Player Matchup

Horus
Horus
HoloCarryBaby
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,291 Elo+
Party 3
Hel
Hel
Holymouse
Hel
Level 11
God Stats
6W - 4L
1,500 SR
Queue Stats
56W - 58L
1,387 Elo+
Solo
Cthulhu
Cthulhu
NekoTeno
Cthulhu
Level 17
God Stats
3W - 2L
1,457 SR
Queue Stats
8W - 8L
1,269 Elo+
Party 3
Bastet
Bastet
blackmaer
Bastet
Level 28
God Stats
1W - 0L
1,670 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo
Neith
Neith
urosprejaki
Neith
Level 28
God Stats
19W - 31L
1,318 SR
Queue Stats
65W - 98L
1,210 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,331 Elo+

VS

Team Averages
Level 21
1,439 SR
1,335 Elo+
Serqet
Serqet
 
Serqet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GALACHE72
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 54L
1,194 Elo+
Solo
Nemesis
Nemesis
RobinBopin
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,332 Elo+
Party 2
Thanatos
Thanatos
Yltred
Thanatos
Level 29
God Stats
8W - 17L
1,194 SR
Queue Stats
44W - 66L
1,253 Elo+
Party 1
Hachiman
Hachiman
brumme71
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 20
10,058
457
6,021
15,469
9,008
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
12 / 4 / 14
11,930
542
25,548
19,069
9,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
NekoTeno
Cthulhu
15
8 / 3 / 20
10,917
496
11,317
19,274
16,976
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
blackmaer
Bastet
18
21 / 4 / 7
13,002
591
23,969
17,361
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
13 / 1 / 14
12,382
563
17,240
14,792
7,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 8 / 8
8,138
370
6,425
19,435
7,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
GALACHE72
Cerberus
14
3 / 18 / 6
9,487
431
12,860
29,316
22,087
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
RobinBopin
Nemesis
15
5 / 8 / 5
10,745
488
10,495
19,782
10,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Yltred
Thanatos
17
6 / 9 / 6
11,433
520
11,861
19,667
6,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
brumme71
Hachiman
11
0 / 14 / 3
7,793
354
6,172
18,645
4,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
44
57
Kills
16
16
Deaths
57
75
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
8
8
0.75
L
Cerberus
GALACHE72
Cerberus
3
18
6
0.33
W
3
4
20
3.25
W
12
4
14
4.75
W
Cthulhu
NekoTeno
Cthulhu
8
3
20
6
L
Nemesis
RobinBopin
Nemesis
5
8
5
0.94
L
Thanatos
Yltred
Thanatos
6
9
6
1
W
Bastet
blackmaer
Bastet
21
4
7
6.13
L
Hachiman
brumme71
Hachiman
0
14
3
0.11
W
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,095
Damage
47,813
85,965
Taken
106,845
49,012
Mitigated
51,370
31,796
Healing
21,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,425
1,063
0
375
19,435
7,358
0
8,917
10,518
0
21,504
L
Cerberus
GALACHE72
Cerberus
12,860
2,042
0
4,689
29,316
22,087
0
13,972
15,338
34,046
0
W
6,021
3,769
2,016
3,208
15,469
9,008
441
3,003
12,211
0
28,950
W
25,548
1,231
5,143
9,973
19,069
9,221
1,252
2,106
16,549
68,707
0
W
Cthulhu
NekoTeno
Cthulhu
11,317
1,230
219
1,252
19,274
16,976
885
3,284
15,760
44,139
0
L
Nemesis
RobinBopin
Nemesis
10,495
2,808
0
4,255
19,782
10,426
0
5,862
13,920
0
49,036
L
Thanatos
Yltred
Thanatos
11,861
2,188
0
9,909
19,667
6,616
0
2,804
16,863
0
53,104
W
Bastet
blackmaer
Bastet
23,969
5,586
0
1,717
17,361
5,997
359
1,100
15,358
0
88,942
L
Hachiman
brumme71
Hachiman
6,172
4,095
0
2,165
18,645
4,883
112
5,310
13,335
0
33,442
W
17,240
12,188
0
8,268
14,792
7,810
7,701
3,367
11,110
0
79,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,289
Gold Earned
47,596
420
Minions Killed
288
0
Camps Cleared
0
1,996,777
Distance Traveled
1,677,573
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,138
370
39
2
0
378,043
3
L
Cerberus
9,487
431
56
3
0
260,938
0
W
Horus
10,058
457
49
2
0
365,701
1
W
Hel
11,930
542
90
4
0
375,054
2
W
Cthulhu
10,917
496
46
2
0
413,944
6
L
Nemesis
10,745
488
71
3
0
369,803
1
L
Thanatos
11,433
520
65
3
0
386,906
0
W
Bastet
13,002
591
112
5
0
486,045
3
L
Hachiman
7,793
354
57
3
0
281,883
1
W
Neith
12,382
563
123
6
0
356,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role