Player Matchup

Sun Wukong
Sun Wukong
Badmic101
Sun Wukong
Level 21
God Stats
22W - 30L
1,383 SR
Queue Stats
36W - 44L
1,318 Elo+
Solo
Gilgamesh
Gilgamesh
SSGLeo
Gilgamesh
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,345 Elo+
Solo
Apollo
Apollo
SoapBucketz
Apollo
Level 7
God Stats
5W - 6L
1,574 SR
Queue Stats
26W - 24L
1,352 Elo+
Party 2
Chronos
Chronos
countryman1942
Chronos
Level 26
God Stats
8W - 3L
1,563 SR
Queue Stats
202W - 113L
1,639 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iHaveGapTeef
Morgan Le Fay
Level 16
God Stats
6W - 14L
1,310 SR
Queue Stats
26W - 27L
1,551 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,441 Elo+

VS

Team Averages
Level 15
1,494 SR
1,385 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CoffiNailz
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,350 Elo+
Party 1
Apollo
Apollo
Honeyhtun
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,311 Elo+
Solo
Arachne
Arachne
LeanSSJ
Arachne
Level 23
God Stats
16W - 18L
1,471 SR
Queue Stats
77W - 98L
1,325 Elo+
Solo
Olorun
Olorun
vran911
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Badmic101
Sun Wukong
15
4 / 1 / 6
9,303
620
6,100
9,041
4,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
SSGLeo
Gilgamesh
15
8 / 0 / 10
9,791
653
9,772
7,668
5,237
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
15
9 / 0 / 3
9,785
652
7,542
6,795
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
15 / 0 / 6
10,980
732
8,884
10,456
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
iHaveGapTeef
Morgan Le Fay
15
7 / 1 / 10
9,217
614
10,854
6,261
3,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 8 / 0
6,135
409
1,967
12,761
5,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
9
1 / 10 / 1
5,881
392
3,270
14,493
5,177
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Honeyhtun
Apollo
9
0 / 7 / 1
5,680
379
1,568
8,619
2,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
LeanSSJ
Arachne
6
0 / 5 / 1
5,029
335
2,339
5,220
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
vran911
Olorun
8
0 / 13 / 0
5,591
373
1,312
11,016
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
5
43
Kills
2
2
Deaths
43
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
0
0.13
W
Sun Wukong
Badmic101
Sun Wukong
4
1
6
7
L
Horus
1
10
1
0.15
L
Apollo
Honeyhtun
Apollo
0
7
1
0.07
L
Arachne
LeanSSJ
Arachne
0
5
1
0.1
W
Gilgamesh
SSGLeo
Gilgamesh
8
0
10
13
W
Apollo
9
0
3
10.5
W
15
0
6
18
W
Morgan Le Fay
iHaveGapTeef
Morgan Le Fay
7
1
10
12
L
Olorun
vran911
Olorun
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
10,456
40,221
Taken
52,109
21,195
Mitigated
18,620
20,956
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,967
1,033
0
0
12,761
5,976
0
3,503
9,258
14,039
0
W
Sun Wukong
Badmic101
Sun Wukong
6,100
1,105
0
3,579
9,041
4,485
1,655
147
8,894
0
47,814
L
Horus
3,270
1,469
134
1,056
14,493
5,177
0
6,180
8,313
0
17,056
L
Apollo
Honeyhtun
Apollo
1,568
1,398
0
250
8,619
2,780
0
4,912
3,707
0
16,725
L
Arachne
LeanSSJ
Arachne
2,339
1,918
0
585
5,220
1,686
0
1,769
3,451
0
10,467
W
Gilgamesh
SSGLeo
Gilgamesh
9,772
2,682
0
3,168
7,668
5,237
236
1,053
6,615
2,561
55,960
W
Apollo
7,542
4,837
0
3,197
6,795
3,064
2,080
364
6,431
0
62,288
W
8,884
4,231
0
7,672
10,456
5,191
4,039
809
9,647
67,734
10,316
W
Morgan Le Fay
iHaveGapTeef
Morgan Le Fay
10,854
1,541
0
3,340
6,261
3,218
1,444
710
5,551
43,480
0
L
Olorun
vran911
Olorun
1,312
839
115
186
11,016
3,001
0
2,393
8,623
15,424
2,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,076
Gold Earned
28,316
495
Minions Killed
139
0
Camps Cleared
0
1,451,255
Distance Traveled
1,115,777
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,135
409
25
2
0
186,592
0
W
Sun Wukong
9,303
620
103
7
0
288,065
0
L
Horus
5,881
392
27
2
0
266,443
0
L
Apollo
5,680
379
36
2
0
193,979
0
L
Arachne
5,029
335
23
2
0
257,742
3
W
Gilgamesh
9,791
653
95
6
0
302,304
4
W
Apollo
9,785
652
95
6
0
269,748
3
W
Chronos
10,980
732
138
9
0
299,371
1
W
Morgan Le Fay
9,217
614
64
4
0
291,767
0
L
Olorun
5,591
373
28
2
0
211,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role