Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FragZz_SkilZz
Guan Yu
Level 117
God Stats
4W - 2L
1,630 SR
Queue Stats
80W - 81L
1,457 Elo+
Party 3
Charybdis
Charybdis
Mctoine
Charybdis
Level 90
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 52L
1,509 Elo+
Party 3
Tiamat
Tiamat
mBoG_Monislav-_-
Tiamat
Level 122
God Stats
11W - 5L
1,692 SR
Queue Stats
92W - 85L
1,528 Elo+
Party 1
Team Averages
Level 107
1,564 SR
1,499 Elo+

VS

Team Averages
Level 103
1,635 SR
1,516 Elo+
Cthulhu
Cthulhu
Mordred622
Cthulhu
Level 52
God Stats
9W - 6L
1,649 SR
Queue Stats
170W - 122L
1,570 Elo+
Party 2
Mercury
Mercury
PKS Squib
Mercury
Level 119
God Stats
3W - 4L
1,484 SR
Queue Stats
623W - 609L
1,482 Elo+
Solo
Janus
Janus
Phralis
Janus
Level 129
God Stats
2W - 1L
1,857 SR
Queue Stats
323W - 314L
1,482 Elo+
Solo
Guan Yu
Guan Yu
heanangesese
Guan Yu
Level 128
God Stats
1W - 2L
1,640 SR
Queue Stats
167W - 147L
1,522 Elo+
Party 2
Charybdis
Charybdis
zTweezy__z
Charybdis
Level 86
God Stats
3W - 3L
1,545 SR
Queue Stats
150W - 139L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
6 / 1 / 3
9,989
666
4,767
10,726
6,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
 
Chang'e
15
4 / 1 / 4
9,321
621
10,860
10,682
7,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
12
1 / 4 / 5
7,620
508
3,990
16,238
14,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Mctoine
Charybdis
13
3 / 3 / 2
8,506
567
3,236
6,875
2,017
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 9
9,882
659
11,650
8,444
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mordred622
Cthulhu
10
2 / 5 / 3
6,542
436
6,365
12,446
8,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
PKS Squib
Mercury
13
5 / 3 / 4
8,285
552
3,898
11,143
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Phralis
Janus
12
0 / 5 / 2
7,140
476
3,789
7,558
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
heanangesese
Guan Yu
12
1 / 4 / 1
6,747
450
5,618
11,688
9,075
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
zTweezy__z
Charybdis
13
2 / 3 / 3
7,531
502
6,479
6,713
1,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
20
Kills
10
10
Deaths
20
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
3
7.5
W
Chang'e
 
Chang'e
4
1
4
6
W
Guan Yu
1
4
5
0.88
W
Charybdis
Mctoine
Charybdis
3
3
2
1.33
L
Cthulhu
Mordred622
Cthulhu
2
5
3
0.7
L
Mercury
PKS Squib
Mercury
5
3
4
2.33
L
Janus
Phralis
Janus
0
5
2
0.2
L
Guan Yu
heanangesese
Guan Yu
1
4
1
0.38
W
6
1
9
10.5
L
Charybdis
zTweezy__z
Charybdis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,503
Damage
26,149
52,965
Taken
49,548
37,045
Mitigated
24,884
25,774
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,767
3,136
0
6,565
10,726
6,209
568
882
9,844
0
63,834
W
Chang'e
 
Chang'e
10,860
749
2,382
7,551
10,682
7,923
1,402
901
9,781
53,285
0
W
Guan Yu
3,990
307
1,106
2,624
16,238
14,098
0
3,773
12,465
0
23,657
W
Charybdis
Mctoine
Charybdis
3,236
2,021
0
1,817
6,875
2,017
2,817
1,342
5,533
0
50,938
L
Cthulhu
Mordred622
Cthulhu
6,365
594
164
400
12,446
8,056
0
5,889
6,020
21,031
0
L
Mercury
PKS Squib
Mercury
3,898
1,653
0
439
11,143
3,497
0
3,975
6,971
0
45,980
L
Janus
Phralis
Janus
3,789
299
0
1,041
7,558
2,363
0
3,216
4,132
47,770
0
L
Guan Yu
heanangesese
Guan Yu
5,618
1,317
422
4,599
11,688
9,075
0
8,033
3,589
0
32,169
W
11,650
600
252
3,477
8,444
6,798
840
3,499
4,945
52,538
0
L
Charybdis
zTweezy__z
Charybdis
6,479
3,600
0
1,864
6,713
1,893
1,110
1,397
5,316
0
46,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,318
Gold Earned
36,245
477
Minions Killed
377
0
Camps Cleared
0
1,490,391
Distance Traveled
1,359,319
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,989
666
137
9
0
371,234
1
W
Chang'e
9,321
621
95
6
0
269,362
4
W
Guan Yu
7,620
508
26
2
0
293,932
4
W
Charybdis
8,506
567
109
7
0
251,386
5
L
Cthulhu
6,542
436
30
2
0
247,724
2
L
Mercury
8,285
552
84
6
0
329,964
3
L
Janus
7,140
476
105
7
0
268,365
7
L
Guan Yu
6,747
450
63
4
0
281,357
4
W
Tiamat
9,882
659
110
7
0
304,477
1
L
Charybdis
7,531
502
95
6
0
231,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role