Player Matchup

Janus
Janus
BizzleberryLoL
Janus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 81L
1,624 Elo+
Solo
Loki
Loki
DisаbledPotаto
Loki
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,918 Elo+
Solo
Ullr
Ullr
Neadekvat0s
Ullr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 54L
1,635 Elo+
Solo
Guan Yu
Guan Yu
SVILENSVEN
Guan Yu
Level 27
God Stats
2W - 1L
1,742 SR
Queue Stats
117W - 145L
1,526 Elo+
Solo
Ymir
Ymir
cyrcus83
Ymir
Level 14
God Stats
7W - 5L
1,500 SR
Queue Stats
14W - 18L
1,706 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,682 Elo+

VS

Team Averages
Level 22
1,777 SR
1,630 Elo+
Anubis
Anubis
Astromin21
Anubis
Level 28
God Stats
4W - 3L
1,971 SR
Queue Stats
68W - 72L
1,602 Elo+
Solo
Ullr
Ullr
CH1LLEX
Ullr
Level 27
God Stats
4W - 3L
1,566 SR
Queue Stats
55W - 41L
1,603 Elo+
Solo
Thoth
Thoth
WuWeiLee
Thoth
Level 27
God Stats
3W - 2L
1,872 SR
Queue Stats
50W - 35L
1,645 Elo+
Solo
Bellona
Bellona
andriuxx
Bellona
Level 17
God Stats
2W - 1L
1,796 SR
Queue Stats
2W - 1L
1,796 Elo+
Solo
Loki
Loki
chelios511
Loki
Level 11
God Stats
0W - 1L
1,680 SR
Queue Stats
4W - 5L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 6
10,688
629
5,924
8,463
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 1 / 5
11,743
691
14,846
12,115
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 5 / 4
8,603
506
7,323
9,393
2,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
SVILENSVEN
Guan Yu
15
0 / 2 / 3
8,811
518
6,357
13,146
9,950
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
11
0 / 6 / 7
7,266
427
2,704
12,462
7,082
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Astromin21
Anubis
11
2 / 5 / 7
7,647
450
8,166
10,999
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
CH1LLEX
Ullr
13
6 / 5 / 1
8,275
487
7,825
12,411
3,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
WuWeiLee
Thoth
15
5 / 6 / 0
9,641
567
6,009
8,499
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
andriuxx
Bellona
14
3 / 4 / 0
8,182
481
10,860
13,798
10,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 0
6,744
397
1,270
9,484
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
23
Kills
17
17
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Astromin21
Anubis
2
5
7
1.1
W
8
3
6
3.67
L
Ullr
CH1LLEX
Ullr
6
5
1
1.3
W
13
1
5
15.5
W
2
5
4
0.8
W
Guan Yu
SVILENSVEN
Guan Yu
0
2
3
0.75
L
Thoth
WuWeiLee
Thoth
5
6
0
0.83
L
Bellona
andriuxx
Bellona
3
4
0
0.75
L
1
3
0
0.33
W
Ymir
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,154
Damage
34,130
55,579
Taken
55,191
27,957
Mitigated
27,717
12,581
Healing
16,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Astromin21
Anubis
8,166
499
0
4,070
10,999
7,916
0
3,753
7,152
33,293
0
W
5,924
352
101
2,336
8,463
2,668
1,041
4,068
4,119
57,506
0
L
Ullr
CH1LLEX
Ullr
7,825
4,076
0
2,400
12,411
3,925
684
3,030
9,329
0
41,616
W
14,846
6,381
0
2,210
12,115
5,561
0
3,452
8,535
0
94,855
W
7,323
2,545
0
1,862
9,393
2,696
1,667
1,780
7,490
0
53,431
W
Guan Yu
SVILENSVEN
Guan Yu
6,357
1,986
265
5,677
13,146
9,950
1,845
589
12,531
0
55,042
L
Thoth
WuWeiLee
Thoth
6,009
44
0
540
8,499
3,101
0
850
7,519
59,158
0
L
Bellona
andriuxx
Bellona
10,860
3,666
0
5,441
13,798
10,023
868
626
13,148
0
52,829
L
1,270
148
0
3,650
9,484
2,752
0
69
9,415
0
30,326
W
Ymir
2,704
1,333
0
130
12,462
7,082
390
3,581
8,729
22,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,111
Gold Earned
40,489
522
Minions Killed
430
0
Camps Cleared
0
1,633,903
Distance Traveled
1,396,606
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,647
450
55
3
0
255,977
3
W
Janus
10,688
629
126
7
0
352,999
4
L
Ullr
8,275
487
78
5
0
276,527
2
W
Loki
11,743
691
149
9
0
378,197
3
W
Ullr
8,603
506
91
5
0
304,560
3
W
Guan Yu
8,811
518
114
7
0
312,780
6
L
Thoth
9,641
567
136
8
0
292,868
5
L
Bellona
8,182
481
96
6
0
291,234
0
L
Loki
6,744
397
65
4
0
280,000
1
W
Ymir
7,266
427
42
2
0
285,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role