Player Matchup

Nemesis
Nemesis
BraisMF
Nemesis
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 236L
1,397 Elo+
Solo
Chiron
Chiron
Chadman360gamer
Chiron
Level 26
God Stats
1W - 1L
1,778 SR
Queue Stats
116W - 148L
1,392 Elo+
Solo
Khepri
Khepri
Meguminow
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,401 Elo+
Solo
Tyr
Tyr
dutchrazer
Tyr
Level 27
God Stats
10W - 4L
1,751 SR
Queue Stats
79W - 49L
1,457 Elo+
Solo
Ra
Ra
萌面超人丨
Ra
Level 26
God Stats
1W - 3L
1,293 SR
Queue Stats
185W - 212L
1,434 Elo+
Solo
Team Averages
Level 25
1,564 SR
1,416 Elo+

VS

Team Averages
Level 29
1,534 SR
1,434 Elo+
Ullr
Ullr
 
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Arandeanned
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 97L
1,385 Elo+
Party 2
Ares
Ares
AventusVito
Ares
Level 15
God Stats
6W - 1L
1,829 SR
Queue Stats
63W - 64L
1,501 Elo+
Party 1
King Arthur
King Arthur
HellCorns
King Arthur
Level 28
God Stats
2W - 6L
1,341 SR
Queue Stats
141W - 142L
1,361 Elo+
Party 2
Charybdis
Charybdis
RaymanFtw
Charybdis
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 213L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BraisMF
Nemesis
14
5 / 5 / 3
8,820
551
6,830
11,247
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 6 / 1
7,227
452
8,731
11,694
3,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Meguminow
Khepri
12
2 / 3 / 5
8,135
508
5,099
11,408
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 1
8,433
527
5,042
12,416
9,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 1
8,841
553
7,854
10,983
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
15 / 1 / 2
11,324
708
15,371
12,111
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zhong Kui
Arandeanned
Zhong Kui
13
1 / 4 / 6
8,401
525
10,661
14,313
10,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 8
8,143
509
5,630
11,174
5,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
HellCorns
King Arthur
15
1 / 2 / 3
9,237
577
6,019
11,252
5,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
RaymanFtw
Charybdis
14
2 / 4 / 9
8,441
528
5,717
9,076
3,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
14
Kills
22
22
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
15
1
2
16
W
Zhong Kui
Arandeanned
Zhong Kui
1
4
6
1
W
3
3
8
2.33
L
Nemesis
BraisMF
Nemesis
5
5
3
1.3
L
3
6
1
0.58
W
King Arthur
HellCorns
King Arthur
1
2
3
1.25
L
Khepri
Meguminow
Khepri
2
3
5
1.5
W
Charybdis
RaymanFtw
Charybdis
2
4
9
1.63
L
1
3
1
0.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,556
Damage
43,398
57,748
Taken
57,926
31,071
Mitigated
30,554
13,832
Healing
18,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,371
4,751
0
5,809
12,111
5,837
963
2,404
9,707
0
95,069
W
Zhong Kui
Arandeanned
Zhong Kui
10,661
1,010
0
5,455
14,313
10,519
0
6,684
7,629
45,272
0
W
5,630
518
0
520
11,174
5,532
425
1,764
9,410
20,168
0
L
Nemesis
BraisMF
Nemesis
6,830
4,650
0
718
11,247
4,735
0
2,374
8,873
0
61,838
L
8,731
3,729
383
2,268
11,694
3,964
563
3,037
8,598
0
38,713
W
King Arthur
HellCorns
King Arthur
6,019
1,126
0
4,017
11,252
5,596
54
938
10,314
31
44,643
L
Khepri
Meguminow
Khepri
5,099
747
49
2,779
11,408
8,256
96
4,780
6,628
20,758
0
W
Charybdis
RaymanFtw
Charybdis
5,717
4,024
0
2,914
9,076
3,070
1,679
1,493
7,583
0
41,731
L
5,042
554
0
3,886
12,416
9,927
0
486
11,930
0
44,881
L
7,854
1,532
462
3,287
10,983
4,189
288
5,640
5,343
58,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,456
Gold Earned
45,546
427
Minions Killed
408
0
Camps Cleared
0
1,558,528
Distance Traveled
1,502,945
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,324
708
140
9
0
336,094
3
W
Zhong Kui
8,401
525
70
4
0
259,925
0
W
Ares
8,143
509
23
1
0
305,023
0
L
Nemesis
8,820
551
102
6
0
339,746
0
L
Chiron
7,227
452
65
4
0
271,843
4
W
King Arthur
9,237
577
95
6
0
311,954
1
L
Khepri
8,135
508
21
1
0
319,866
2
W
Charybdis
8,441
528
80
5
0
289,949
3
L
Tyr
8,433
527
115
7
0
318,476
5
L
Ra
8,841
553
124
8
0
308,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role