Player Matchup

Set
Set
Elantagonist010
Set
Level 96
God Stats
9W - 3L
1,735 SR
Queue Stats
126W - 87L
1,624 Elo+
Party 2
Baron Samedi
Baron Samedi
Emelgee
Baron Samedi
Level 67
God Stats
25W - 12L
1,573 SR
Queue Stats
125W - 86L
1,619 Elo+
Party 2
Khepri
Khepri
FadeToDark
Khepri
Level 24
God Stats
8W - 1L
1,884 SR
Queue Stats
101W - 55L
1,655 Elo+
Party 2
Team Averages
Level 62
1,731 SR
1,633 Elo+

VS

Team Averages
Level 18
1,438 SR
1,293 Elo+
Cerberus
Cerberus
Ow3nder
Cerberus
Level 25
God Stats
0W - 1L
1,288 SR
Queue Stats
1W - 11L
1,115 Elo+
Party 1
Da Ji
Da Ji
blu3moon
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,264 Elo+
Party 1
Fenrir
Fenrir
khalifa0xs
Fenrir
Level 13
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
15 / 2 / 6
9,256
1,028
14,971
8,914
4,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Emelgee
Baron Samedi
12
6 / 0 / 15
8,226
914
11,236
5,662
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
FadeToDark
Khepri
12
3 / 2 / 20
8,684
965
5,819
12,724
14,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ow3nder
Cerberus
8
1 / 5 / 3
6,087
676
6,285
17,618
14,356
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
blu3moon
Da Ji
9
2 / 8 / 2
6,698
744
3,688
10,146
4,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
khalifa0xs
Fenrir
7
0 / 11 / 3
5,569
619
3,755
11,801
5,413
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
24
Kills
3
4
Deaths
24
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
15
2
6
9
W
Baron Samedi
Emelgee
Baron Samedi
6
0
15
13.5
W
Khepri
FadeToDark
Khepri
3
2
20
6.5
L
Cerberus
Ow3nder
Cerberus
1
5
3
0.5
L
Da Ji
blu3moon
Da Ji
2
8
2
0.38
L
Fenrir
khalifa0xs
Fenrir
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
13,728
27,300
Taken
39,565
22,987
Mitigated
24,685
10,808
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,971
6,329
0
1,738
8,914
4,993
1,159
2,177
6,737
0
34,751
W
Baron Samedi
Emelgee
Baron Samedi
11,236
2,760
2,521
3,490
5,662
3,500
792
2,469
3,193
36,536
0
W
Khepri
FadeToDark
Khepri
5,819
2,076
0
3,059
12,724
14,494
4
2,331
10,393
11,833
0
L
Cerberus
Ow3nder
Cerberus
6,285
1,516
0
3,868
17,618
14,356
0
7,923
9,695
15,747
0
L
Da Ji
blu3moon
Da Ji
3,688
974
0
0
10,146
4,916
0
3,465
6,681
0
13,285
L
Fenrir
khalifa0xs
Fenrir
3,755
1,030
0
466
11,801
5,413
0
5,826
5,975
0
7,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
18,354
91
Minions Killed
80
7
Camps Cleared
1
531,442
Distance Traveled
432,618
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,256
1,028
24
3
4
182,570
1
W
Baron Samedi
8,226
914
60
7
2
179,409
2
W
Khepri
8,684
965
7
1
1
169,463
2
L
Cerberus
6,087
676
39
4
0
143,242
2
L
Da Ji
6,698
744
33
4
1
147,018
0
L
Fenrir
5,569
619
8
1
0
142,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role