Player Matchup

Sol
Sol
HellsJoycee
Sol
Level 156
God Stats
23W - 23L
1,504 SR
Queue Stats
1,203W - 1,339L
1,475 Elo+
Solo
Artemis
Artemis
TWOGalOfMiltank
Artemis
Level 128
God Stats
2W - 3L
1,503 SR
Queue Stats
76W - 106L
1,359 Elo+
Solo
King Arthur
King Arthur
Tundraful
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,183 Elo+
Solo
Ne Zha
Ne Zha
Xathoa
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 44L
1,524 Elo+
Solo
Bellona
Bellona
YT-iConic_LoKo
Bellona
Level 86
God Stats
0W - 2L
1,489 SR
Queue Stats
82W - 101L
1,415 Elo+
Solo
Team Averages
Level 100
1,499 SR
1,391 Elo+

VS

Team Averages
Level 118
1,468 SR
1,443 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AngryGoku
Khepri
Level 145
God Stats
1W - 4L
1,534 SR
Queue Stats
110W - 102L
1,487 Elo+
Party 1
Cupid
Cupid
ExilePalimore
Cupid
Level 124
God Stats
4W - 2L
1,432 SR
Queue Stats
310W - 338L
1,311 Elo+
Solo
He Bo
He Bo
XxRaHoWaxX
He Bo
Level 27
God Stats
2W - 1L
1,520 SR
Queue Stats
49W - 55L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
wonkaz
Kuzenbo
Level 133
God Stats
9W - 6L
1,352 SR
Queue Stats
846W - 913L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 9
10,143
725
22,444
12,298
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 10 / 5
8,701
622
12,738
13,909
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Tundraful
King Arthur
13
0 / 7 / 6
8,286
592
4,296
15,878
13,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
Xathoa
Ne Zha
16
3 / 10 / 3
9,742
696
9,595
13,824
6,826
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 4 / 7
9,869
705
18,383
24,567
32,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
11 / 2 / 19
12,071
862
16,948
26,469
28,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
AngryGoku
Khepri
18
3 / 2 / 27
11,483
820
9,920
22,110
22,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 5 / 14
10,246
732
8,533
11,769
5,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
19
15 / 5 / 12
12,598
900
19,803
9,393
4,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
wonkaz
Kuzenbo
16
4 / 4 / 20
10,289
735
14,627
20,602
33,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
127
17
Kills
35
35
Deaths
18
30
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
11
2
19
10.25
W
Khepri
AngryGoku
Khepri
3
2
27
8.25
W
2
5
14
1.8
L
3
4
9
1.88
L
5
10
5
0.75
L
King Arthur
Tundraful
King Arthur
0
7
6
0.43
L
Ne Zha
Xathoa
Ne Zha
3
10
3
0.45
W
He Bo
15
5
12
4.2
L
6
4
7
2.38
W
Kuzenbo
wonkaz
Kuzenbo
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,456
Damage
69,831
80,476
Taken
90,343
63,990
Mitigated
95,299
20,393
Healing
40,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
16,948
3,246
2,102
10,990
26,469
28,717
507
7,237
19,232
44,700
0
W
Khepri
AngryGoku
Khepri
9,920
922
1,890
9,585
22,110
22,679
252
6,239
15,871
17,393
0
W
8,533
4,287
4,473
3,150
11,769
5,477
3,135
3,096
8,673
0
23,551
L
22,444
2,409
527
5,136
12,298
5,083
0
9,954
2,344
45,282
0
L
12,738
5,025
471
442
13,909
5,661
215
11,756
2,153
0
17,946
L
King Arthur
Tundraful
King Arthur
4,296
1,180
454
1,446
15,878
13,704
66
12,341
3,537
0
7,884
L
Ne Zha
Xathoa
Ne Zha
9,595
2,490
415
1,072
13,824
6,826
88
9,351
4,473
0
25,874
W
He Bo
19,803
1,756
0
647
9,393
4,860
766
2,971
6,422
27,918
0
L
18,383
1,342
1,176
9,254
24,567
32,716
0
17,896
6,671
0
31,766
W
Kuzenbo
wonkaz
Kuzenbo
14,627
5,669
2,272
4,943
20,602
33,566
865
2,901
17,445
21,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,741
Gold Earned
56,687
119
Minions Killed
115
0
Camps Cleared
0
1,042,566
Distance Traveled
1,204,389
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,071
862
47
3
0
251,035
5
W
Khepri
11,483
820
13
1
0
249,121
1
W
Cupid
10,246
732
29
2
0
221,710
0
L
Sol
10,143
725
44
3
0
238,554
0
L
Artemis
8,701
622
16
1
0
176,043
0
L
King Arthur
8,286
592
11
1
0
181,411
0
L
Ne Zha
9,742
696
21
2
0
189,322
2
W
He Bo
12,598
900
17
1
0
238,254
0
L
Bellona
9,869
705
27
2
0
257,236
1
W
Kuzenbo
10,289
735
9
1
0
244,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role