Player Matchup

Chiron
Chiron
DIMEINO
Chiron
Level 26
God Stats
16W - 3L
1,591 SR
Queue Stats
59W - 40L
1,630 Elo+
Party 2
He Bo
He Bo
Gh0stN5tuFF
He Bo
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 36L
1,723 Elo+
Party 2
Cthulhu
Cthulhu
Shiro44
Cthulhu
Level 128
God Stats
7W - 7L
1,323 SR
Queue Stats
233W - 242L
1,504 Elo+
Solo
Team Averages
Level 77
1,471 SR
1,619 Elo+

VS

Team Averages
Level 76
1,637 SR
1,535 Elo+
Medusa
Medusa
Andrzejski
Medusa
Level 121
God Stats
1W - 1L
1,571 SR
Queue Stats
98W - 92L
1,582 Elo+
Party 1
Discordia
Discordia
pihoc
Discordia
Level 7
God Stats
1W - 2L
1,724 SR
Queue Stats
46W - 42L
1,532 Elo+
Solo
Achilles
Achilles
rainbowtic
Achilles
Level 101
God Stats
38W - 28L
1,617 SR
Queue Stats
76W - 69L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DIMEINO
Chiron
14
6 / 2 / 6
10,267
684
10,618
11,853
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 11
10,118
675
14,921
9,865
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Shiro44
Cthulhu
15
5 / 2 / 8
11,082
739
8,945
15,937
21,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andrzejski
Medusa
13
4 / 5 / 2
10,143
676
11,000
16,108
5,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
pihoc
Discordia
13
0 / 3 / 6
9,113
608
10,377
8,745
3,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
rainbowtic
Achilles
12
2 / 6 / 3
9,196
613
7,146
14,934
13,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
6
7
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Andrzejski
Medusa
4
5
2
1
W
Chiron
DIMEINO
Chiron
6
2
6
4.5
W
3
3
11
2.83
W
Cthulhu
Shiro44
Cthulhu
5
2
8
4.5
L
Discordia
pihoc
Discordia
0
3
6
1
L
Achilles
rainbowtic
Achilles
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,484
Damage
28,523
37,655
Taken
39,787
30,165
Mitigated
22,271
8,172
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Andrzejski
Medusa
11,000
3,832
0
4,296
16,108
5,949
495
12,074
3,504
0
38,383
W
Chiron
DIMEINO
Chiron
10,618
5,953
935
2,090
11,853
5,083
1,171
4,604
7,249
0
31,254
W
14,921
216
443
2,731
9,865
3,582
440
3,087
6,778
36,922
0
W
Cthulhu
Shiro44
Cthulhu
8,945
752
0
1,973
15,937
21,500
0
3,045
12,892
33,580
0
L
Discordia
pihoc
Discordia
10,377
239
0
2,407
8,745
3,103
116
4,652
3,959
35,560
0
L
Achilles
rainbowtic
Achilles
7,146
1,500
0
2,004
14,934
13,219
0
6,821
7,842
138
24,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
28,452
174
Minions Killed
169
8
Camps Cleared
6
837,328
Distance Traveled
855,800
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,143
676
58
4
1
308,132
3
W
Chiron
10,267
684
79
5
2
252,467
0
W
He Bo
10,118
675
56
4
6
272,127
5
W
Cthulhu
11,082
739
39
3
0
312,734
5
L
Discordia
9,113
608
86
6
4
267,067
0
L
Achilles
9,196
613
25
2
1
280,601
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role