 60
God Stats
40W - 31L
1,484 SR
Queue Stats
98W - 96L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
megadiet1992
Danzaburou
Level 103
God Stats
35W - 27L
1,579 SR
Queue Stats
363W - 313L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BossMan_RK01
Izanami
13
0 / 6 / 6
8,833
631
7,471
10,953
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
2 / 3 / 4
9,634
688
6,806
15,830
15,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 5 / 2
9,964
712
15,950
8,874
3,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 5
10,952
782
13,901
11,174
5,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Mr_X4o9
Cerberus
13
0 / 3 / 11
10,037
717
5,320
15,351
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
megadiet1992
Danzaburou
13
6 / 2 / 5
10,418
744
10,542
11,048
4,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
14
14
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
BossMan_RK01
Izanami
0
6
6
0.5
L
Ymir
2
3
4
1.33
W
8
2
5
5.25
W
Cerberus
Mr_X4o9
Cerberus
0
3
11
1.83
L
5
5
2
1.2
W
Danzaburou
megadiet1992
Danzaburou
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,227
Damage
29,763
35,657
Taken
37,573
22,199
Mitigated
22,567
4,241
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BossMan_RK01
Izanami
7,471
5,249
0
1,889
10,953
3,732
1,156
6,541
4,412
0
37,600
L
Ymir
6,806
521
0
837
15,830
15,441
216
8,753
7,077
19,579
0
W
13,901
1,525
0
6,508
11,174
5,591
816
7,962
3,212
41,823
0
W
Cerberus
Mr_X4o9
Cerberus
5,320
171
0
5,167
15,351
12,972
118
8,244
7,107
21,320
0
L
15,950
2,215
0
1,515
8,874
3,026
244
4,609
4,265
41,648
0
W
Danzaburou
megadiet1992
Danzaburou
10,542
5,050
0
3,356
11,048
4,004
1,484
7,418
3,630
0
32,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,431
Gold Earned
31,407
152
Minions Killed
159
7
Camps Cleared
6
671,188
Distance Traveled
778,858
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,833
631
80
6
2
210,682
3
L
Ymir
9,634
688
21
2
3
231,080
4
W
Anubis
10,952
782
71
5
4
234,049
4
W
Cerberus
10,037
717
35
3
0
272,653
3
L
Zeus
9,964
712
51
4
2
229,426
1
W
Danzaburou
10,418
744
53
4
2
272,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role